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Wolfram from Sub Sonic Labs
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Motion
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PostPosted: Thu Apr 19, 2012 1:36 pm reply with quote
This is one crazy MF Shit!
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ClubHo
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PostPosted: Thu Apr 19, 2012 9:25 pm reply with quote


http://www.subsoniclabs.com/
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Itron
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PostPosted: Fri Apr 20, 2012 6:43 am reply with quote
Updating my previous post/thread, uninstalled and re-installed and everything working fine!! I was obviously being stupid late last night when I did the initial installation! Embarassed

Product looks fun! Smile
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Sequent
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PostPosted: Fri Apr 20, 2012 7:04 am reply with quote
Good to hear. I was kind of worried when I read your post. I haven't had a chance to install the demo yet but the teaser video that they had posted had some interesting sounds in it. The website looks kind of cool... with that retro sci-fi theme going on - and fun. Gave me a positive first impression. Smile

Itron wrote:
Updating my previous post/thread, uninstalled and re-installed and everything working fine!! I was obviously being stupid late last night when I did the initial installation! Embarassed

Product looks fun! Smile
----
Spacey stuff: www.myspace.com/sequent7
Cloudy stuff: www.soundcloud.com/sequent7

Available on iTunes and at Amazon.
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auricle
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PostPosted: Fri Apr 20, 2012 7:14 am reply with quote
Any idea of what copy protection is used on this puppy?
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Sequent
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PostPosted: Fri Apr 20, 2012 7:18 am reply with quote
The KVR entry that give details about the plugin states "key file."

auricle wrote:
Any idea of what copy protection is used on this puppy?
----
Spacey stuff: www.myspace.com/sequent7
Cloudy stuff: www.soundcloud.com/sequent7

Available on iTunes and at Amazon.
^ Joined: 13 Feb 2001  Member: #245  Location: What do you care? :)
MFXxx
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PostPosted: Fri Apr 20, 2012 7:27 am reply with quote
They are currently do an intro deal for $50 inc VAT etc until the 26th April.

Usual price $80. .. not bad. Didn't bother demoing at that price!

Very nice actually...this appeals to me. Having great funs on the drum bues and double tracking Smile

First impact was GUI felt too small, soon got used to that to be fair. Would like to see a larger option, but the small is ore than apt.

Some nice effects can be established on this, I am sure others will chime in soon enough. I like it Smile#
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SongMonkey
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PostPosted: Fri Apr 20, 2012 10:14 am reply with quote
Fun plugin! Some very nice ideas and implementations. Some very useful sounds. Seems very flexible and pretty responsive too. Well done!


Peace.
Last edited by SongMonkey on Fri Apr 20, 2012 10:33 am; edited 1 time in total
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SongMonkey
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PostPosted: Fri Apr 20, 2012 10:32 am reply with quote
Think I may be picking this up.



Cheers.
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krankyone
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PostPosted: Fri Apr 20, 2012 3:27 pm reply with quote
Is there a master mix control?
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SubsonicLabs
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PostPosted: Wed May 30, 2012 4:08 pm reply with quote
Hi Guys and Gals,

I'm Martin from Subsonic Labs (creator of Wolfram). Feel free to ask me anything.

A few answers to questions above:

Used copy protection:
We use an encrypted key file that you get after purchasing Wolfram.

Too small GUI:
The new version (v1.1) has a resizable GUI, from 50% all the way to 300%. Should be enough. Smile

Master mix:
There's no dedicated mix control. What you can do is to use one patchbay slot and route the input signal directly to the output. Then you'll have a variable mix between wet and dry signals.

/Martin
^ Joined: 28 Feb 2012  Member: #275974  Location: Sweden
MFXxx
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PostPosted: Wed May 30, 2012 10:33 pm reply with quote
SubsonicLabs wrote:
Hi Guys and Gals,


Too small GUI:
The new version (v1.1) has a resizable GUI, from 50% all the way to 300%. Should be enough. Smile

Master mix:
There's no dedicated mix control. What you can do is to use one patchbay slot and route the input signal directly to the output. Then you'll have a variable mix between wet and dry signals.

