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New limiter plugin - VladG Limiter6
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jam92189
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PostPosted: Wed Jul 18, 2012 11:03 pm reply with quote
I use this all the time love this limiter
^ Joined: 23 May 2011  Member: #257280  Location: los angeles
opus_diaboli
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PostPosted: Thu Jul 19, 2012 1:32 am reply with quote
Cool! A limiter with a GUI that looks like the dashboard of an old Tupolev. Smile

Edit: I meant the first version of the GUI which I like much more than GUI No. 2.
^ Joined: 27 Dec 2006  Member: #133815  
jam92189
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PostPosted: Thu Jul 19, 2012 1:36 am reply with quote
I find I like the kinda basic GUi one for more natural limiting and the cooler looking one seems to be alot more colored
^ Joined: 23 May 2011  Member: #257280  Location: los angeles
Spitfire31
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PostPosted: Thu Jul 19, 2012 1:59 am reply with quote
jam92189 wrote:
I find I like the kinda basic GUi one for more natural limiting and the cooler looking one seems to be alot more colored
Same code behind the GUI:s, though…

/Joachim
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^ Joined: 18 May 2003  Member: #7226  Location: Sweden
jam92189
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PostPosted: Thu Jul 19, 2012 10:40 am reply with quote
Spitfire31 wrote:
jam92189 wrote:
I find I like the kinda basic GUi one for more natural limiting and the cooler looking one seems to be alot more colored
Same code behind the GUI:s, though…

/Joachim

Yea I know but when i put them side my side with the same signal and the same settings they did not nul. It might be a reaper thing latley reaper acts so buggy Laughing
^ Joined: 23 May 2011  Member: #257280  Location: los angeles
Crackbaby
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PostPosted: Fri Aug 10, 2012 6:47 am reply with quote
First time i really used Limiter6 and im supermega impressed! I knew the issues i had and this was like a walk in the park to fix them. Visual feedback is perfect - it lets you use your ears most of the time.
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^ Joined: 10 Sep 2003  Member: #8920  Location: Karlskoga, Stockholm, Sweden
LeVzi
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PostPosted: Fri Aug 10, 2012 7:39 am reply with quote
>< How did this thread pass me by, as I started the clipper thread not knowing about this.... Ah well, it's a nice find tbh Very Happy
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jam92189
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PostPosted: Fri Aug 10, 2012 8:02 am reply with quote
you know I found out my where where not nulling on my DAW originally. I had one of my plugins with the noise on Embarassed

but yea its a good limiter and a nice little compressor clipper its just a nice set of things Shocked
^ Joined: 23 May 2011  Member: #257280  Location: los angeles
dblock
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PostPosted: Fri Aug 10, 2012 12:21 pm reply with quote
Great plugin. Has a nice smooth sound but too much of a cpu hog.
^ Joined: 24 Feb 2005  Member: #59280  
jam92189
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PostPosted: Fri Aug 10, 2012 12:35 pm reply with quote
it is a little cpu intense I agree. but the sound quality is great
^ Joined: 23 May 2011  Member: #257280  Location: los angeles
vladg
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PostPosted: Fri Aug 31, 2012 11:47 am reply with quote
I completed v1.0.1 of Limiter No6. I want to make last checks until monday and then update "official" links on downloads page.

You can check this version here:

http://vladgsound.wordpress.com/2012/08/31/limiter-no6-v101- last-preview/

What's new:

- Mac VST 64-bit support;
- Fixed CPU-related GUI issues;
- Support of DirectX acceleration for Vista/Seven (less CPU for graphics).

PS. Also I sucessfully checked this version with RTAS wrapper.

My next step is to make AU.
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Molot, Limiter №6, Proximity
^ Joined: 15 Jul 2009  Member: #211394  Location: Russia
satYatunes
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PostPosted: Fri Aug 31, 2012 12:12 pm reply with quote
vladg wrote:

- Fixed CPU-related GUI issues;


I think this is going to solve the Sonar X1 issue that I reported earlier? Anyway, will test it tonight and report back. Thanks.
^ Joined: 22 Aug 2006  Member: #117360  Location: New York
vladg
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PostPosted: Sat Sep 01, 2012 12:19 pm reply with quote
satYatunes wrote:
vladg wrote:

- Fixed CPU-related GUI issues;


I think this is going to solve the Sonar X1 issue that I reported earlier? Anyway, will test it tonight and report back. Thanks.


Yes, I checked on Sonar X1 and everything was okay.
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Molot, Limiter №6, Proximity
^ Joined: 15 Jul 2009  Member: #211394  Location: Russia
satYatunes
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PostPosted: Sat Sep 01, 2012 12:42 pm reply with quote
Yes, Sir. It's fixed. I tried it last night and it doesn't consume CPU when bypassed. Thanks.
^ Joined: 22 Aug 2006  Member: #117360  Location: New York
vladg
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PostPosted: Sat Sep 01, 2012 3:39 pm reply with quote
satYatunes wrote:
Yes, Sir. It's fixed. I tried it last night and it doesn't consume CPU when bypassed. Thanks.


Wohoo! Smile
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Molot, Limiter №6, Proximity
^ Joined: 15 Jul 2009  Member: #211394  Location: Russia
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