thanks for the reply, will keep an eye on my inbox.audiospillage wrote:Pre-order customers will receive the plugin on Monday. Hopefully this will help dispel any rumours of us taking the money and running off to Bermuda. To be fair it has been a very very long wait.
Best regards,
AudioSpillage
where's mini-spillage pro
-
- KVRAF
- Topic Starter
- 2163 posts since 17 Jan, 2008
macbook pro 2.88 GHz Intel Core Duo, 10 gigs ram, 750GB HD, Logic Studio 9
my blog and some music:
http://rabbitearsmotel.wordpress.com/
my blog and some music:
http://rabbitearsmotel.wordpress.com/
-
- KVRian
- 1121 posts since 8 Oct, 2004 from Australia
Yeah, it's been long a wait, but looking at the feature list and realising I only gave up $25 bucks for this a while ago I'm not too disappointed.
Looking forward to this arriving on Monday (is there a fingers crossed emoticon?).
Looking forward to this arriving on Monday (is there a fingers crossed emoticon?).
-
- KVRian
- 678 posts since 15 Feb, 2012 from France
Monday ? Perfect, can't wait !
-
- KVRist
- 464 posts since 27 Nov, 2009
Will we be able to alter the start and end points with either the internal or external modulation?audiospillage wrote: Samples can be looped (forward and alternated forwards/reverse looping available).
I pre-ordered to basically repay the gift that is mini-spillage. I'm not sure why it took longer than expected (except everything always does ) If it was personal stuff going on that's another story and I can understand not wanting to share that with strangers. But some blog posts or emails wouldn't have hurt, like, "x bug is kicking my ass - need more coffee" and a few short sentences on the progress, explaining some feature, or maybe a bit of insight into the design process.
- KVRist
- 440 posts since 13 Mar, 2009
At the moment no but let me know what you had in mind exactly! Currently the sample start frame and loop start/end points can be edited in real-time graphically. Perhaps LFO modulation can be added as a 2.x update.jonahs wrote:Will we be able to alter the start and end points with either the internal or external modulation?audiospillage wrote: Samples can be looped (forward and alternated forwards/reverse looping available).
Thanks! And I agree. One lives one learns (hopefully). Twitter seems like the best place for keeping a running dialog these days:jonahs wrote:I pre-ordered to basically repay the gift that is mini-spillage. I'm not sure why it took longer than expected (except everything always does ) If it was personal stuff going on that's another story and I can understand not wanting to share that with strangers. But some blog posts or emails wouldn't have hurt, like, "x bug is kicking my ass - need more coffee" and a few short sentences on the progress, explaining some feature, or maybe a bit of insight into the design process.
AudioSpillage on Twitter
AudioSpillage
Last edited by audiospillage on Wed Feb 22, 2012 3:47 pm, edited 1 time in total.
-
- KVRist
- 464 posts since 27 Nov, 2009
I can't say with absolute certainty without using it and knowing how you implemented the integration between samples and synthesis, but modulating the start and end points in a sampler is generally a cool way to make glitchy, stuttery sounds. It's much less generic sounding than most beat repeat style effects and much less mind numbing than slicing by hand.audiospillage wrote:At the moment no but let me know what you had in mind exactly! Currently the sample start frame and loop start/end points can be edited in real-time graphically. Perhaps LFO modulation can be added as a 1.x update.jonahs wrote:Will we be able to alter the start and end points with either the internal or external modulation?audiospillage wrote: Samples can be looped (forward and alternated forwards/reverse looping available).
A more "practical" example would be in loading an audio file that has say 3 drum hits and attaching modulation to move the start point to get some variety.
I'm also interested in trying out single cycle waveforms in the sample slots and while modulating the start and end point isn't necessary for this you can get musically interesting results by adding modulation to make "double cycle" waveforms or scanning through a longer audiofile one cycle at a time.
I use Numerology and the Octatrack so all I really "need" are the MIDI hooks exposed so I can target them with Numerology's or Octatrack's modulation devices.
On the other hand, based on the fact that MS2 can do poly rhythms I bet it would be really nice sounding to have internal LFOs that you can sync to step or bar length. It also might be nice to handle automation internally because my one real issue with MS now is that it's I have to keep a text file to lookup which parameters I want to modulate because they have generic names!
Went a bit overboard...!
Anyway, as I think is obvious from my post, I think of MS and AS as excellent rhythm oriented texture synths rather than "mere" drum synths.
- KVRist
- 440 posts since 13 Mar, 2009
I see, this is almost starting to sound like a different plugin. Room can be set aside to possibly accommodate some of these features in a future update. This throws up some other interesting possibilities though!jonahs wrote:I can't say with absolute certainty without using it and knowing how you implemented the integration between samples and synthesis, but modulating the start and end points in a sampler is generally a cool way to make glitchy, stuttery sounds. It's much less generic sounding than most beat repeat style effects and much less mind numbing than slicing by hand.audiospillage wrote:At the moment no but let me know what you had in mind exactly! Currently the sample start frame and loop start/end points can be edited in real-time graphically. Perhaps LFO modulation can be added as a 1.x update.jonahs wrote:Will we be able to alter the start and end points with either the internal or external modulation?audiospillage wrote: Samples can be looped (forward and alternated forwards/reverse looping available).
