More precisely I would say that the major problem with Synthmaster is the management of the mouse and of the keyboard. That part of the synth (the interactions from the musician with the GUI by the mouse and by the keyboard, more the visual parts themselves) is to rewrite totally from scratch!!!digitalboytn wrote:Synthmaster needs a new GUI !
And the management of the presets!!! The management of the presets in Synthmaster is enough for a little synth but absolutely not for a synth being able to have more than a thousand of presets! In a synth which can gather so many presets and with so many styles, so many types of synthesis, etc... it is TO BE MANAGED BY FREE TAGS BY THE USER, PLEASE!!!!
It's not difficult to manage a little internal DBF or CSV database in C++!! it is something which is learned by the young students at school!!! When a developer is at the level to create in C++ a huge synth having so many types of synthesis embedded... he has a level far more than enough to create a little internal database to allow the musician to manage keywords and tags for his presets!!!
Bülent! You want a synth really innovative and pioneering and very efficient? So:
- Rewrite totally from scratch the management of the GUI by the mouse and the keyboard... As it is now it is a nightmare to struggle permanently with the mouse and the keyboard to manage the values... and even to browse in the vertical columns of the presets! A shame for a synth of that huge level!
- And create a little internal database to allow the musicians to manage the presets by personal tags and keywords that they will search with combinations of booleans like "OR" and "AND" (or equivalent symbols)!!! It's very easy (we make that in all the IT school!), it allows even to put as many tags as the musician wants on presets which are read-only!... and you can't imagine how much your synth will be applauded for that really useful feature!!!