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MY Gui ;)
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scoobz
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PostPosted: Sun Apr 15, 2012 5:26 am reply with quote
Thanks guys Smile

It was a simple error Aloysius, the last thing I did was place the divider rings around the knobs, unfortunately I placed em ontop of the shadows Wink

^ Joined: 18 May 2004  Member: #26098  
scoobz
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PostPosted: Mon Apr 16, 2012 8:36 am reply with quote
Past couple of days I've been trying to teach myself 3d, which is no mean feat lol, the learning curve is steep Wink



First attempt at a knob

Should I make it larger? lmao

EDIT:

Alernate knob...

^ Joined: 18 May 2004  Member: #26098  
highkoo
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PostPosted: Mon Apr 16, 2012 2:21 pm reply with quote
oh fukk they iz glistenin!
Very Happy
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^ Joined: 25 Jun 2004  Member: #30878  
1-2-Many
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PostPosted: Mon Apr 16, 2012 2:39 pm reply with quote
Is your Synth1 skin on page1 functional, or just a mock up?
^ Joined: 22 Feb 2004  Member: #13429  Location: Planet Earth...for now
osiris
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PostPosted: Tue Apr 17, 2012 2:38 am reply with quote
Your page looking good. What is 'upcoming synth'?
^ Joined: 20 Nov 2003  Member: #10484  
scoobz
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PostPosted: Tue Apr 17, 2012 6:31 am reply with quote
Hey,

Synth1 never made it Sad I contacted the guy when he made his major update but he wasn't interested, there's a lot I would change about that gui now Wink

Upcoming synth is a secret lol hopefully it pans out, we'll see Smile

And Highkoo, "I no, rite? Hmmmm shiny :donuts: "





The specks aren't my doing, it's a problem with the render engine Sad
^ Joined: 18 May 2004  Member: #26098  
scoobz
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PostPosted: Thu Apr 19, 2012 8:01 pm reply with quote
Still making progress Smile



I was gonna start a thread called 'Look at my knob' but thought better of it Wink
^ Joined: 18 May 2004  Member: #26098  
scoobz
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PostPosted: Sat Apr 21, 2012 7:59 pm reply with quote
Still trying to up my game Wink



As per usual right click 'show/view image' or drag to new window Smile

Feedback please peoples.
^ Joined: 18 May 2004  Member: #26098  
highkoo
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PostPosted: Sun Apr 22, 2012 11:08 am reply with quote
Damn, coming right along!
I dig it.
There are so many more issues to deal with in 3D GUI designs. I guess it comes down to texture and shadow, which are just not in a 2D design.

As 3D designs get more complex, the purity and cleanliness of the textures/hues/saturations start to look more fake as the whole design is taken in. When a design is meant to look 'real', or at least 'dimensional', eventually you have to add some dirt to some part of it to show some subtle contrast, which I spose signifies to our subconscious that these are made out of different materials, so have aged/weathered at different rates in the 'real world' that they are supposed to live in.
And that could go as far as a knob design that is meant to look like a soft rubber knob that has a little cut in it, or paint rubbing off the meters, etc.

Anyway, imo, the worst example of a fix for this is when you see a GUI with nice 3D knobs, and a half assed 'brushed metal' texture on the backplate. I hate that shit. Subtlety is the key. A texture at 5% will have an effect on the whole design.
I think your design would benefit from just a very subtle noise/texture added to just the backplate. The knob sections look good clean, but they start to get lost in the clean background. I mean, it does look like a homogeneous unit which is good, and the other extreme is that they are completely isolated in a sea of unmatched texture which is no good, but I think there is a middle ground to get to.

Theres my art school prattle. Laughing

Hey can the blue on the knobs get brighter as the value increases?
Shiiiiiieeet! Cool
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^ Joined: 25 Jun 2004  Member: #30878  
Crackbaby
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PostPosted: Sun Apr 22, 2012 11:36 am reply with quote
looks fantastic!
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[i5 2500K @ 4,3GHz] [8Gb DDR3] [200Gb+ SSD][M-Audio Delta 24/96 PCI]
^ Joined: 10 Sep 2003  Member: #8920  Location: Karlskoga, Stockholm, Sweden
JoeCat
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PostPosted: Sun Apr 22, 2012 11:51 am reply with quote
Love your Tyrell skins.
+1 Everything highkoo said.
^ Joined: 19 May 2011  Member: #256993  Location: North Carolina
scoobz
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PostPosted: Sun Apr 22, 2012 2:17 pm reply with quote
Thanks guys,

Highkoo, yup you got me, I was all excited and forgot to add the noise Wink

Hopefully you can tell by the previous two (the one at the top of this page and the new camel crusher gui) that I like a bit of grit here and there. It's been a steep old hill to climb, learning 3d from scratch, it was so frustrating knowing what I wanted to do but not being able to do it but I feel like I'm getting somewhere now.

Anyways here it is again with a pinch of salt....



And also something else I've been playing around with, again it's only a rough concept and there's a lot of dead space but it's more about getting the form right at this stage, oh, and I'm claiming the name Wink



I think I should change my signature to 'drag to a new window or right click view image' lol
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osiris
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PostPosted: Mon Apr 23, 2012 1:48 am reply with quote
Thumbs Up!
Psylon - love it!
^ Joined: 20 Nov 2003  Member: #10484  
scoobz
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PostPosted: Mon Apr 23, 2012 6:35 am reply with quote
Thanks dude Smile
^ Joined: 18 May 2004  Member: #26098  
scoobz
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PostPosted: Thu Apr 26, 2012 5:58 pm reply with quote
Trying some new techniques and returning to an old theme Wink



This is actually something I'd like to see happen, I think a properly modelled distortion would go down a treat Smile

Right click view image n all that
^ Joined: 18 May 2004  Member: #26098  
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