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this would be awesome, + timestretching, more flexibility, then i wouldnt need to get this plugin |
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| ^ | Joined: 05 Aug 2009 Member: #212807 | ||
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Time stretching is already implemented in Alchemy, by the way. ---- __________________________________________________ http://soundcloud.com/red-fog http://soundcloud.com/sleeping-on-lotus-ashes http://landofthedrones.blogspot.ca/ __________________________________________________ |
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| ^ | Joined: 15 Sep 2010 Member: #239633 | ||
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Neon Breath wrote: Time stretching is already implemented in Alchemy, by the way.
sorrz didnt mean alchemy with time stretching but iris, a pity when i tried the demo it didnt have timestretching... meant when alchemy 2 features such a great spectral and resynthesis like iris [ more features i would be happy and forget iris. |
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| ^ | Joined: 05 Aug 2009 Member: #212807 | ||
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I am not sure what you mean about "making the GUI much more flexible". Do you mean the spectral editor capabilities, or Alchemy in general?
The overall response of the spectral editor has been improved for v1.30, and although it's not in the same league as a dedicated spectral plugin like Iris it is still very useful for enhancing imported sounds e.g. emphasising certain frequencies is quite easy if you know how. Alchemy excels at creating drones (which seems to be your main requirement), but you'll need to take some time to understand how it works (signal flow, modulation, etc). Even if it we never updated Alchemy again it is an incredibly powerful plugin for drones or any other sound design work. Of course, we will be working on Alchemy 2, with major improvements to resynthesis and sample manipulation planned - just don't expect to see it released in 6 months (it's a huge task!). Peace, Andy. |
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| ^ | Joined: 18 Jun 2008 Member: #183136 Location: Melbourne, Australia | ||
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ZenPunkHippy wrote: .... Of course, we will be working on Alchemy 2, with major improvements to resynthesis and sample manipulation planned - just don't expect to see it released in 6 months (it's a huge task!).
Peace, Andy. Can we expect it in 7 months? |
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| ^ | Joined: 06 Jul 2009 Member: #210853 | ||
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ZenPunkHippy wrote: I am not sure what you mean about "making the GUI much more flexible". Do you mean the spectral editor capabilities, or Alchemy in general?
The overall response of the spectral editor has been improved for v1.30, and although it's not in the same league as a dedicated spectral plugin like Iris it is still very useful for enhancing imported sounds e.g. emphasising certain frequencies is quite easy if you know how. Alchemy excels at creating drones (which seems to be your main requirement), but you'll need to take some time to understand how it works (signal flow, modulation, etc). Even if it we never updated Alchemy again it is an incredibly powerful plugin for drones or any other sound design work. Of course, we will be working on Alchemy 2, with major improvements to resynthesis and sample manipulation planned - just don't expect to see it released in 6 months (it's a huge task!). Peace, Andy. This. Seriously, Alchemy has its flaws and it's not perfect but still, it's a very, very powerful tool. The spectral editor is not perfect of course, but with dedicated time you'll be rewarded, trust me. Just don't expect 2-3 clicks and bam have all the sounds you want or have in mind. Again it takes time and experimentation. A lot. The spectral engine in term of sound quality is very good when you know what you're doing when importing sound sources. Then combined with granular, its morphing capabilities, very flexible modulation routing, you got yourself one of the best machine to create drones, pads and ambient stuff that is available outhere at the moment. But who knows, maybe this synth is simply just not for you. That happens sometimes. There are few high praised ones that, no matter how hard I try to love them and experiment with them, they just don't work for me with my workflow. That happens, and it's not because they're not well designed nor because they have a 'bad' gui. It's just me! ---- __________________________________________________ http://soundcloud.com/red-fog http://soundcloud.com/sleeping-on-lotus-ashes http://landofthedrones.blogspot.ca/ __________________________________________________ |
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| ^ | Joined: 15 Sep 2010 Member: #239633 | ||
