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Waves always seems to top what other companies do with their plugins, I'm sure this will be no different. ---- Has anybody ever really been far even as decided to use even go want to do look more like? |
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| ^ | Joined: 22 Apr 2011 Member: #255222 Location: The House of Zaid | ||
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bduffy wrote: Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.
From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more. *They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me... A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel. If you insert a new instance in X1 it automatically goes to the next open channel. |
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| ^ | Joined: 07 Apr 2010 Member: #229353 | ||
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Lenticular wrote: bduffy wrote: Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.
From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more. *They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me... A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel. If you insert a new instance in X1 it automatically goes to the next open channel. Yeah, that's what I'm saying: you can't click-drag to another channel, or that instance of NLS uses the identical channel modeling. Is Sonar different? Not sure what your point is. ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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@midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. |
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| ^ | Joined: 24 Sep 2008 Member: #190066 Location: Canberra, Australia | ||
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so how's the aliasing...?
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| ^ | Joined: 21 Dec 2010 Member: #246031 Location: Vermont, USA | ||
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daxliniere wrote: @midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. That was pretty troll-y. I suspect the truth lies somewhere between. ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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bduffy wrote: daxliniere wrote: @midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. That was pretty troll-y. I suspect the truth lies somewhere between. I just think that with the quality of product available from the likes of FabFilter, PSP Audioware, UAD, Voxengo, Bootsy and the plethora of other small developers, Waves' products are pretty poor by comparison. Of course there's a lot of opinion involved, but RBass, RVox and Vocal Rider are the only plugins I'm aware of that aren't outdone by another product. Last edited by daxliniere on Wed Apr 11, 2012 4:27 pm; edited 1 time in total |
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| ^ | Joined: 24 Sep 2008 Member: #190066 Location: Canberra, Australia | ||
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bduffy wrote: Lenticular wrote: bduffy wrote: Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.
From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more. *They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me... A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel. If you insert a new instance in X1 it automatically goes to the next open channel. Yeah, that's what I'm saying: you can't click-drag to another channel, or that instance of NLS uses the identical channel modeling. Is Sonar different? Not sure what your point is. That's what I meant, you can insert multiple instances with click+drag but it won't go to the next open channel. I also notice a bit of strange behavior in X1. It doesn't always go to the next open channel, doesn't correct itself if you delete instances either. I have to purge it by closing/re-opening the project. |
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| ^ | Joined: 07 Apr 2010 Member: #229353 | ||
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daxliniere wrote: bduffy wrote: daxliniere wrote: @midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. That was pretty troll-y. I suspect the truth lies somewhere between. I just think that with the quality of product available from the likes of FabFilter, PSP Audioware, UAD, Voxengo, Bootsy and the plethora of other small developers, Waves' products are a pretty poor comparison. Of course there's a lot of opinion involved, but RBass, RVox and Vocal Rider are the only plugins I'm aware of that aren't outdone by another product. Sorry, looking back at that, I meant that the original Waves-fanboy poster was being (perhaps unwittingly?) troll-y. I just typed that and ran off to a meeting. Yeah, well, it's just very subjective. The Fabfilter stuff is very different, too, and just wouldn't jibe with some people (not me, I love them). But I know what you mean. (They're also very expensive, a charge often levied against Waves.) As a committed Waves user, I just find they bring a certain reliability and level of quality to their plugins that keeps me coming back. But of course, Fabfilter and other companies have superior offerings in some categories, that's why I don't use only Waves! ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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Lenticular wrote: bduffy wrote: Lenticular wrote: bduffy wrote: Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.
