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Metz Maan
KVRer
 
23 posts since 21 Jan, 2008

Postby Metz Maan; Mon Jan 21, 2008 5:46 am how create that crazy electricity sound of dark psytrance

well, i'm getting sterted with dark-psy prod and i'm trying to create
that electricity sound you can hear usually in parvati rec. production.
mr. kindzadza is using it, mooving the pitch up and down in his tracks...
listen to Piraty - the Midi Hippie Warriors kidzadza vs kraft starting from minute 3 and it will be clear.
(IF YOU LIKE THIS GENRE ENJOY THIS TRIP).
well i guess Reaktor could be a good plug-in to make it...
but how to get a nice and clear electricity sound...?
or do you now if there's any patch on the net?
thanx 4 :help:
Metz
psylevation
KVRian
 
708 posts since 23 May, 2005, from Sex

Postby psylevation; Mon Jan 21, 2008 5:50 am

Try using low notes with the Oscillator set to SAW. Use highpass filters with high resonance and and sweep back and forth. Also, if you have a synth that allows Filter FM this is very useful in getting that gritty electricity sound. Make sure to try large pitch envelopes as well..Good luck.
Metz Maan
KVRer
 
23 posts since 21 Jan, 2008

Postby Metz Maan; Mon Jan 21, 2008 6:43 am

i'm probably making some mistake....
i used a reaktor osc2, set saw osc hi pass filter n hi reso
what does sweep back and forth is... my english is bad
that's what i got....which is not a bad sound with nice pattern
http://www.speedyshare.com/763115596.html
maybe it's not the right plug-in...mmmm
:(
Sickle
KVRAF
 
5025 posts since 13 Dec, 2005, from The Void

Postby Sickle; Mon Jan 21, 2008 7:09 am

In Reaktor use a random oscillator(with a to e module after) instead of normal LFO waves to modulate the filter pitch and resonance.
Image
Jens, "B.t.w.: it appears I was wrong"
Tribal House Beatz
KVRist
 
47 posts since 29 Jul, 2005

Postby Tribal House Beatz; Tue Jan 22, 2008 2:09 pm

Native Instruments FM 7!!!!!!!!!!!!
alteredtensions
KVRer
 
12 posts since 14 Jun, 2007, from New York

Postby alteredtensions; Wed Jan 23, 2008 12:16 pm

Sickle wrote:In Reaktor use a random oscillator(with a to e module after) instead of normal LFO waves to modulate the filter pitch and resonance.


and after that try running it through a grain delay, pitched up a little with the rand osc + the pitch knob added together, and kinda large grain size.
Metz Maan
KVRer
 
23 posts since 21 Jan, 2008

Postby Metz Maan; Sun Feb 03, 2008 7:35 am

ok guys...finally i got it and it soundz very nice...thank you...i hope i can count on your help again if i need...
:D
soulf
KVRer
 
1 post since 22 Aug, 2007

Postby soulf; Thu Jul 31, 2008 12:38 pm

Hello There!

I am also trying to get that Electricity sound..

Could anyone help us out with a preset file? (I think it's the best help to learn how it's done!)

I use Fm7 & Fm8, Absynth, Albino, Z3ta+ and Vanguard


Thank you very much for your help!

:wink:
Metz Maan
KVRer
 
23 posts since 21 Jan, 2008

Postby Metz Maan; Fri Aug 01, 2008 1:57 am

soulf, i have made some with albino...
i'm on vacation right now...
well see you here next week and i'll try to help you...
i'm looking for other psy sounds aswell so we could change some.
:)
Cybernetika
KVRist
 
80 posts since 13 Dec, 2005

Postby Cybernetika; Fri Aug 01, 2008 1:59 am

I once have written a tutorial for making this sound in z3ta.

Sorry for the links not displaying correctly, I just cant get them to work. You may have to copy/paste them manually :)

==========================================================

Hey,
I thought I'd share some information.

Some people asked me how to do that dark FM saw synth that you can hear in a lot of Psytrance tracks.

