HGFortune: Percumat 2 - updated 1.04
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- KVRAF
- Topic Starter
- 1830 posts since 15 Aug, 2004 from soundland
Here it is Percumat 2
asically made for backing drums & percussion not for dominating drumstuff. Anyway it has got some nice features ... see below
New GUI:
Please get from my download page:
http://www.hgf-synthesizer.de/se/dl/prdl.html
On this page you'll find more info and a demo track on the bottom of the page:
http://www.hgf-synthesizer.de/se/Percumat/Percumat.html
The basic principle is to set up 4 half bars with 8 beats which can be programmed to be played in varying succession via a dedicated 16 step sequencer per track.
Also you can determine a number of steps to be played so you might have 7/8, 6/8 or even 5/8 if you want furthermore there is an option to jump between the steps thus every 3rd or fith is played if wished.
updated 1.04
- MIDI Key trigger is in again (to be used Stop mode)
- MIDI Key Part/Slot Mute / UnMute via resp. keys of next octave
- internal Patch selector is now as more convenient popup
Each instrument slot features:
Instrument selector
switch for internal sf2 or wave files
Mute button
Decay knob
Pitch -/+ 1 oct
Pitch var(iation) with knob to determine it's amount -/+
Low & High EQ quites effecient to shape the sound
Pan
Delay send
Reverb send
Instrument level
Stereo delay (also delay out can be send to reverb)
Reverb is like in ASW
Stereo Flanger
for now there are 512 selected drum & percussionsounds inside but you can load wave files too.
have fun
HG
Some additional help wanted:
Many of the instrument names are like Kick 12 or Shaker 4 - this is not very descriptive. If there is somebody willing to turn these names into appropriate and catchy names he/she will get one HGFortune VSTi Synth of choice for free. Just contact me via mail, thanks.
asically made for backing drums & percussion not for dominating drumstuff. Anyway it has got some nice features ... see below
New GUI:
Please get from my download page:
http://www.hgf-synthesizer.de/se/dl/prdl.html
On this page you'll find more info and a demo track on the bottom of the page:
http://www.hgf-synthesizer.de/se/Percumat/Percumat.html
The basic principle is to set up 4 half bars with 8 beats which can be programmed to be played in varying succession via a dedicated 16 step sequencer per track.
Also you can determine a number of steps to be played so you might have 7/8, 6/8 or even 5/8 if you want furthermore there is an option to jump between the steps thus every 3rd or fith is played if wished.
updated 1.04
- MIDI Key trigger is in again (to be used Stop mode)
- MIDI Key Part/Slot Mute / UnMute via resp. keys of next octave
- internal Patch selector is now as more convenient popup
Each instrument slot features:
Instrument selector
switch for internal sf2 or wave files
Mute button
Decay knob
Pitch -/+ 1 oct
Pitch var(iation) with knob to determine it's amount -/+
Low & High EQ quites effecient to shape the sound
Pan
Delay send
Reverb send
Instrument level
Stereo delay (also delay out can be send to reverb)
Reverb is like in ASW
Stereo Flanger
for now there are 512 selected drum & percussionsounds inside but you can load wave files too.
have fun
HG
Some additional help wanted:
Many of the instrument names are like Kick 12 or Shaker 4 - this is not very descriptive. If there is somebody willing to turn these names into appropriate and catchy names he/she will get one HGFortune VSTi Synth of choice for free. Just contact me via mail, thanks.
Last edited by Fortune on Fri Mar 19, 2010 9:55 pm, edited 25 times in total.
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hivefleetmegalon hivefleetmegalon https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=202099
- KVRist
- 178 posts since 1 Mar, 2009 from Satan's Hollow
Can't wait to try-- congrats!
I am the musical equivalent of a brick...
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- KVRAF
- Topic Starter
- 1830 posts since 15 Aug, 2004 from soundland
well, the complete seq controls have been rewritten as so most of the instrument slots too. thus it is also lighter on CPU than the former Lazy Percumat.lucknow13 wrote:This looks very juicy. Thanks HG!!!
I think this different access via sequencing half bars does offer a more flexible way to put up drum/percussion tracks
cheers
HG
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- KVRist
- 432 posts since 28 Feb, 2004
Thanks.. HGFortune.. I think very cool as you always do. and also 'different access' seems like HGFortuneFortune wrote:
I think this different access via sequencing half bars does offer a more flexible way to put up drum/percussion tracks
cheers
HG
Everything is good. but I hope it can play with midi too. and If possible.. 2 level accent at sequencing too(-9db).
I hope to play drums with your sound..
I like music
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- KVRist
- 493 posts since 14 May, 2006 from toronto canada
Works very nicely. The one thing I would like to see if possible is a volume lfo for each track with a sine wave with fairly long timing. The double sequencing on this is Fab. Thanks again.LK
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- KVRAF
- Topic Starter
- 1830 posts since 15 Aug, 2004 from soundland
Well, I was thinking about MIDI alreadydebby wrote:
Everything is good. but I hope it can play with midi too. and If possible.. 2 level accent at sequencing too(-9db).
