released: SlickHDR - Psychoaccoustic Dynamic Processor
- Banned
- 10196 posts since 12 Mar, 2012 from the Bavarian Alps to my feet and the globe around my head
The great thing about your new plugin is that nobody can say it sounds better or worse than this or that compressor because it's completely innovative!
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- Banned
- 18651 posts since 2 Oct, 2001 from England
bootsie wrote: SlickHDR is a “Psychoaccoustic Dynamic Processor” which:
- balances the perceived global vs. local micro dynamics of any incoming audio.
- creates a rich in contrast, detailed and clearly perceived image which translates way better across different listening environments.
- provides a convenient workflow by simply adjusting three dynamic processors to show a roughly same load.
- offers further and detailed control about overall tone and release time behavior.
in plain English, what is it? That jargon means nothing to me....
- Banned
- 10196 posts since 12 Mar, 2012 from the Bavarian Alps to my feet and the globe around my head
It's a magic potion that brings the Mojo back into the track!Kriminal wrote:bootsie wrote: SlickHDR is a “Psychoaccoustic Dynamic Processor” which:
- balances the perceived global vs. local micro dynamics of any incoming audio.
- creates a rich in contrast, detailed and clearly perceived image which translates way better across different listening environments.
- provides a convenient workflow by simply adjusting three dynamic processors to show a roughly same load.
- offers further and detailed control about overall tone and release time behavior.
in plain English, what is it? That jargon means nothing to me....
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- KVRAF
- 3231 posts since 18 May, 2003 from Sweden
Sorry to say, bootsie, but you are mistaken in almost every regard in your reply to eidenk. When it comes to photographic HDR imaging, eidenk is essentially correct on every point. HDR is not the same thing as tone mapping and you can tone map a genuine 32 bit HDR image to, for example, a 16 bit/channel TIFF or PSD – there is nothing about tone mapping that presupposes an 8 bit/channel JPEG.
Regarding your praised plug-in, I have no idea, since I'm on Macs and haven't tried it. But it seems to me from your reply that your genius is more at home in the audio than in the photographic field.
/Joachim
Regarding your praised plug-in, I have no idea, since I'm on Macs and haven't tried it. But it seems to me from your reply that your genius is more at home in the audio than in the photographic field.
/Joachim
If it were easy, anybody could do it!
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- KVRian
- Topic Starter
- 639 posts since 19 Apr, 2007 from Frankfurt, Germany
nopeSpitfire31 wrote:Sorry to say, bootsie, but you are mistaken in almost every regard in your reply to eidenk. When it comes to photographic HDR imaging, eidenk is essentially correct on every point. HDR is not the same thing as tone mapping and you can tone map a genuine 32 bit HDR image to, for example, a 16 bit/channel TIFF or PSD – there is nothing about tone mapping that presupposes an 8 bit/channel JPEG.
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- KVRAF
- 3231 posts since 18 May, 2003 from Sweden
I love a well argued reply!bootsie wrote:nopeSpitfire31 wrote:Sorry to say, bootsie, but you are mistaken in almost every regard in your reply to eidenk. When it comes to photographic HDR imaging, eidenk is essentially correct on every point. HDR is not the same thing as tone mapping and you can tone map a genuine 32 bit HDR image to, for example, a 16 bit/channel TIFF or PSD – there is nothing about tone mapping that presupposes an 8 bit/channel JPEG.
/Joachim
If it were easy, anybody could do it!
- KVRAF
- 1758 posts since 15 Mar, 2013 from Germany
I don't hear much difference. Is that the final verdict that I am not pro audio?PeterL wrote:Here's a short example (before/after) with about the same RMS, either you like it or not (of course dynamic range decreases).
http://www.leinilive.at/hdr/example1_before.wav
http://www.leinilive.at/hdr/example1_after.wav
If you want to download and have problems to do this with your browser, click here:
http://www.leinilive.at/slickhdr.html
- Banned
- 10196 posts since 12 Mar, 2012 from the Bavarian Alps to my feet and the globe around my head
Well, if it sounds good on a track, use it -- if it doesn't sound good, don't use it!
It doesn't make EVERY track automatically great but in most cases it gives some more definition and clarity to the instruments as well as some more "warmth" (with the right adjustments).
It doesn't make EVERY track automatically great but in most cases it gives some more definition and clarity to the instruments as well as some more "warmth" (with the right adjustments).
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- KVRAF
- 7540 posts since 7 Aug, 2003 from San Francisco Bay Area
I've been wracking my brain, trying to imagine what relationship to photographic HDR this plugin could possibly have. Recording at 24bit, 96khz is somewhat akin to capturing a high dynamic range image. Tone mapping that data to fit into a smaller numeric range can be accomplished in a number of different ways, with different results. This plugin does not remap a large numeric range to a smaller one, so that's out. Of course, the end result of such tone mapping is often an increase in local contrast, so perhaps that is where the similarities lie. I'm not even sure what "local contrast" would mean in sonic terms, however. That seems more like a measure of the amount of high frequency content.Spitfire31 wrote:Sorry to say, bootsie, but you are mistaken in almost every regard in your reply to eidenk. When it comes to photographic HDR imaging, eidenk is essentially correct on every point. HDR is not the same thing as tone mapping and you can tone map a genuine 32 bit HDR image to, for example, a 16 bit/channel TIFF or PSD – there is nothing about tone mapping that presupposes an 8 bit/channel JPEG.