The synth will sound like this:
---->http://www.cybernetika.de/synths/the%20dark%20fm%20saw_2.mp3


If you add some panning and gating to it, it can produce awesome hard staccato rythms.
----> http://www.cybernetika.de/synths/the%20dark%20fm%20saw%20with%20panned%20gate.mp3

Ok,

to follow this tutorial, you will most likely need z3ta. Open a new patch, and try to follow the instructions.

If you want to have this sound ready for use, you can download the z3ta patch here:
----> http://www.cybernetika.de/synths/dark%20fm%20saw.fxp

so I start with a very simple melodic pattern, nothing special here.
Image

In the end our z3ta that outputs a beautiful sound will look like this:
Image

- In z3ta, I will use 2 Oscillators. Oscillator 1 is the modulator, Oscillator 2 is the carrier. Its pretty easy to do this in z3ta.

- first, set the polyphony to 1.

- set Osc1 Wave to "Triangle". Low Triangle waves are awesome modulators for this kind of sound.
- set Osc2 Wave to "Vintage Saw 1". This is our carrier, you can also choose other waveforms, but in my opinion saw waves are the best.
- set Osc1 Group to "FM". This means our waveform is now a frequency modulator.

- set Osc1 Octave to -3 and Osc2 Octave to -1. You can choose other octaves of course, but the modulator should always be 2 octaves lower than the carrier for best results.

- filter 1 should be set to a 12 db bandpass filter with 2/3 resonance.
- filter 2 is a 12 db lowpass filter with resonance and cutoff set at around 1/2.

- next, increase the "Bus" of oscillator 2. This means, more of its signal will go through filter 1 (since filters are cool we want to do this)
- play around with the level of oscillator 1. The higher you take it, the "noisier" our sound will be, so if you dont want to end up with noise, dont set it too high.

- set the "render quality", if you havent done this already, to draft. This will result in a much rawer output. We want a raw, dirty sound, so this would probably be useful.

- next we go to the effects page in z3ta and add a slight bit of delay, and distortion set to maximum amount, type smart shaper, destination filters 1-2.

-also do some EQ to cut a bit of the nasty mids.

here is what the fx page looks like:
Image

-now back to the front page.

- we change the envelope to minimum attack, maximum sustain, maximum decay, no release.

- we add an LFO with destination "filter 1 cutoff", then we add some sick modulation to our filter. Yay. Z3ta has some nice step envelopes that can do some cool LFO things.
These are my LFO settings:
Image

- now play around with speed and range of the LFO modulation until you got something that sounds nice.
- if you wan, you can add some extra tweaking of filter 1 cutoff, and add it as automation envelope.

Well, I almost think thats all of it.

Remember that the modulation amount, that is the level of oscillator 1, is the most important tool to shape the sound the way you like it, either "bassy" or ..well.. "nasty saw like"

I also added some CamelPhat distortion to it, a bit of overdrive really works on this kind of sound.


If you want to go even more crazy and create some rythmic patterns out of it, try CamelSpace.

Again, Here is what I did to our first sound with crazy panned gating:
----> http://www.cybernetika.de/synths/the%20dark%20fm%20saw%20with%20panned%20gate.mp3

=================================================================

Enjoy!
hope that helped you!
psilopsyben
KVRer
 
7 posts since 12 Jun, 2008

Postby psilopsyben; Sun Dec 14, 2008 12:15 pm

omg thank you so much. I have been trying to get this sound right for what seems like an eternity. this helps out soooo much.
FSOC
KVRer
 
1 post since 29 Apr, 2008, from London - South

Postby FSOC; Tue Dec 16, 2008 3:46 pm

Thats a great tutorial post Cybernetica. Thanks.
grezzz
KVRer
 
12 posts since 17 Aug, 2009

Postby grezzz; Fri Aug 21, 2009 8:09 am

does any1 still have the guide cybernetica wrote?
plastique
KVRAF
 
3948 posts since 7 Sep, 2003, from germany

Postby plastique; Fri Aug 21, 2009 8:33 am

It's still there, but there is some bug in the KVR forum software. Adding a space character after the [ url ] - tags to the quoted text seems to be a workaround to show the text correctly (almost correctly - if we ignore the urls).