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Just my 2 cents,
I believe this is one of the cases again (with Iris this time), where one goes..."whoa what a f***ing, fancy great GUI", at least that was my first thought (happened also with Tremor for me before...), but... though Alchemy's Editors might not look that sexy actually, I wasn't that impressed with the outcome of the sounds of Iris, and also I for myself didn't like the lack of realtime modulation possibilities like you got with Alchemy. Of course this is just my highly subjective view of it... my point of view is just - don't judge by the eye only, instead trust your ears. (one good example lately for this - Valhalla Plugins > simple GUI, but incredible sound). Wish you well |
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| ^ | Joined: 19 Jul 2008 Member: #185253 | ||
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losan wrote: Just my 2 cents,
I believe this is one of the cases again (with Iris this time), where one goes..."whoa what a f***ing, fancy great GUI", at least that was my first thought (happened also with Tremor for me before...), but... though Alchemy's Editors might not look that sexy actually, I wasn't that impressed with the outcome of the sounds of Iris, and also I for myself didn't like the lack of realtime modulation possibilities like you got with Alchemy. Of course this is just my highly subjective view of it... my point of view is just - don't judge by the eye only, instead trust your ears. (one good example lately for this - Valhalla Plugins > simple GUI, but incredible sound). Wish you well yes thats true! but if the designers could make a nicer gui why not? i just think if they have the time and idea make the GUI much more tasty, if it's possible what speaks against it. not being offensive meant, just as a heads up! |
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| ^ | Joined: 05 Aug 2009 Member: #212807 | ||
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Hey Caine123,
I don't see any offence here ,no worries. Actually I agree with you, I wouldn't mind a more fancy GUI myself (especially with the Edit view), but the remaining question is, if they really now got the time to make the GUI more tasty (mean, I can't tell how much time and work this would involve) ? Right now I think they're quite busy on the version 1.3.0 with the new browser view... let's see how it will develop further. Best |
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| ^ | Joined: 19 Jul 2008 Member: #185253 | ||
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losan wrote: Hey Caine123,
I don't see any offence here ,no worries. Actually I agree with you, I wouldn't mind a more fancy GUI myself (especially with the Edit view), but the remaining question is, if they really now got the time to make the GUI more tasty (mean, I can't tell how much time and work this would involve) ? Right now I think they're quite busy on the version 1.3.0 with the new browser view... let's see how it will develop further. Best thanks for understanding, you know im a nerving customer i guess hehe, Alchemy didnt convince me yet with its workflow somehow to buy it asap, maybe if i would get it for around 100 bucks i would get it and learn it much more. i use omnisphere much more for example for same synthesis as it is so tasty with its gui and lovely and also for a non-synthesis freak understandable like me, i dont have the time yet or ever? to learn synthesis like a pro as other things consume too much time already. sure omnisphere would be my way to go synth if its granular synthesis would be better and also if it would have resynthesis, wow a vst with everything you need then lol. and thats what i somehow want and hope of a VST and alchemy seems the most possible vst for me, one is omnisphere with the massive library etc. and alchemy (2?) for all the resynthesis, granularstuff and more, sure it has also a big library but for my needs. i wanted to get Iris asap but while demoing it further it lacks so many small details and comfortable options which makes it bleh for me, nice GUI and workflow, but no timestretch, no synch options and more, otherwise i would have done randomly drones etc. already with it easy and understandable for me, but sadly it lacks. so i hope alchemy 2 takes the best and makes it much more comfortable and better in one package! yeah im dreaming? no it is possible in our generation but most devs want of course single products so they can also sell a lot more than the ultimate package i guess. but it could be possible and alchemy and omnisphere showed it already! oh and atm the service of camel audio is also great so far, so another thing why i would love to support them more than others, spectrasonics are great too thats for what i care too. |
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| ^ | Joined: 05 Aug 2009 Member: #212807 |
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