A more "practical" example would be in loading an audio file that has say 3 drum hits and attaching modulation to move the start point to get some variety.
I'm also interested in trying out single cycle waveforms in the sample slots and while modulating the start and end point isn't necessary for this you can get musically interesting results by adding modulation to make "double cycle" waveforms or scanning through a longer audiofile one cycle at a time.
I use Numerology and the Octatrack so all I really "need" are the MIDI hooks exposed so I can target them with Numerology's or Octatrack's modulation devices.
So far we haven't provided any way of directly modulating parameters via MIDI CC in either DrumSpillage or MiniSpillage. The code is lying dormant in those plugins but we haven't exposed it in the GUI as very few people have ever asked for it - amazingly enough.
Yeah, the problem with the generic names relates to how different hosts behave when given dynamic parameters that may change their names at any time (e.g. selecting a new model). Even though there is a standard procedure for that in the AU spec they all seem to do something different and the last time we tested only one of them did anything useful. Hence generic names. To ease the pain, in DrumSpillage we added tooltips displaying the real parameter names for the model controls (e.g. Model#1, Model#2..). Unless the major hosts now support dynamic parameters we'll do the same thing in MS2.jonahs wrote:On the other hand, based on the fact that MS2 can do poly rhythms I bet it would be really nice sounding to have internal LFOs that you can sync to step or bar length. It also might be nice to handle automation internally because my one real issue with MS now is that it's I have to keep a text file to lookup which parameters I want to modulate because they have generic names!
Well why not go overboard! And thanks, that's exactly what we designed our plugins to dojonahs wrote:Went a bit overboard...!
Anyway, as I think is obvious from my post, I think of MS and AS as excellent rhythm oriented texture synths rather than "mere" drum synths.
AudioSpillage
-
- KVRist
- 464 posts since 27 Nov, 2009
Well, yeah I agree that it goes outside the "comfort zone" of DS or MS. I've gotten similar sounds by modulating the ADSR, but you don't get the same level of razor sharp granular/wavetable sounds. Anyway, it's at least something to think about. As an audio example Autechre - Gantz Graf is taking the basic technique to a somewhat ridiculous level.audiospillage wrote: I see, this is almost starting to sound like a different plugin. Room can be set aside to possibly accommodate some of these features in a future update. This throws up some other interesting possibilities though!
-
- KVRAF
- Topic Starter
- 2163 posts since 17 Jan, 2008
that was a month ago, any news? i'm still hanging in there, but you guys really should send out explanatory emails or something when you hit these snags.michael2 wrote:thanks for the reply, will keep an eye on my inbox.audiospillage wrote:Pre-order customers will receive the plugin on Monday. Hopefully this will help dispel any rumours of us taking the money and running off to Bermuda. To be fair it has been a very very long wait.
Best regards,
AudioSpillage
macbook pro 2.88 GHz Intel Core Duo, 10 gigs ram, 750GB HD, Logic Studio 9
my blog and some music:
http://rabbitearsmotel.wordpress.com/
my blog and some music:
http://rabbitearsmotel.wordpress.com/
- KVRist
- 440 posts since 13 Mar, 2009
Should be this week for the pre-order customers!!michael2 wrote:that was a month ago, any news? i'm still hanging in there, but you guys really should send out explanatory emails or something when you hit these snags.michael2 wrote:thanks for the reply, will keep an eye on my inbox.audiospillage wrote:Pre-order customers will receive the plugin on Monday. Hopefully this will help dispel any rumours of us taking the money and running off to Bermuda. To be fair it has been a very very long wait.
Best regards,
AudioSpillage
- KVRist
- 440 posts since 13 Mar, 2009
I can't save you from yourself but you won't have to wait much longer - so put the iPad down and log out of eBay! You'll have some new drum fun for the price of the postage of whatever you were looking at on eBay.jonahs wrote:I'm looking at drum machines on ebay. I'm obviously in dire need of some new drum fun. PLEASE SAVE ME FROM MYSELF.
(friendly bump)
There won't be a lot of content to start with but we'll have some interesting sound sets to bundle at a later date.
Tomorrow...
Stephen
-
- KVRAF
- 2746 posts since 13 Feb, 2012 from Amsterdam
I'm curious, can you tell us something about this upgrade path (such as pricing)? I'm planning on buying Drumspillage, but the sampling option in Minispillage 2 just seems too nice to pass...audiospillage wrote:They will converge so the upgrade path will still be on.jonahs wrote:Do you still plan to have an upgrade path from MiniSpillage 2 to Drum Spillage 2 or have they diverged enough now that it doesn't make sense?
AudioSpillage