/Martin



Thanks for the update, new GUI option makes this much better and nice touch with the side menu.

Mix control what you describe, I am guessing, is to use Wolfram on a send as a dedicated FX/Group channel.

I am surprised there's not many people picking this up its a well thought out and usable effect with some nice touches.
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audiosabre
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PostPosted: Wed May 30, 2012 11:32 pm reply with quote
I've tried it out and really like it so far. Seems like a capable little plugin. Modulation is pretty comprehensive, which is rare in an effect like this. Seems awesome for live-tweaking.

I figure that you're supposed to use patterns when you need synced LFOs. I would personally like to see slower options; maybe as slow as 8/1, 16/1 & 32/1. Mainly for slowly-morphing sounds that you want to be synced.

Small niggle: the patchbay modulation amount controls don't report their amount to the host. Instead the 'manipulator 1 pitch' value is displayed for all 4 controls (FL Studio 10).

I'm definitely considering getting it at some point. The website is entertaining, and the marketing is refreshing in this often 'serious' industry Thumbs Up! Laughing

Good stuff, Martin. Glad I checked it out.
----
Johnny
I added noise to a Tom and people think it's a Snare...
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SubsonicLabs
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PostPosted: Thu May 31, 2012 2:28 pm reply with quote
audiosabre wrote:
I've tried it out and really like it so far. Seems like a capable little plugin. Modulation is pretty comprehensive, which is rare in an effect like this. Seems awesome for live-tweaking.

I figure that you're supposed to use patterns when you need synced LFOs. I would personally like to see slower options; maybe as slow as 8/1, 16/1 & 32/1. Mainly for slowly-morphing sounds that you want to be synced.

Small niggle: the patchbay modulation amount controls don't report their amount to the host. Instead the 'manipulator 1 pitch' value is displayed for all 4 controls (FL Studio 10).

I'm definitely considering getting it at some point. The website is entertaining, and the marketing is refreshing in this often 'serious' industry Thumbs Up! Laughing

Good stuff, Martin. Glad I checked it out.


Hi Audiosabre,

A few slow patters will be added to the next update, just for you. Smile
Regarding issues with modulation amount automation...You are still lucky. I tried Wolfram with FL studio (demo) and couldn't even get Wolfram to load...Hmm, I see now on what my weekend will be spent. I'll get back on that one.

cheers
Martin
^ Joined: 28 Feb 2012  Member: #275974  Location: Sweden
audiosabre
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PostPosted: Fri Jun 01, 2012 8:44 pm reply with quote
SubsonicLabs wrote:
Hi Audiosabre,

A few slow patters will be added to the next update, just for you. Smile
Regarding issues with modulation amount automation...You are still lucky. I tried Wolfram with FL studio (demo) and couldn't even get Wolfram to load...Hmm, I see now on what my weekend will be spent. I'll get back on that one.

cheers
Martin
Hey Martin,

That's really cool of you. Awesome stuff Smile

Is the problem that FL does not "see" Wolfram, nor display in the VST list after refreshing? Or does it show up in VST list, but not load?

If it's the former, FL looks in a few places for plugins:

-The '..Plugins\VST' in the FL Studio installation folder (32 Bit plugins).
-The '..\Program Files\Common Files\VST2' (64 Bit plugins on a 64 Bit Windows only).
-The folder set as the Extra search path in the File settings window (32 Bit plugins); Options>File Settings>VST Plugins Extra Search Folder

Obviously, if it's latter I have no idea.

Here's the help file entry for installing plugins in FL.

Hope you get it loaded. So far it's worked fine for me (FL 10.0.09, win7 64)
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I added noise to a Tom and people think it's a Snare...
audiosabre.com
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