See this video at 30seconds in: http://www.youtube.com/watch?v=owkeBOcC-AQ
Isn't that groovy? Is there any way that LS could be set-up to do this? Also, if you had hardware buttons at your disposal, it would be great if you could toggle slices with the buttons. Some sort of CC mapping to slice functionality.
The closest implementation that I can think of that mirrors the existing LS spec would be an Arpeggiation Mode whereupon you hold down notes on a keyboard (to trigger slices) but instead of one-shots per note like it is currently, it would start an arpeggiated sequence that is user-definable.
So if you had a loop split up into 16 slices and held 4 of the corresponding notes/slices down, it would cycle through them in the same way that the KP3 does.
A few of options for this "arpeggiated slice mode" would be:
- 1."arpeggiation style (up-down, random, back-forth etc)"
2."speed/rate", and more interestingly
3. "range" where the setting defines how many slices are included underneath each note/button.
i.e. range of 1 would just be a single slice under the note and a range of 9 would be 4 to the left of the note/button and 4 to the right. This would allow you to cover a very finely sliced loop.