Cybernetica wrote:I once have written a tutorial for making this sound in z3ta.

Sorry for the links not displaying correctly, I just cant get them to work. You may have to copy/paste them manually :)

==========================================================

Hey,
I thought I'd share some information.

Some people asked me how to do that dark FM saw synth that you can hear in a lot of Psytrance tracks.

The synth will sound like this:
----> http://www.cybernetika.de/synths/the%20dark%20fm%20saw_2.mp3


If you add some panning and gating to it, it can produce awesome hard staccato rythms.
----> http://www.cybernetika.de/synths/the%20dark%20fm%20saw%20with%20panned%20gate.mp3

Ok,

to follow this tutorial, you will most likely need z3ta. Open a new patch, and try to follow the instructions.

If you want to have this sound ready for use, you can download the z3ta patch here:
----> http://www.cybernetika.de/synths/dark%20fm%20saw.fxp

so I start with a very simple melodic pattern, nothing special here.
Image

In the end our z3ta that outputs a beautiful sound will look like this:
Image

- In z3ta, I will use 2 Oscillators. Oscillator 1 is the modulator, Oscillator 2 is the carrier. Its pretty easy to do this in z3ta.

- first, set the polyphony to 1.

- set Osc1 Wave to "Triangle". Low Triangle waves are awesome modulators for this kind of sound.
- set Osc2 Wave to "Vintage Saw 1". This is our carrier, you can also choose other waveforms, but in my opinion saw waves are the best.
- set Osc1 Group to "FM". This means our waveform is now a frequency modulator.

- set Osc1 Octave to -3 and Osc2 Octave to -1. You can choose other octaves of course, but the modulator should always be 2 octaves lower than the carrier for best results.

- filter 1 should be set to a 12 db bandpass filter with 2/3 resonance.
- filter 2 is a 12 db lowpass filter with resonance and cutoff set at around 1/2.

- next, increase the "Bus" of oscillator 2. This means, more of its signal will go through filter 1 (since filters are cool we want to do this)
- play around with the level of oscillator 1. The higher you take it, the "noisier" our sound will be, so if you dont want to end up with noise, dont set it too high.

- set the "render quality", if you havent done this already, to draft. This will result in a much rawer output. We want a raw, dirty sound, so this would probably be useful.

- next we go to the effects page in z3ta and add a slight bit of delay, and distortion set to maximum amount, type smart shaper, destination filters 1-2.

-also do some EQ to cut a bit of the nasty mids.

here is what the fx page looks like:
Image

-now back to the front page.

- we change the envelope to minimum attack, maximum sustain, maximum decay, no release.

- we add an LFO with destination "filter 1 cutoff", then we add some sick modulation to our filter. Yay. Z3ta has some nice step envelopes that can do some cool LFO things.
These are my LFO settings:
Image

- now play around with speed and range of the LFO modulation until you got something that sounds nice.
- if you wan, you can add some extra tweaking of filter 1 cutoff, and add it as automation envelope.

Well, I almost think thats all of it.

Remember that the modulation amount, that is the level of oscillator 1, is the most important tool to shape the sound the way you like it, either "bassy" or ..well.. "nasty saw like"

I also added some CamelPhat distortion to it, a bit of overdrive really works on this kind of sound.


If you want to go even more crazy and create some rythmic patterns out of it, try CamelSpace.

Again, Here is what I did to our first sound with crazy panned gating:
----> http://www.cybernetika.de/synths/the%20dark%20fm%20saw%20with%20panned%20gate.mp3

=================================================================

Enjoy!
hope that helped you!
grezzz
KVRer
 
12 posts since 17 Aug, 2009

Postby grezzz; Fri Aug 21, 2009 9:15 am

woot!
tyvm!
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