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| ^ | Joined: 08 Feb 2006 Member: #97537 | ||
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Take the hardware out of the car then. ---- To laymen, software development is something akin to wizardry. Neither time, nor effort are involved. If software is missing features they want, or has bugs, it is solely because someone has been too lazy to wave their magic wand. |
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| ^ | Joined: 03 Sep 2001 Member: #1041 | ||
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| ^ | Joined: 08 Feb 2006 Member: #97537 | ||
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I have no idea what you're saying.
At all. ---- "I was wondering if you'd like to try Magic Mushrooms" "Oooh I dont know. Sounds a bit scary" "It's not scary. You just lose a sense of who you are and all that sh!t" SoundCloud |
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| ^ | Joined: 06 Sep 2008 Member: #188742 | ||
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Mushy Mushy wrote: I have no idea what you're saying.
At all. +1 |
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| ^ | Joined: 05 Jun 2011 Member: #258102 Location: England,UK | ||
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| ^ | Joined: 08 Feb 2006 Member: #97537 | ||
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deep'n'dark wrote: All i'm saying is that I was visiting my brother and he had some of my tunes playing next to commercial and I SHIT.
Well have you got a million dollar studio? |
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| ^ | Joined: 05 Jun 2011 Member: #258102 Location: England,UK | ||
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deep'n'dark wrote: All i'm saying is that I was visiting my brother and he had some of my tunes playing next to commercial and I SHIT. Have you considered the option your tracks are just shit All I'm saying is it's very rarely the equipment ---- "I was wondering if you'd like to try Magic Mushrooms" "Oooh I dont know. Sounds a bit scary" "It's not scary. You just lose a sense of who you are and all that sh!t" SoundCloud |
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| ^ | Joined: 06 Sep 2008 Member: #188742 | ||
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[/quote]Have you considered the option your tracks are just shit [/quote] |
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| ^ | Joined: 05 Jun 2011 Member: #258102 Location: England,UK | ||
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| ^ | Joined: 08 Feb 2006 Member: #97537 | ||
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deep'n'dark wrote: My tracks are shit in terms of soundquality but also cos of the tune itself, true.
You are always your own worse critic! Has anyone else actually said that your choons are shit? |
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| ^ | Joined: 05 Jun 2011 Member: #258102 Location: England,UK | ||
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i think he said if you use poor quality synthesizers or poor quality presets, processors and mixing you'll get a poor quality result.
that may be true. kind of obvious if it is though. i mean you can get a poor result if you are a poor composer as well. or let's say you hire a hobo to operate on your liver. odds are you'll get a poor result. |
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| ^ | Joined: 07 Dec 2004 Member: #50793 | ||
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Stands to reason....Shit in = Shit out. |
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| ^ | Joined: 05 Jun 2011 Member: #258102 Location: England,UK | ||
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deep'n'dark wrote: I don't wanna hear my music next to hardware in a car, cos when I do I feel like I've been radically failed in terms of soundquality. I want rest of you cry out loud with me.
What are you making music for? I think comparing home studio music to million dollar productions isn't fair at all. |
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| ^ | Joined: 17 Jul 2002 Member: #3353 | ||
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art as a subjective expression is all about selection. you know, as in natural selection.
you don't make up a list of exactly what you're looking for, like "39 to 39.2 degrees and 5.5cm ..." instead you're just following along with the way the system is configured and selection takes place based upon it's natural properties. if one synthesizer sounds shit, don't use that! the issue is one of three things: 1) not selecting well (perhaps some bias or confusion regarding criterion) 2) unable to reliably qualify various things for selection (can't tell good vs. bad) 3) things you have fail to meet high standards according to your criterion so let's look at these. #1 most likely means you're just bad at what you're doing. sometimes it can help to take a step back and relax a bit more. other times you just have to admit you're crap. some people use drugs and various other methods to help with this, whether they're crap or just need to reduce their focus a little. #2 might be the issue here. you mentioned in a car - the types of spectral peaks and notches in any such audio system tend to be extreme. they're also very different from those present in the typical studio room with studio monitors and so on. to solve this you might want to work on a laptop inside a car. there are lots of other solutions. #3 is what you're grasping at but it isn't very likely to be completely true. there are differences but this is more an issue of selection between gems vs. crap regardless of whether something is "hardware" as you put it, or not. a lot of people use crap software without knowing it. a lot of good software exists that people don't know about. a lot of people are just plain clueless either way. don't jump to conclusions. your issue may be a mixture of all three. you also have to look at the environment in the car. are you with other people? your selection criterion can suddenly change when outside influences exist. for example: http://soundcloud.com/aciddose/very-analog i think the saw waves in this recording have a certain magical quality to them. i say magical because i'm really not sure what creates it. i could speculate about the fact i used two different analog synthesizers. it may be that the two channels on the console are tuned differently. the two synthesizers may be just slightly adjusted and the different properties of each may interact to produce this result. it may be the shitty reverb i've applied over the whole thing which just happens to hit the "sweet spot" for this saw wave sound in this range of pitch. the really curious thing though is what happens when you take someone else's opinion into account. i sense this magical quality here while a lot of other people wouldn't. a lot of people would say i'm nuts and the recording sounds like utter crap. so it's all fairly complicated. would i try to play this in a club? hell no, i'd assume 99.9999 or some higher percentage of patrons would be caused to gag and leave, never to return. |
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| ^ | Joined: 07 Dec 2004 Member: #50793 |
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