ToneBoosters E.Q.4
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- KVRist
- 284 posts since 14 Sep, 2006
Well I guess we can add a zero latency mode switch; like I mentioned it is probably not optimal for dynamic EQ but things won't completely fall apart either. So every user can make this trade off depending on the use case...
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- KVRAF
- 6826 posts since 28 Apr, 2004 from france
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- KVRist
- 488 posts since 16 Jun, 2013 from Morocco
That would be awesome!!djeroen wrote:Well I guess we can add a zero latency mode switch; like I mentioned it is probably not optimal for dynamic EQ but things won't completely fall apart either. So every user can make this trade off depending on the use case...
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- KVRist
- 311 posts since 9 Oct, 2013 from uk
Ok, maybe its just me then... I'll report it to Presonus, in case they can check their end. (Working fine BTW in Cubase Pro v9.5.10).thebutler wrote:Having a weird thing happening in Studio one; if the plugin UI is open, and you put S1 into play, then try using the '-' and '+' keys from the numpad for fast rewind or fast forward, the transport goes into a freewheeling wind mode... ( i'm using a Cubase key command template)
Usually, I can press and hold those keys to wind forward/back, but as soon as you release, the transport resumes play mode (if you're doing this whilst in play mode). Works ok with other plugins open.
But, with TB EQ4, the transport just goes freewheeling off; you can go one way or the other toggling the keys, but it'll never resume a play mode when releasing the keys.
Anyone else..? (I'm using the VST3 version 4.0.4 and trying this on a stereo track)
TIA
thebutler
Two other things; the plugin 'category' (VST3) for this plugin is coming up in Cubase as 'Other' heading - I'd expect it to have appeared/installed to the, wait for it, 'EQ' category.! Morphit v1 installs to the 'EQ' category; Barricade v4 installs to the 'Dynamics' category; Reverb v4 installs to the 'Reverb' category. All good, all VST3.
Second - the manual says the 'Channel mode' (dynamics section) is not available if the channel count given by the host to TB EQ4 is an odd number. Inserting it on a mono track or a mono Input Channel, doesn't seem to agree with this claim (Cubase Pro - VST3 edition); all modes are still selectable. The I/O as reported to the host in Cubase's Plugin Manager, says the plugin is configured Stereo/Stereo.
Which 'Channel Mode' should be used when inserted on a Mono track.? 'All'..? Does it matter.? There's little to no info about using this with Multi-Channel (surround) setups. It would be great for a bit more insight, for those who venture into those sorts of woods...
Oh, and thanks for all the recent little updates - ToneBoosters rock.!!
Win10; i7 4790K; 16Gb RAM; GTX750Ti; Cubase Pro v13.0.30; WaveLab Pro v11.2.0; S1 v6.5.2; UR44 audio/MIDI
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- KVRian
- 855 posts since 31 May, 2008 from Australia
Meant to comment the other day, anyway what you are describing above does not happen for me, it works as expected.thebutler wrote:Ok, maybe its just me then... I'll report it to Presonus, in case they can check their end. (Working fine BTW in Cubase Pro v9.5.10).thebutler wrote:Having a weird thing happening in Studio one; if the plugin UI is open, and you put S1 into play, then try using the '-' and '+' keys from the numpad for fast rewind or fast forward, the transport goes into a freewheeling wind mode... ( i'm using a Cubase key command template)
Usually, I can press and hold those keys to wind forward/back, but as soon as you release, the transport resumes play mode (if you're doing this whilst in play mode). Works ok with other plugins open.
But, with TB EQ4, the transport just goes freewheeling off; you can go one way or the other toggling the keys, but it'll never resume a play mode when releasing the keys.
Anyone else..? (I'm using the VST3 version 4.0.4 and trying this on a stereo track)
TIA
thebutler
Windows 10 Pro (Not up to date)
Studio One 3.5.5
Say NO to CLAP!
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- KVRist
- 311 posts since 9 Oct, 2013 from uk
Ok - many thanks for that @jinotsuh;jinotsuh wrote:Meant to comment the other day, anyway what you are describing above does not happen for me, it works as expected.thebutler wrote: Ok, maybe its just me then... I'll report it to Presonus, in case they can check their end. (Working fine BTW in Cubase Pro v9.5.10).
Windows 10 Pro (Not up to date)
Studio One 3.5.5
Strange, its doing it every time I try here. I've just updated to the latest v4.0.5 and its still happening. It doesn't occur if I try it with Barricade v4 open instead... weird. Its got a little annoying, as I have my trackball right next to the keyboard and I have a great habit (= fast workflow.!) of just swinging my thumb off the trackball onto those (numpad) '-' and '+' keys for quick transport navigation. Everything fine in Cubase...
