Plug-ins, Hosts, Apps,
Hardware, Soundware
Developers
(Brands)
Videos Groups
Whats's in?
Banks & Patches
Download & Upload
Music Search
KVR
   
KVR Forum » Effects
Thread Read
AmpliTube Version 3.7.1 Now Available! Optimized: 30% to 40% less CPU & RAM
Goto page Previous  1, 2, 3, ... 11, 12, 13  Next
Peevy2000
KVRist
- profile
- pm
PostPosted: Tue Mar 06, 2012 5:02 pm reply with quote
Well so far so good Smile Was getting the same CPU load in , Standalone/Reaper/Ableton Live but between roughly 120 to 150 less RAM use Very Happy

The CPU efficiency doesn't seem to come into play until you start running multiple Amplitubes. Tried it in Live, 8 instances of Amplitube & 1 Fxpansions Tremor was maxing out @ 40 to 50% CPU!! Surprised I'd normally expect this to be more like a 70 to 80% CPU load. Nice job IK Thumbs Up!

No instability issues so far.
----

Last edited by Peevy2000 on Wed Mar 07, 2012 2:30 am; edited 1 time in total
^ Joined: 02 Mar 2008  Member: #175078  
zerocrossing
KVRAF
- profile
- pm
PostPosted: Tue Mar 06, 2012 5:50 pm reply with quote
So, you were able to do this without sacrificing instant loading of sims? I always thought you could save a lot if you just allowed users to disable that and just load what gear is in a given patch on the fly.
----
Zerocrossing Media
http://www.zerocrossing.net
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
^ Joined: 26 Jun 2006  Member: #111565  Location: San Francisco Bay Area
Brian @ IK Multimedia
KVRian
- profile
- pm
PostPosted: Tue Mar 06, 2012 6:31 pm reply with quote
Peavey2000, we did some heavy testing of the update. We all saw CPU saving. But if you're already getting low CPU usage, you might not notice it too much, e.g. a drop from 5% to 4%. It becomes more obvious when comparing a variety of presets.

Zerocrossing, Yes! The development team did an amazing job designing a minimal RAM loading engine that did not impact on-the-fly preset switching for live performance.

As you well know, AmpliTube is designed with particular attention to live playing, so making sure it delivers a smooth performance is very important to us. We took the time necessary to deliver this important new feature without compromise. It was a long time in the making, but I think it will prove to have been worth it.
^ Joined: 06 Feb 2011  Member: #249743  
A.M. Gold
KVRAF
- profile
- pm
- e-mail
PostPosted: Tue Mar 06, 2012 7:34 pm reply with quote
This is great news as I've been waiting to use AT3 as primarily an effects engine. It was too inefficient before but now I think I'll go ahead and commit to using it more often, which means I have renewed interest in demoing the effects I don't have yet.
----
Yes!
^ Joined: 04 May 2007  Member: #149798  Location: Mars Colony
Integratron
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Wed Mar 07, 2012 2:03 am reply with quote
Great job! Thank you very much IK development team! Can't wait to try it out!
----
J.S. Bach... the Einstein of music.

