Talk to me about cab sims...
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- KVRAF
- Topic Starter
- 6490 posts since 14 Jun, 2004 from Rochester, NY
I have decided cab sims are the coloring I have been seeking. I have tried lepou and boogex... what is the optimum free option of choice? I am excited of the possibilities.
- KVRian
- 1325 posts since 17 Aug, 2012 from Old Zealand
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- KVRAF
- 2279 posts since 20 Dec, 2002 from The Benighted States of Trumpistan
Nebula is the cab sim holy grail, some say. Mercuriall is almost as realistic, and much easier on the cpu. I also like CabEnhancer.
Wait... loot _then_ burn? D'oh!
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- KVRAF
- Topic Starter
- 6490 posts since 14 Jun, 2004 from Rochester, NY
I own nebula but it has a lot of lag if I use the reverb version... Does it load IR's?
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- KVRian
- 1391 posts since 28 May, 2008 from Saint Paul, MN
Cabinet simulation is the weakest link in the chain right now, when it comes to digital simulations of guitar rigs. There is so much interaction--between the cabinet, the amp, the speaker, and the room--that is lost because cab sims, at least the ones that use impulses, are only able to take a static (fixed) picture of that entire event.
I haven't had much experience with nebula, but I have tried almost everything else on the market. To my ears, right now, ReValver 4 and Redwirez impulses have the best cabinet emulations. Recabinet is also decent. Some folks really like Torpedo WOS cabinet simulation. From my experience, Line 6 pod farm and Amplitube cabs are ones to avoid, with the exception of Amplitube's Orange cabs which are excellent.
As always, ymmv
I haven't had much experience with nebula, but I have tried almost everything else on the market. To my ears, right now, ReValver 4 and Redwirez impulses have the best cabinet emulations. Recabinet is also decent. Some folks really like Torpedo WOS cabinet simulation. From my experience, Line 6 pod farm and Amplitube cabs are ones to avoid, with the exception of Amplitube's Orange cabs which are excellent.
As always, ymmv
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- KVRian
- 1086 posts since 17 Jun, 2012
Hi blueman,blueman wrote:Cabinet simulation is the weakest link in the chain right now, when it comes to digital simulations of guitar rigs. There is so much interaction--between the cabinet, the amp, the speaker, and the room--that is lost because cab sims, at least the ones that use impulses, are only able to take a static (fixed) picture of that entire event.
I haven't had much experience with nebula, but I have tried almost everything else on the market. To my ears, right now, ReValver 4 and Redwirez impulses have the best cabinet emulations. Recabinet is also decent. Some folks really like Torpedo WOS cabinet simulation. From my experience, Line 6 pod farm and Amplitube cabs are ones to avoid, with the exception of Amplitube's Orange cabs which are excellent.
As always, ymmv
I agree with your assessment. I do have the Nebula cabs and they do sound a little bit fuller and blend with the signal better than most IRS but there's latency and it's a pain to scroll through presets when other sims/impulses have an actual GUI where you can adjust mic position parameters more easily. Plus way more cpu hit on top of that.
Do you have any opinions on WOS vs. Revalver? I wasn't a huge fan of Redwirez cabs (just personal taste) but the Revalver 4 clips I am hearing online sound pretty impressive versus other cab sims.
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- KVRian
- 901 posts since 29 Jul, 2008
Nope but you should use the normal version not the reverb then there should be no lag.rpc9943 wrote:I own nebula but it has a lot of lag if I use the reverb version... Does it load IR's?
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- KVRian
- 1086 posts since 17 Jun, 2012
Thanks. Good tip. Nebula is confusing as heck. The advice I was always told was to use the reverb version for everything.Cooker wrote:Nope but you should use the normal version not the reverb then there should be no lag.rpc9943 wrote:I own nebula but it has a lot of lag if I use the reverb version... Does it load IR's?
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- KVRist
- 257 posts since 28 Nov, 2012
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- KVRian
- 901 posts since 29 Jul, 2008
Cool, that is actually correct but only if latency isn't an issue like mixing mastering...though the quality on normal version for cab.s is really good, after recording I don't switch to reverb vers. for rendering.AC222 wrote:Thanks. Good tip. Nebula is confusing as heck. The advice I was always told was to use the reverb version for everything.Cooker wrote:Nope but you should use the normal version not the reverb then there should be no lag.rpc9943 wrote:I own nebula but it has a lot of lag if I use the reverb version... Does it load IR's?
More advanced methods; I usually drive them right before unwanted noises appear or increase dist. kernel settings if cpu can handle it. Usually good for clean stuff but not recommended if tightness is needed.