Win10; i7 4790K; 16Gb RAM; GTX750Ti; Cubase Pro v13.0.30; WaveLab Pro v11.2.0; S1 v6.5.2; UR44 audio/MIDI
- KVRian
- 735 posts since 8 May, 2002 from ... , germany
With the version 4.0.6 I have very strange issues concerning parameter modulation in Bitwig.
For example modulating the gain of a filter node leeds to different, very strange problems...
The relation between modulation amount and parameter range are mixed up (A small modulation amount of 0.02 has a much greater impact on the parameter as it should have).
With closing and reopening the EQs GUI the modulation range changes.
Bitwigs modulation works relative to the parameter value set on the plugins GUI. Against the expected behaviour his set value sometimes changes after changing the modulation range in Bitwig.
All these issues don't occur doing the equivalent with TB Reverb v 4.0.9.
Regards,
tl.
For example modulating the gain of a filter node leeds to different, very strange problems...
The relation between modulation amount and parameter range are mixed up (A small modulation amount of 0.02 has a much greater impact on the parameter as it should have).
With closing and reopening the EQs GUI the modulation range changes.
Bitwigs modulation works relative to the parameter value set on the plugins GUI. Against the expected behaviour his set value sometimes changes after changing the modulation range in Bitwig.
All these issues don't occur doing the equivalent with TB Reverb v 4.0.9.
Regards,
tl.
- KVRian
- 735 posts since 8 May, 2002 from ... , germany
OK, contacted Toneboosters support. Jeroen replied very fast and told me it's rather an issue with Bitwig...tl wrote:With the version 4.0.6 I have very strange issues concerning parameter modulation in Bitwig.
For example modulating the gain of a filter node leeds to different, very strange problems...
The relation between modulation amount and parameter range are mixed up (A small modulation amount of 0.02 has a much greater impact on the parameter as it should have).
With closing and reopening the EQs GUI the modulation range changes.
Bitwigs modulation works relative to the parameter value set on the plugins GUI. Against the expected behaviour his set value sometimes changes after changing the modulation range in Bitwig.
All these issues don't occur doing the equivalent with TB Reverb v 4.0.9.
Regards,
tl.
In the meantime I found a fully functional workaround: a combination of parameter modulation and automation.
If I set e.g. the gain of a filter node via an automation lane I can modulate the gain as expected with a LFO in Bitwig.
Cheers,
tl.
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- KVRist
- 38 posts since 2 Mar, 2018
I've read the praises and it looks really great and but now I feel foolish I didn't demo it first.
It won't function fully in Ableton. The sidechain feature is nowhere to be seen..
I also found the A.I. thing rather confusing as it's not possible to commit to the e.q. curve guideline it's suggeststing.. Kinda weird if you ask me. I'm I stupid or one supposed to "draw in the line" ourselves for the A.I. staring point?
Anyone else with problems in Ableton with this EQ?
I wonder if it's a refund if it don't work proparly with this DAW.
Thanks
It won't function fully in Ableton. The sidechain feature is nowhere to be seen..
I also found the A.I. thing rather confusing as it's not possible to commit to the e.q. curve guideline it's suggeststing.. Kinda weird if you ask me. I'm I stupid or one supposed to "draw in the line" ourselves for the A.I. staring point?
Anyone else with problems in Ableton with this EQ?
I wonder if it's a refund if it don't work proparly with this DAW.
Thanks
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- KVRAF
- 2084 posts since 24 Jun, 2006 from London, England
The side-chaining feature unfortunately only works with VST3 or AU compatible hostsItaloDisco wrote:It won't function fully in Ableton. The sidechain feature is nowhere to be seen..
- KVRian
- 1403 posts since 30 Mar, 2014
Ableton *IS* AU compatible, but its sidechain routing is garbage.mcbpete wrote:The side-chaining feature unfortunately only works with VST3 or AU compatible hostsItaloDisco wrote:It won't function fully in Ableton. The sidechain feature is nowhere to be seen..
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- KVRist
- 38 posts since 2 Mar, 2018
But I have other working plugins in VST3, in my libary..mcbpete wrote:The side-chaining feature unfortunately only works with VST3 or AU compatible hostsItaloDisco wrote:It won't function fully in Ableton. The sidechain feature is nowhere to be seen..
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- KVRAF
- 2084 posts since 24 Jun, 2006 from London, England
If you have then you're running Ableton in some magic mode - It [currently] only supports up to VST v2.4
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- KVRist
- 38 posts since 2 Mar, 2018
hahaa... It'sa kinda magic
Ok, I see. Installers from various manufacturers keept suggest putting plugins in the VST3 file, so I just assumed.
That's a bummer for me and the E.Q.4. I will try to get my money back. I really think this should have been made clear for Ableton users. The sidechain feature was a major selling point for me.
Ok, I see. Installers from various manufacturers keept suggest putting plugins in the VST3 file, so I just assumed.
That's a bummer for me and the E.Q.4. I will try to get my money back. I really think this should have been made clear for Ableton users. The sidechain feature was a major selling point for me.