Listen to my music... http://www.acidplanet.com/artist.asp?AID=439965&T=7205
^ Joined: 17 Sep 2006  Member: #120543  Location: Fredericksburg, VA USA
Viv Savage
KVRist
- profile
- pm
PostPosted: Wed Mar 07, 2012 4:38 am reply with quote
Awesome! Hopefully this will let Logic live when I need some 6 different instances of A3.
^ Joined: 23 Feb 2009  Member: #201603  
jensa
KVRAF
- profile
- pm
- e-mail
PostPosted: Wed Mar 07, 2012 4:43 am reply with quote
Thanks Brian and the IK team. Have been longing for this update and you really did a great job! Thumbs Up!
^ Joined: 11 Dec 2005  Member: #90717  Location: Möllevången, Malmö, Sweden
Amon1973
KVRian
- profile
- pm
- e-mail
PostPosted: Wed Mar 07, 2012 5:35 am reply with quote
Great news, thanks!
Going to download it right now.
^ Joined: 02 Sep 2010  Member: #238748  Location: EU
Sampleconstruct
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Wed Mar 07, 2012 5:48 am reply with quote
Cewl!
^ Joined: 12 Oct 2008  Member: #191286  Location: Here and there
Dr.Gunjah
KVRist
- profile
- pm
PostPosted: Wed Mar 07, 2012 5:59 am reply with quote
Why on earth does the new version introduce latency?
----
http://soundcloud.com/daftndaze - Jungle, Drum'n'Bass and House productions - Feedback appreciated!
----
Want to save 10% on Fabfilter Plugins/Bundles?
Then PM me if you don't own any Fabfilter stuff yet!
^ Joined: 20 Jun 2010  Member: #234249  
Amon1973
KVRian
- profile
- pm
- e-mail
PostPosted: Wed Mar 07, 2012 7:02 am reply with quote
Ouch!
^ Joined: 02 Sep 2010  Member: #238748  Location: EU
Funkybot's Evil Twin
KVRAF
- profile
- pm
PostPosted: Wed Mar 07, 2012 10:15 am reply with quote
Dr.Gunjah wrote:
Why on earth does the new version introduce latency?


I thought it always had some small amounts of latency due to the cab sims.
^ Joined: 15 Aug 2006  Member: #116627  
zerocrossing
KVRAF
- profile
- pm
PostPosted: Wed Mar 07, 2012 10:57 am reply with quote
Funkybot's Evil Twin wrote:
Dr.Gunjah wrote:
Why on earth does the new version introduce latency?


I thought it always had some small amounts of latency due to the cab sims.


It never increased the latency of my system. Is this true? Does the new version increase latency?
----
Zerocrossing Media
http://www.zerocrossing.net
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
^ Joined: 26 Jun 2006  Member: #111565  Location: San Francisco Bay Area
Brother Charles
KVRian
- profile
- pm
- e-mail
- www
PostPosted: Wed Mar 07, 2012 11:04 am reply with quote
I've been using Amplitude since a while now, but I really did find it to be a bit of a pain in the noodle at times. It does NOT like to play fair with ToonTrack's EZ Drummer. I did find it to be a bit of a resource hungry app.

Well done, IKmultimedia - thanks for listening and trying to do something about your customer's concerns. Being a semi-pro Gospel artist I am very thankful that IK included the "Fender ish" amp sims in their free release. I also bought the actual Amplitude Fender twin Reverb '65 module. One of the very best $20 purchases I ever made, but it keeps crashing on me when I try to load it along side of some of my other VSTis. Most notably, EZdrummer.

God Bless y'all,
Charles
^ Joined: 02 Jan 2012  Member: #271995  Location: Alberta, Canada
Dr.Gunjah
KVRist
- profile
- pm
PostPosted: Wed Mar 07, 2012 11:24 am reply with quote
zerocrossing wrote:
Funkybot's Evil Twin wrote:
Dr.Gunjah wrote:
Why on earth does the new version introduce latency?


I thought it always had some small amounts of latency due to the cab sims.


It never increased the latency of my system. Is this true? Does the new version increase latency?

if it's not a bug on my side - yes!
I worked on a project before downloading the new version... 0 latency.
After installing 3.7.1 I get 256 samples latency(depending on my audio device I guess).

Is this intended Brian?
----
http://soundcloud.com/daftndaze - Jungle, Drum'n'Bass and House productions - Feedback appreciated!
----
Want to save 10% on Fabfilter Plugins/Bundles?
Then PM me if you don't own any Fabfilter stuff yet!
^ Joined: 20 Jun 2010  Member: #234249  
All times are GMT - 8 Hours

Printable version
Page 2 of 13
Goto page Previous  1, 2, 3, ... 11, 12, 13  Next
Display posts from previous:   
ReplyNew TopicPrevious TopicNext Topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Username: Password:  
KVR Developer Challenge 2012