- KVRAF
- 14988 posts since 26 Jun, 2006 from San Francisco Bay Area
What's not often discussed is that the "warmth" that's often spoken about when talking about guitar amps comes from the interaction between a tube amp's output stage and the load (the speaker). When it's said a speaker or speaker cab is x ohms of impedance, what they're talking about is an average or as they say, "nominal" value, but that impedance number is constantly changing based on the frequency content it's trying to reproduce.blueman wrote:Cabinet simulation is the weakest link in the chain right now, when it comes to digital simulations of guitar rigs. There is so much interaction--between the cabinet, the amp, the speaker, and the room--that is lost because cab sims, at least the ones that use impulses, are only able to take a static (fixed) picture of that entire event.
I haven't had much experience with nebula, but I have tried almost everything else on the market. To my ears, right now, ReValver 4 and Redwirez impulses have the best cabinet emulations. Recabinet is also decent. Some folks really like Torpedo WOS cabinet simulation. From my experience, Line 6 pod farm and Amplitube cabs are ones to avoid, with the exception of Amplitube's Orange cabs which are excellent.
As always, ymmv
http://www.prestonelectronics.com/audio/Impedance.htm
Anyway, in a true guitar amp simulator, this should be taken into account as it's very important. In the real world it acts as a kind of active low pass filter. A transistor output stage, which is often spoken of as being "cold" in comparison, has no such reaction to the load. In reality a transistor based amp can be more accurate as it does not color the sound in this way, but what we're looking at in these simulations is a pleasant sound, not an accurate one.
So... when you have a tube amp sim and you're running it though a speaker IR you can't have this interaction. As Blueman said, an IR is a static snapshot. I think, what my Kemper Amp Profiler is attempting when it profiles an amp is to send various tonal signals at various amplitudes (damn I almost always type "amplitube.") though the amp/cab/speaker system and then create an amp model based on the differences between what it sent out and what it got back. It's not a static snapshot (well it is in the case of the amps preamp settings) as I'm pretty sure it's taking a lot about how the system reacts to different frequency content at different volumes. I imagine it does this at fixed intervals and then interpolates between them to create the final effect, which, IMO is fantastic compared to using software amp sims and IRs.
That said, there are no rules. If you dig what a cab IR is doing to your signal, then it is good. It's not free by any means, but Speakerphone is phenomenal in my opinion. I also use Amplitube a lot to process drums, synths and other things. I disagree with Blueman there. I think a lot of the Amplitube cab models are great and they way it simulates mike placement and ambience in a room is very good. S-Gear too. I can't be sure, but I'd bet that those to mentioned software amp modelers do model the tube amp/load interaction when processing the signal. Oh I forgot, I also like (not for guitars) Guitar Rig. It's really good for synths IMO.
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- KVRAF
- 4278 posts since 6 Nov, 2009
Free Marshall IRs here:
http://www.redwirez.com/free1960g12m25s.jsp
Amplitude/Guitar Rig and Revalver all have free versions to get started with as well.
http://www.redwirez.com/free1960g12m25s.jsp
Amplitude/Guitar Rig and Revalver all have free versions to get started with as well.
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- KVRian
- 1086 posts since 17 Jun, 2012
Awesome. Thanks!Cooker wrote:Cool, that is actually correct but only if latency isn't an issue like mixing mastering...though the quality on normal version for cab.s is really good, after recording I don't switch to reverb vers. for rendering.AC222 wrote:Thanks. Good tip. Nebula is confusing as heck. The advice I was always told was to use the reverb version for everything.Cooker wrote:Nope but you should use the normal version not the reverb then there should be no lag.rpc9943 wrote:I own nebula but it has a lot of lag if I use the reverb version... Does it load IR's?
More advanced methods; I usually drive them right before unwanted noises appear or increase dist. kernel settings if cpu can handle it. Usually good for clean stuff but not recommended if tightness is needed.
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robertszalapski robertszalapski https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=232813
- KVRist
- 173 posts since 29 May, 2010 from Austin
For free, you can actually use stock EQ to get a sounds that's effective in the mix with no cab simulation. (In one song I actually did DI -> free pedal sim -> EQ and it worked great.
If you're wanting something realistic that goes into the interaction between the power amp and load etc, you probably won't find free. Recabinet is my most recent purchase and it has a range of nice sounds.
If you're wanting something realistic that goes into the interaction between the power amp and load etc, you probably won't find free. Recabinet is my most recent purchase and it has a range of nice sounds.