Regarding your praised plug-in, I have no idea, since I'm on Macs and haven't tried it. But it seems to me from your reply that your genius is more at home in the audio than in the photographic field.
/Joachim
The problem here is that we haven't been offered a technical explanation of what this plugin actually does.
Incomplete list of my gear: 1/8" audio input jack.
- KVRAF
- 2138 posts since 8 Feb, 2007
It offers an alternative way to managing your dynamics in a way that is not possible (or very hard) via conventional means (ie. through orthodox dynamic range compression).Kriminal wrote:bootsie wrote: SlickHDR is a “Psychoaccoustic Dynamic Processor” which:
- balances the perceived global vs. local micro dynamics of any incoming audio.
- creates a rich in contrast, detailed and clearly perceived image which translates way better across different listening environments.
- provides a convenient workflow by simply adjusting three dynamic processors to show a roughly same load.
- offers further and detailed control about overall tone and release time behavior.
in plain English, what is it? That jargon means nothing to me....
Furthermore, one manages to get away from the nasty artifacts of compression AND achieves MORE details, loudness (although Bootsie CLEARLY states that he is NOT part of the dynamic war) and punch within the dynamic frame of audio material (that is why it is called "high dynamic range").
I played with it ... with a lot of audio materials (mainly electronic stuff). if one follows EXACTLY the suggested workflow in the manual... one should be DEAF to not hear what it is doing to the audio.
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
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obstgegenrechz obstgegenrechz https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=29871
- KVRist
- 335 posts since 17 Jun, 2004 from south germany
Thanks Bootsie for this!!! <3 <3 <3
one question:
i might be missing something but over here ... the trim knob seems way too less efective for me... the volume-increase after only setting P1 is already so high that i can't lower the output enough. maybe its a bug in the small GUI version ... will check now.
one question:
i might be missing something but over here ... the trim knob seems way too less efective for me... the volume-increase after only setting P1 is already so high that i can't lower the output enough. maybe its a bug in the small GUI version ... will check now.
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- KVRian
- 1394 posts since 28 Mar, 2002 from Austria
Also not much difference on the first triangle sound (ping-ping -> Ping-Ping) ?CableChannel wrote:I don't hear much difference. Is that the final verdict that I am not pro audio?PeterL wrote:Here's a short example (before/after) with about the same RMS, either you like it or not (of course dynamic range decreases).
http://www.leinilive.at/hdr/example1_before.wav
http://www.leinilive.at/hdr/example1_after.wav
If you want to download and have problems to do this with your browser, click here:
http://www.leinilive.at/slickhdr.html
No ? Ear doctor is calling:)
- KVRAF
- 3834 posts since 15 Mar, 2002 from Underworld
Love it! This is the best plugin Bootsie released aside from NastyVCS, TesslaPro, both ThrillSeekers, PreFix and others It's especially great for controlling the dynamics on the main buss which is usually drums and bass. I find using it a bit more "conservative" is the best way to go. Like, P1 only on green, P2 only a few green LEDs down and the P3 the same as P2 or nothing. I usually leave P3 as it is. What makes a difference is the level of your input. I usually give it -18dB RMS level audio since that's the normal level of my tracks.
The only thing I'm still bothered with is SynthMaker's framework and it's quirkiness... [like it likes to break and gives you full 0FS output at times] it's not a really great way of making plugins. C++ and Juice is the way to go.
The only thing I'm still bothered with is SynthMaker's framework and it's quirkiness... [like it likes to break and gives you full 0FS output at times] it's not a really great way of making plugins. C++ and Juice is the way to go.
Last edited by DuX on Sun Feb 02, 2014 8:42 pm, edited 1 time in total.
It is no measure of health to be well adjusted to a profoundly sick society. - Jiddu Krishnamurti
- KVRAF
- 1758 posts since 15 Mar, 2013 from Germany
OK, now that you say it and that I use good headphones I hear it. Before I listened to it on my consumer stereo and it was just to sublte to notice it.PeterL wrote:Also not much difference on the first triangle sound (ping-ping -> Ping-Ping) ?CableChannel wrote:I don't hear much difference. Is that the final verdict that I am not pro audio?PeterL wrote:Here's a short example (before/after) with about the same RMS, either you like it or not (of course dynamic range decreases).
http://www.leinilive.at/hdr/example1_before.wav
http://www.leinilive.at/hdr/example1_after.wav
If you want to download and have problems to do this with your browser, click here:
http://www.leinilive.at/slickhdr.html
No ? Ear doctor is calling:)
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- KVRAF
- 5524 posts since 5 May, 2007 from Mars Colony
I asked for a wet/dry knob (global) but it occurred to me I should ask---are the low and high 'details' knobs essentially just low and high band wet/dry knobs or not?
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