I hope to play drums with your sound..
As of accent I'm thinking about having this not per step but instead adjustable to raise level per knob like it's done with Pitch variation already (on every step 1,3,5,7,9 etc. with slightly varying amount)
cheers
HG
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- KVRAF
- Topic Starter
- 1830 posts since 15 Aug, 2004 from soundland
at first hand a volume lfo does sound fairly simple BUT the problem arises to have this set to different positions within the pattern seq in order to fade out one at a time and not all. This could be solved partly in linking two parts using the same LFO one controlled by inverted polarity then. Anyway this will give only one fades in while the other fades out. might be suited a few times but it's definitively not flexible enough. but having it more flexible would require a hell of a setup then with lots of mostly not used elements.lucknow13 wrote:Works very nicely. The one thing I would like to see if possible is a volume lfo for each track with a sine wave with fairly long timing. The double sequencing on this is Fab. Thanks again.LK
Maybe I come across an economic solution ...
cheers
HG
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- KVRist
- 432 posts since 28 Feb, 2004
Fortune wrote: Well, I was thinking about MIDI already
Fantastic!!!Fortune wrote: As of accent I'm thinking about having this not per step but instead adjustable to raise level per knob like it's done with Pitch variation already (on every step 1,3,5,7,9 etc. with slightly varying amount)
I feel now is the time have to start study Fortune's synths
You are a miracle man!
I like music
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- KVRAF
- Topic Starter
- 1830 posts since 15 Aug, 2004 from soundland
Thanksdebby wrote:Fantastic!!!Fortune wrote: As of accent I'm thinking about having this not per step but instead adjustable to raise level per knob like it's done with Pitch variation already (on every step 1,3,5,7,9 etc. with slightly varying amount)
I feel now is the time have to start study Fortune's synths
You are a miracle man!
updated:
added: accent selector to each slot as stated above even with slight variaton on each resp. beat.
Let me know if selection 1 is really neccesary
I think selection 2 will do - keeps things some way simpler then
have fun
HG
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- KVRist
- 432 posts since 28 Feb, 2004
Acccent 1 and 2 seems much same, but 2 is better feeling.Fortune wrote: updated:
added: accent selector to each slot as stated above even with slight variaton on each resp. beat.
Let me know if selection 1 is really neccesary
I think selection 2 will do - keeps things some way simpler then
I don't know cause just volume. I think one is need.
If 1 & 2 has same dynamic, 1 is better.
- I am wrong.. 2 is more big dynamic... 2 is more important, but 1 may need
and How about this.
Accent 1&2 are (A 2 B 4) type per 8note 1bar, but (1 A 3 A) off beat type also good. It can be used for snare or hat at uptempo
and can think Accent variation
I like music
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- KVRAF
- Topic Starter
- 1830 posts since 15 Aug, 2004 from soundland
updated:debby wrote: Acccent 1 and 2 seems much same, but 2 is better feeling.
I don't know cause just volume. I think one is need.
If 1 & 2 has same dynamic, 1 is better.
- I am wrong.. 2 is more big dynamic... 2 is more important, but 1 may need
and How about this.
Accent 1&2 are (A 2 B 4) type per 8note 1bar, but (1 A 3 A) off beat type also good. It can be used for snare or hat at uptempo
and can think Accent variation
reworked accent: mode 1 now on 1,3,5,7... mode 2 on 2,4,6,8 ... (for uptempo)
added MIDI note & velocity control for each slot on note #s 36,38,40,41,43,45
best used when machine is at stop or pause
have fun
HG
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- KVRist
- 432 posts since 28 Feb, 2004
Hi..HG .. I have to sleep now..Fortune wrote:updated:
reworked accent: mode 1 now on 1,3,5,7... mode 2 on 2,4,6,8 ... (for uptempo)
added MIDI note & velocity control for each slot on note #s 36,38,40,41,43,45
best used when machine is at stop or pause
have fun
HG
mode 2 is some wrong.. If level is 1(nomal),2,3,4
mode 1 was 4121,3121 (4232 = A2B4)
so mode 2 have to 2141,2141 (2424 = 1A3A)
so at double temp, hat can be xx4x,xx4x
I like music
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- KVRAF
- Topic Starter
- 1830 posts since 15 Aug, 2004 from soundland
well, bugs fixed within the accent system. The accent is 'hardwired' i.e. connected to the resp. steps. (anyway I've to look for some means to suppress incidental double beat on start ... which might lead to the impression the accent is not on spot - simply follow the LED to check.)debby wrote:Hi..HG .. I have to sleep now..Fortune wrote:updated:
reworked accent: mode 1 now on 1,3,5,7... mode 2 on 2,4,6,8 ... (for uptempo)
added MIDI note & velocity control for each slot on note #s 36,38,40,41,43,45
best used when machine is at stop or pause
have fun
HG
mode 2 is some wrong.. If level is 1(nomal),2,3,4
mode 1 was 4121,3121 (4232 = A2B4)
so mode 2 have to 2141,2141 (2424 = 1A3A)
so at double temp, hat can be xx4x,xx4x
cheers
HG