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KnobMan/SkinMan Examples
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Distorque
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PostPosted: Sun Aug 19, 2012 6:20 pm reply with quote
^ Looks good! It's nice to see people putting free stuff up in the gallery.

Here's another vintage effect emu made totally with Knobman and Skinman:


http://sites.google.com/site/distorque/home/vsts/vitaminc
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PostPosted: Sun Aug 19, 2012 7:15 pm reply with quote
Phuturetone....! Those look amazing!!! Wow! It's crazy how talented some people are Very Happy
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PostPosted: Sat Feb 09, 2013 3:08 pm reply with quote
       
 
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MauroSanches
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PostPosted: Sun Mar 03, 2013 1:38 pm reply with quote
Hey everyone. I just found this topic a few days ago and it helped me a lot. I sampled an organ and I'm trying to make a GUI for it but I have no idea about how to make those drawbars like those on NI Vintage Organs and many others. Can anyone help me with that?

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ajimenez
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PostPosted: Thu Mar 14, 2013 11:55 am reply with quote
Hi guys,

It is possible do a joystick with KnobMan?
I an referring to a XY panel for controlling things i.e. a filter cut and resonance.

In fast example my joystick is this:

http://img145.imageshack.us/img145/5782/exampleo.png

In the example the ball on the center doesn't move freely, only moves in a diagonal axis.

I need a plugin for KnobMan? or some other thing?

Cheers Wink
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PostPosted: Thu Mar 14, 2013 12:08 pm reply with quote
ajimenez wrote:
Hi guys,

It is possible do a joystick with KnobMan?
I an referring to a XY panel for controlling things i.e. a filter cut and resonance.

In fast example my joystick is this:

http://img145.imageshack.us/img145/5782/exampleo.png

In the example the ball on the center doesn't move freely, only moves in a diagonal axis.

I need a plugin for KnobMan? or some other thing?

Cheers Wink


where are you using the graphic? SynthEdit, Syntmaker, Reaktor, Kontakt, a synth you have coded yourself?
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WOK
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PostPosted: Thu Mar 14, 2013 4:06 pm reply with quote
ajimenez wrote:
Hi guys,

It is possible do a joystick with KnobMan?
I an referring to a XY panel for controlling things i.e. a filter cut and resonance.
In fast example my joystick is this:
http://img145.imageshack.us/img145/5782/exampleo.png
In the example the ball on the center doesn't move freely, only moves in a diagonal axis.
I need a plugin for KnobMan? or some other thing?
Cheers Wink

This wont work as you're expecting. As a Joystick moves on 2 axes, you would have to make knobman animation that covers all possible x/y positions; if the knob should have 32 steps horiz. and 32 steps vert. that would be an image with 1024 stiched frames and an x/y calculation in the plugin to select the correct frames for a movement. That's not practicable. The knob must be seperate from the background and moved inside the plugin.
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WOK
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PostPosted: Thu Mar 14, 2013 4:11 pm reply with quote
MauroSanches wrote:
Hey everyone. I just found this topic a few days ago and it helped me a lot. I sampled an organ and I'm trying to make a GUI for it but I have no idea about how to make those drawbars like those on NI Vintage Organs and many others. Can anyone help me with that?


After painting the faders with rectangles / shades / numbers in knobman (or do it as an image in another program) they must be moved vertically with "OffsetY a > b". To make them "disappear" under the wood at the top, set "Mask enable" to "vertical" and adjust the Stop%.
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ajimenez
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PostPosted: Fri Mar 15, 2013 3:20 am reply with quote
WOK wrote:
ajimenez wrote:
Hi guys,

It is possible do a joystick with KnobMan?
I an referring to a XY panel for controlling things i.e. a filter cut and resonance.
In fast example my joystick is this:
http://img145.imageshack.us/img145/5782/exampleo.png
In the example the ball on the center doesn't move freely, only moves in a diagonal axis.
I need a plugin for KnobMan? or some other thing?
Cheers Wink

This wont work as you're expecting. As a Joystick moves on 2 axes, you would have to make knobman animation that covers all possible x/y positions; if the knob should have 32 steps horiz. and 32 steps vert. that would be an image with 1024 stiched frames and an x/y calculation in the plugin to select the correct frames for a movement. That's not practicable. The knob must be seperate from the background and moved inside the plugin.


Thanks Wok, and you know another form?

I'm using Synthedit

Regards Wink
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WOK
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PostPosted: Fri Mar 15, 2013 4:15 am reply with quote
ajimenez wrote:


Thanks Wok, and you know another form?

I'm using Synthedit

Regards Wink

Synthedit has an integrated "joystick" module, that could take a knob as the moving part. Obviously there would be no 3D-joystick design possible with this.
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snaper
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PostPosted: Tue Apr 02, 2013 1:45 pm reply with quote
Have anybody ever implemented a vacuum tube in Knobman?

I was just thinking that this could be assign to a distortion pot :

0 nothing, 100 yellow glowing light Very Happy
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WOK
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PostPosted: Tue Apr 02, 2013 2:09 pm reply with quote
snaper wrote:
Have anybody ever implemented a vacuum tube in Knobman?

I was just thinking that this could be assign to a distortion pot :

0 nothing, 100 yellow glowing light Very Happy

Easiest way: take a photo of a glowing tube into Knobman and vari saturation and brightness from>to%.
http://en.wikipedia.org/wiki/File:Tubes.jpg
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snaper
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PostPosted: Wed Apr 03, 2013 6:30 am reply with quote
WOK wrote:
snaper wrote:
Have anybody ever implemented a vacuum tube in Knobman?

I was just thinking that this could be assign to a distortion pot :

0 nothing, 100 yellow glowing light Very Happy

Easiest way: take a photo of a glowing tube into Knobman and vari saturation and brightness from>to%.
http://en.wikipedia.org/wiki/File:Tubes.jpg


Thank you for the tip.
Unfortunately I've got only shit results Sad

Regards,
Gábor
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WOK
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PostPosted: Wed Apr 03, 2013 8:39 am reply with quote
snaper wrote:
WOK wrote:
snaper wrote:
Have anybody ever implemented a vacuum tube in Knobman?
I was just thinking that this could be assign to a distortion pot :
0 nothing, 100 yellow glowing light Very Happy

Easiest way: take a photo of a glowing tube into Knobman and vari saturation and brightness from>to%.
http://en.wikipedia.org/wiki/File:Tubes.jpg

Thank you for the tip.
Unfortunately I've got only shit results Sad
Regards,
Gábor



http://www.sendspace.com/file/nq4qs4
("Click here to start download from sendspace")
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chuck death
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PostPosted: Wed Apr 03, 2013 10:04 am reply with quote
WOK wrote:
Synthedit has an integrated "joystick" module, that could take a knob as the moving part. Obviously there would be no 3D-joystick design possible with this.

Not strictly true... It is quite possible to "fake" 3D designs by using more than one joystick module overlayed to create a 3D Effect. A simple example is to use smaller and smaller circles with smaller and smaller XY areas stacked on top of each other and use the top layer to control the other layers. You can enhance the effect further by animating the joystick handle layers using the animation pin. Wink
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