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Howard
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PostPosted: Thu Jun 14, 2012 2:44 am reply with quote
hakey wrote:
Howard wrote:
Sonically too much overlap with Z2's existing comb filters (i.e. not worth it IMHO).
Sonically there's a huge amount of overlap between, eg, Z2's various LP filter types, but they're still worth having.
Those LPs are options in existing modules. Your suggestion is an additional module that would be too similar (imo) to the current Comb. No?
^ Joined: 22 May 2004  Member: #26645  Location: Germany
trance_lucent
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PostPosted: Thu Jun 14, 2012 3:05 am reply with quote
May be just adding frequency response graph to the comb module would be helpful? For easier tweaking dissonant comb to set peaks matching their acoustic analogues? Right now I often use spectrum analizier for that, but I can't just analize current patch, it is need to use special empty patch with noise or with short impulse feeding the comb, tweaking it and then write parameters to the piece of paper and restore it in the patch.
^ Joined: 27 Sep 2005  Member: #82512  
Urs
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PostPosted: Thu Jun 14, 2012 3:12 am reply with quote
trance_lucent wrote:
May be just adding frequency response graph to the comb module would be helpful? For easier tweaking dissonant comb to set peaks matching their acoustic analogues? Right now I often use spectrum analizier for that, but I can't just analize current patch, it is need to use special empty patch with noise or with short impulse feeding the comb, tweaking it and then write parameters to the piece of paper and restore it in the patch.

Interesting idea... not sure we can do this shortly, but it certainly triggers some thoughts.
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hakey
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PostPosted: Thu Jun 14, 2012 4:37 am reply with quote
Howard wrote:
Your suggestion is an additional module that would be too similar (imo) to the current Comb. No?

My original post:
hakey wrote:
I guess there's cross over with Zebra's Comb module...Perhaps extend the Comb module beyond comb filtering, call it a "Resonator" module or something?

So, yes, a res filter bank probably can cover much of the sonic territory of Z2's Comb module, but my feeling is that a suitably implemented rfb might at the same time open up sufficient new territory, be more powerful (a wider range of timbres with one algorithm - no need to switch between "Split" to "Diff" to "Dissonant"), easier to use (more tweakable, more predictable results), etc..., to be worth considering.

Note, this is a suggestion for Z3.
^ Joined: 25 Feb 2008  Member: #174534  Location: Babylon an ting
janer
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PostPosted: Sat Jun 16, 2012 7:27 am reply with quote
It would be nice if there was a noise waveform in the LFOs in Diva, like on Roland SH-101? Or is there any other way to achieve the same effect? I just bought Diva so I'm not that familiar with it yet.
^ Joined: 16 Dec 2010  Member: #245684  
Sendy
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PostPosted: Sat Jun 16, 2012 12:06 pm reply with quote
janer wrote:
It would be nice if there was a noise waveform in the LFOs in Diva, like on Roland SH-101? Or is there any other way to achieve the same effect? I just bought Diva so I'm not that familiar with it yet.


Select "rand hold" or "rand glide" as the waveform, put Sync to 0.1s and turn the Rate knob to full whack. That, for all intents and purposes, will give you a noise modulation source. Rand hold should have more harmonics than the glide version, as the gliding is essentially a low-pass filter smoothing out the transitions to each virtual voltage.
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^ Joined: 20 Jul 2010  Member: #236000  
janer
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PostPosted: Sat Jun 16, 2012 2:08 pm reply with quote
Sendy wrote:


Select "rand hold" or "rand glide" as the waveform, put Sync to 0.1s and turn the Rate knob to full whack. That, for all intents and purposes, will give you a noise modulation source. Rand hold should have more harmonics than the glide version, as the gliding is essentially a low-pass filter smoothing out the transitions to each virtual voltage.



Good suggestion. It sounds similar to the SH101 noise LFO but I think it's still to slow/low-frequency. Strangely enough the "rand glide" sounds more noise-like than the "rand hold".
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xh3rv
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PostPosted: Sat Jun 16, 2012 2:56 pm reply with quote
janer wrote:

Good suggestion. It sounds similar to the SH101 noise LFO but I think it's still to slow/low-frequency. Strangely enough the "rand glide" sounds more noise-like than the "rand hold".