From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more. *They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me... A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel. If you insert a new instance in X1 it automatically goes to the next open channel. Yeah, that's what I'm saying: you can't click-drag to another channel, or that instance of NLS uses the identical channel modeling. Is Sonar different? Not sure what your point is. That's what I meant, you can insert multiple instances with click+drag but it won't go to the next open channel. I also notice a bit of strange behavior in X1. It doesn't always go to the next open channel, doesn't correct itself if you delete instances either. I have to purge it by closing/re-opening the project. How do you know if it's going to the next open channel? ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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bduffy wrote: daxliniere wrote: @midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. That was pretty troll-y. I suspect the truth lies somewhere between. It was pretty troll-y sounding but it is my honest opinion. I think the Waves versions of the SSL, API, 1176, and LA2A sound better than UA's or Softube's. I also think their tape sims sound better than the UAD, I think they overdrive is more pleasant and just sound "tapier" even if at the expense of complete authenticity. Their Puigchild compressor has enough love in the industry that Waves made a hardware version of it. The company obviously does something right when it comes to signal processing. |
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| ^ | Joined: 22 Apr 2011 Member: #255222 Location: The House of Zaid | ||
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@midnight wrote: bduffy wrote: daxliniere wrote: @midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. That was pretty troll-y. I suspect the truth lies somewhere between. It was pretty troll-y sounding but it is my honest opinion. I think the Waves versions of the SSL, API, 1176, and LA2A sound better than UA's or Softube's. I also think their tape sims sound better than the UAD, I think they overdrive is more pleasant and just sound "tapier" even if at the expense of complete authenticity. Their Puigchild compressor has enough love in the industry that Waves made a hardware version of it. The company obviously does something right when it comes to signal processing. Hey man, you're preaching to the choir. I'm just saying: saying that Waves does everything better than everyone else around KVR will start a flame war faster than gasoline. ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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bduffy wrote: daxliniere wrote: bduffy wrote: daxliniere wrote: @midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. That was pretty troll-y. I suspect the truth lies somewhere between. I just think that with the quality of product available from the likes of FabFilter, PSP Audioware, UAD, Voxengo, Bootsy and the plethora of other small developers, Waves' products are a pretty poor comparison. Of course there's a lot of opinion involved, but RBass, RVox and Vocal Rider are the only plugins I'm aware of that aren't outdone by another product. Sorry, looking back at that, I meant that the original Waves-fanboy poster was being (perhaps unwittingly?) troll-y. I just typed that and ran off to a meeting. Yeah, well, it's just very subjective. The Fabfilter stuff is very different, too, and just wouldn't jibe with some people (not me, I love them). But I know what you mean. (They're also very expensive, a charge often levied against Waves.) As a committed Waves user, I just find they bring a certain reliability and level of quality to their plugins that keeps me coming back. But of course, Fabfilter and other companies have superior offerings in some categories, that's why I don't use only Waves! Yep, well said, mate. |
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| ^ | Joined: 24 Sep 2008 Member: #190066 Location: Canberra, Australia | ||
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bduffy wrote: How do you know if it's going to the next open channel? Top of the channel, where presets A/B it will have the console name & number visible. ( A: Spike 01, you can also use the forward/ back arrows to move through channels quickly) It advances every time you insert an instance only it doesn't always do it sequentially & will skip channels. |
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| ^ | Joined: 07 Apr 2010 Member: #229353 | ||
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daxliniere wrote: bduffy wrote: daxliniere wrote: @midnight wrote: Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day. I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions. That was pretty troll-y. I suspect the truth lies somewhere between. I just think that with the quality of product available from the likes of FabFilter, PSP Audioware, UAD, Voxengo, Bootsy and the plethora of other small developers, Waves' products are pretty poor by comparison. Of course there's a lot of opinion involved, but RBass, RVox and Vocal Rider are the only plugins I'm aware of that aren't outdone by another product. well THAT'S not true, vocal rider simply doesn't work. The melda auto volume absolutely annihilates it and makes it look like a first draught from the 80's of what a potential plug in might do if it worked. Mate i am sitting here with a test file made specifically for riding plugins and vocal rider does barely anything even at the most extreme settings. I used to think i was crazy but other reports are popping up that i am indeed correct. ---- Please call me Theo. |
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| ^ | Joined: 04 Sep 2001 Member: #1049 Location: Melbourne Australia |
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