Hyakken is the HY dev !

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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yellukhan wrote:according to stuff i saw in youtube maybe... but i have no experience Live&Max.
Thanks for the quick fix!

EDIT:
just had to change to test/use automatable R/C buttons in Seq16x3
and it seems they only work if the plugin GUI is open...when the GUI closed they stops to work.
EDIT2:
a little more detail:
it seems randomize works but you have to open GUI to hear the result.

end the final EDIT:
:)
i just saw the Channel Out selector in MPS..didn't test yet but.. Thank you so much!
&
in MPS set block notes max to 8, change the root of the scale (for example C chromatic to C# Chromatic) only first 4 notes obey to rule (shows C#) rest 4 notes stays in C

Image
I just update v1.0.5.1 of HY-MPS.
I will check r/c button of SEQ16x3.

HY-MPS v1.0.5.1
• when you set step size of seq block bigger than 4.
note display didn't work correctly(fixed)

• start point of block chainer didn't be initialized correctly.
so when you load project file, block chainer start position might be set wrong position.


HY-Filter2 v1.1.5.2(free version only)
• preset folder setting didn't work correctly(fixed)

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yellukhan wrote: it seems randomize works but you have to open GUI to hear the result.
[/img]
I can confirm this in both HY-SEQx16 and HY-MPS... (but it seems to work if you retrigger it on c1 with 16th note pattern)

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Kr3eM wrote:
yellukhan wrote: it seems randomize works but you have to open GUI to hear the result.
[/img]
I can confirm this in both HY-SEQx16 and HY-MPS... (but it seems to work if you retrigger it on c1 with 16th note pattern)
I will change this behavior next update.

Edit:
I tested rnd/rst button automation and found some problems.
If those buttons are automatable, they might be triggered unexpectedly.
For example when you open your project or load a preset, this might happen.
So I would like to re-think about adding this feature.

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hyakken wrote:
Kr3eM wrote:
yellukhan wrote: it seems randomize works but you have to open GUI to hear the result.
[/img]
I can confirm this in both HY-SEQx16 and HY-MPS... (but it seems to work if you retrigger it on c1 with 16th note pattern)
I will change this behavior next update.

Edit:
I tested rnd/rst button automation and found some problems.
If those buttons are automatable, they might be triggered unexpectedly.
For example when you open your project or load a preset, this might happen.
So I would like to re-think about adding this feature.
hmm.
OK clear enough ..your call.

Post

yellukhan wrote:
hyakken wrote:
Kr3eM wrote:
yellukhan wrote: it seems randomize works but you have to open GUI to hear the result.
[/img]
I can confirm this in both HY-SEQx16 and HY-MPS... (but it seems to work if you retrigger it on c1 with 16th note pattern)
I will change this behavior next update.

Edit:
I tested rnd/rst button automation and found some problems.
If those buttons are automatable, they might be triggered unexpectedly.
For example when you open your project or load a preset, this might happen.
So I would like to re-think about adding this feature.
hmm.
OK clear enough ..your call.
I have a plan to add midi assign function to HY-SEQ16x3/HY-MPS.
After that you will be able to trigger r/c buttons remotely.

Post

hyakken wrote:
yellukhan wrote:
hyakken wrote:
Kr3eM wrote:
yellukhan wrote: it seems randomize works but you have to open GUI to hear the result.
[/img]
I can confirm this in both HY-SEQx16 and HY-MPS... (but it seems to work if you retrigger it on c1 with 16th note pattern)
I will change this behavior next update.

Edit:
I tested rnd/rst button automation and found some problems.
If those buttons are automatable, they might be triggered unexpectedly.
For example when you open your project or load a preset, this might happen.
So I would like to re-think about adding this feature.
hmm.
OK clear enough ..your call.
I have a plan to add midi assign function to HY-SEQ16x3/HY-MPS.
After that you will be able to trigger r/c buttons remotely.
would more than enough in my case :)

Post

It seems snapshot copy/paste of HY-MPS doesn't work correctly.
I will fix this next update.
And I could implement global speed(division) change of HY-MPS.
So this will be added next update.

Post

hyakken wrote:It seems snapshot copy/paste of HY-MPS doesn't work correctly.
I will fix this next update.
And I could implement global speed(division) change of HY-MPS.
So this will be added next update.
speed change .. the great news! :tu:

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yellukhan wrote:
hyakken wrote:It seems snapshot copy/paste of HY-MPS doesn't work correctly.
I will fix this next update.
And I could implement global speed(division) change of HY-MPS.
So this will be added next update.
speed change .. the great news! :tu:
It seems 1/2 speed is better than normal speed.
With 1/2 speed, step size 5,6,7,8 become much more useful.

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:D great to hear!

Post

Hello,

I just released these updates.
HY-MPS v1.1, HY-SEQ16x3 v1.3, HY-Phaser v2.0.1

http://hy-plugins.com/hy-seq16x3-v1-3-h ... -v2-01vst/

HY-MPS v1.1
• added global speed(division) change function(full version only)
• added mute function
• added global randomize/clear button
• snapshots of Block Chainer didn’t recalled correctly(fixed)
• now midi output channel is no longer global parameter

HY-SEQ16x3 v1.3
• added custom scale function(full version only)
• added mute function
• LFO2 > midi parameter didn’t work correctly(fixed)

HY-Phaser v2.0.1
• when samplerate from host is changed, parameter of HY-Phaser was initialized(fixed)


Custom scale for HY-MPS will be next update.

Please check it.

Thank you,
Tadashi

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Hello,

I just released HY-MBMFX.

It's a multiband multi fx plugin.

Main Features:
• 5 effect slots per band
• 20 effect types available
• re-sizable plugin window
• preset function
• A/B comparison
• undo/redo.

There are both free/commercial versions.
Free version: single fx slot per band.
Commercial version: 5 fx slots per band + master fx slot and EQ.

And now HY-MBDrive is discontinued.

Please check it.
http://hy-plugins.com/product/hy-mbmfxwinmac/

Thank you

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Thank you for this! I just played with the free version (64bit VST). Seems to be a bug with the limiter in each band. When I engage it, no sound goes to that band anymore (Fl Studio 12, 64 bit on Windows). The limiter on the master works though, when engaged.

A feature request would be to have a sync button for any effect that has modulation.
Play it by ear

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Hello, can HY Delay2 do reverse delay?

Congratulations on the new multi-effect too, it's pretty awesome!

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pheeleep wrote:Thank you for this! I just played with the free version (64bit VST). Seems to be a bug with the limiter in each band. When I engage it, no sound goes to that band anymore (Fl Studio 12, 64 bit on Windows). The limiter on the master works though, when engaged.

A feature request would be to have a sync button for any effect that has modulation.
I will check and fix band limiter issue.

about sync button
I will do it with future update.

simmo75 wrote:Hello, can HY Delay2 do reverse delay?

Congratulations on the new multi-effect too, it's pretty awesome!
Thank you.

about reverse delay
I'm making HY-Delay3 now.
I will try to make reverse delay with HY-Delay3.

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