For audio rate stuff, maybe the dual VCO? Osc1 as noise and cross-modulating Osc2, and the filter FM runs off Osc1 as well.
^ Joined: 10 Dec 2008  Member: #195613  Location: Minneapolis
janer
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PostPosted: Sun Jun 17, 2012 3:54 am reply with quote
xh3rv wrote:

For audio rate stuff, maybe the dual VCO? Osc1 as noise and cross-modulating Osc2, and the filter FM runs off Osc1 as well.



Osc noise routed to filter FM made it. I think that's as close I can get mimicing the SH101 noise LFO on Diva.
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iamyourfather
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PostPosted: Sun Jun 17, 2012 7:04 am reply with quote
mabian wrote:
I'd like to chime in here to suggest an improvement for Zebra UI; this is something I've been willing to have but it doesn't seem it's there yet: a screen or display that summarizes (and eventually allows changing) all used modulations (what modulates what and in what extent); something like the XY modulator settings but extended to all modulations active in the current patch.

I'd use it a lot to study presets and while building my own sounds; honestly, I found the modular GUI of Zebra absolutely great as it is, but it's easy to loose track of all modulators involved in a patch.

Thanks,
Mario


This is a brilliant Idea

+1 internets to you Mabian Smile
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Sendy
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PostPosted: Sun Jun 17, 2012 7:21 pm reply with quote
I've noticed something - the moog ADS envelope seems to have a higher "top" than the other two. A bigger range... Was this intentional? It really makes the ADS a must-use for big sync sweeps.
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^ Joined: 20 Jul 2010  Member: #236000  
Urs
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PostPosted: Mon Jun 18, 2012 2:59 am reply with quote
Sendy wrote:
I've noticed something - the moog ADS envelope seems to have a higher "top" than the other two. A bigger range... Was this intentional? It really makes the ADS a must-use for big sync sweeps.

That's intentional. When you repeat notes on a Minimoog, a short (!) Attack peak is added to the level the envelope was within the release phase. Thus short attacks and fast playing yields higher envelope amounts throughout the Decay phase, up to approximately twice the normal value.
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Sendy
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PostPosted: Mon Jun 18, 2012 7:12 am reply with quote
Urs wrote:
Sendy wrote:
I've noticed something - the moog ADS envelope seems to have a higher "top" than the other two. A bigger range... Was this intentional? It really makes the ADS a must-use for big sync sweeps.

That's intentional. When you repeat notes on a Minimoog, a short (!) Attack peak is added to the level the envelope was within the release phase. Thus short attacks and fast playing yields higher envelope amounts throughout the Decay phase, up to approximately twice the normal value.


Thanks for the clarification Urs. Good to know Smile
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Bronto Scorpio
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PostPosted: Sat Jun 23, 2012 1:22 am reply with quote
I just had an idea for the preset browser.

I often name my presets something like "Boring trance pluck (vel+mw+at+pb)" to indicate which controllers can be used with that preset. I know it's possible to write exactly that information into the "What does Midi?" box in the preset description but that doesn't pop up if the user just scrolls through the presets.

Wouldn't it be nice if there would be checkboxes for some common controllers like velocity, modwheel, pitchwheel, aftertouch and maybe breath in the patch description box thingy?

There could be "LEDs" for these controllers on the main panel of the plugin which light up if these ckeckboxes are checked.
This would be an easy way to see at a glance which controllers can be used with a particular preset Smile

Just an idea.
Maybe not for current plugins but for Zebra 3 and other future plugins Smile

Cheers
Dennis
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Back from the dead - Sorry if I didn't answer your mails/PM/whatever during the last few months. I hope everything will be back to normal soon. Life can take some shitty turns sometimes.
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Urs
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PostPosted: Sat Jun 23, 2012 1:48 am reply with quote
Hey Dennis,

Sure, I've been thinking about that too. The information can even be extracted automatically from the patch itself. Maybe.

No promises though, we have a very tough schedule Embarassed

Urs
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