Latest News: MuTools updates MuLab and MUX VST to 5.1.5
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Very interesting topic!
I'm inclined for a mix of a windows like tree browser in adition to an enhanced TAB system. This way you'll have a tab panel with access to the different editors in Mulab, i.e secuence, composer audio, Mux, Mixer etc Once you click or Ctrl Tab the relevant editor is displayed in the whole screen. i.e. the top pannel stays always there with the tranport controls and the tab pannel on top or below it, much like the firefox tab pannel, and the rest of the screen shows e.g the mixer, or the mux deep editor, the secuences etc. Once you access to i.e the sequence editor tab, you have a tree browser to the left and a "Workspace" to right where you can drag any secuence from the tree, automatically opening it's editor in the "workspace". Aditionally you could have various secuence editors displayed at the same time. Same applies to the Muxes, you select a Mux by navigating to it's tab, then you have a tree to the left with all the modules, and you have the deep editor displayed in the workspace. Then you simply click on the desired module in the tree or double click it in the mux to open it's editor. This has a problem, with a system like this we loose a general view like the one we have with the current GUI. I.e. we wont be able too see the mixer and composer at the same time. But this could be easily solved by creating a "Session Tab" where you could have more than 1 tab displayed at once, this should be the default tab you see when starting a project, you'r main GUI... |
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| ^ | Joined: 07 Nov 2002 Member: #4503 | ||
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yowsa! we're chopping up your program jo this wouldnt need to be a strictly framed environment, it could simply be a window management system that would command the current style windows in their placement. |
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| ^ | Joined: 08 Jan 2005 Member: #54204 Location: Detroit | ||
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robenestobenz wrote: It'd be very handy for nested MUXs, that's for sure, where you currently have to open up a whole new window to get to individual components.
It'd be great IMO if the browser didn't just cover stuff on the drive, but things in the current session in this way. Something like <Drive optionbutton> <Session optionbutton> up top, where if you select drive you get the usual folder trees and stuff, and in session you have trees that are something like: Sequences Audio files Session components (i.e. session MUX) I've not seen this before, but I think it'd be very cool. I'm thinking the same way. |
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| ^ | Joined: 24 Jun 2008 Member: #183484 Location: Europe | ||
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pljones wrote: It's definitely quite important to get this right with MUX going standalone.
Not sure if this topic already is a MUX VST 1.0 thing. Maybe it's a MUX VST 2 / M5 topic. To be further researched. |
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| ^ | Joined: 24 Jun 2008 Member: #183484 Location: Europe | ||
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Juan Mendoza wrote: Once you click or Ctrl Tab the relevant editor is displayed in the whole screen.
So a single LFO taking up a whole screen?? Quote: i.e. the top pannel stays always there with the tranport controls and the tab pannel on top or below it, much like the firefox tab pannel, and the rest of the screen shows e.g the mixer, or the mux deep editor, the secuences etc. Once you access to i.e the sequence editor tab, you have a tree browser to the left and a "Workspace" to right where you can drag any secuence from the tree, automatically opening it's editor in the "workspace". Aditionally you could have various secuence editors displayed at the same time. Note that in M4 you can open multiple sequence editors too. Lets not forget about the original question/challenge: Besides the Ctrl Tab way to switch between open windows, we eventually want an even more quicker and easier ways to switch between the various (open) editors of a session. Up to now my concrete conclusions are: 1) Keep the Ctrl Tab thing as it already is a handy thing. 2) Extend the current hidden window button dock so that the buttons stay on the dock even when the windows are shown, so it becomes a real task bar / tab panel. 3) Add a browser window with which you can browse as well the system disks, as well the session objects. This browser can work with filters so you can focus on the things you're looking for. Maybe these filters can even be saved/loaded for specific searches. Then when browsing the session for modules, you'll have a tree view that shows the whole modular hierarchy starting from the session mux. Then right-clicking a module will show the module's context menu, including the Edit function which will toggle its editor. So in certain situations the browser can also be used as an editor manager, which comes close to what you guys are talking about i think. I think these concrete conclusions already put us a big step forward on several fields at the same time. Right? Or am i missing something really essential? Please keep in mind that there is only limited R&D time, and that we also want many many other things like chord mappers, arpegiators, time stretching, intelligent freezing, performance modes, event recorder, REX & SFZ support etc etc etc... (just to give you a rough idea: the wishlist contains almost 2000 lines of text)(i don't mention MUX VST and multi-core here because these come before all the above anyway) |
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| ^ | Joined: 24 Jun 2008 Member: #183484 Location: Europe | ||
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mutools wrote: Juan Mendoza wrote: Once you click or Ctrl Tab the relevant editor is displayed in the whole screen.
So a single LFO taking up a whole screen?? No! i didnt meant that. in any case you would see the deep editor of the Mux you selected in the tab, and if opening an LFO then the LFO editor would show up as allways, in a separate window. Anyway, just an idea, i also like the rest of ideas being talked here |
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| ^ | Joined: 07 Nov 2002 Member: #4503 | ||
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hire a coder? i think in the mux tree you should be able to single left click a mux and see the contents in the window that pops up. i feel like this browser would improve perceived usability as well as actual usability. perhaps an important thing in order to appeal to a wider range of customers. but i get it that theres a lot to do so at least theres interest and the ideas have been recorded. you did a good job of making it sound hopeless above tho haha |
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| ^ | Joined: 08 Jan 2005 Member: #54204 Location: Detroit |
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