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KVR Forum » Valhalla DSP
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ValhallaFreqEcho MkI Released!
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Photo_G
KVRist
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PostPosted: Sat Oct 06, 2012 3:03 pm reply with quote
Hi Sean,

Is there a Windows x64 beta available? If so, I can test it for you.

Thanks,
G
^ Joined: 25 Dec 2009  Member: #222330  
miedex
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PostPosted: Mon Oct 22, 2012 10:23 pm reply with quote
Found a Freqecho bug in Reaper



Reaper is supposed to keep track of which control you last touched but it always just goes right for the HPF
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miedex
^ Joined: 01 May 2011  Member: #255796  
miedex
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PostPosted: Thu Oct 25, 2012 11:16 pm reply with quote
And a feature request: pitch (rate) mode. I don't see many other delay that can makes each successive tap go +/- semitones.
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miedex
^ Joined: 01 May 2011  Member: #255796  
valhallasound
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PostPosted: Fri Oct 26, 2012 2:20 pm reply with quote
miedex wrote:
And a feature request: pitch (rate) mode. I don't see many other delay that can makes each successive tap go +/- semitones.


ValhallaFreqEcho uses frequency shifting, not pitch shifting:

- Pitch shifting preserves the harmonic structure of the signal, and just multiplies every frequency in the signal by a constant (in reality, most pitch shifters also add all sorts of artifacts, but this is due to the pretty impossible task pitch shifters are called upon to perform).

- Frequency shifting *adds* a constant value to every frequency in a signal, which ends up "detuning" the signal. In other words, a frequency shifter can make a sound seem out of tune with itself.

Sean Costello
^ Joined: 14 Nov 2006  Member: #128465  Location: Pacific NW
miedex
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PostPosted: Sat Oct 27, 2012 7:12 am reply with quote
valhallasound wrote:
miedex wrote:
And a feature request: pitch (rate) mode. I don't see many other delay that can makes each successive tap go +/- semitones.


ValhallaFreqEcho uses frequency shifting, not pitch shifting:

- Pitch shifting preserves the harmonic structure of the signal, and just multiplies every frequency in the signal by a constant (in reality, most pitch shifters also add all sorts of artifacts, but this is due to the pretty impossible task pitch shifters are called upon to perform).

- Frequency shifting *adds* a constant value to every frequency in a signal, which ends up "detuning" the signal. In other words, a frequency shifter can make a sound seem out of tune with itself.

Sean Costello


Why not add a new mode like you have in your other plugins? Just a bit of wishful thinking.

By pitch shifting I meant slowing down or speeding up the audio of each successive tap, not special pitch shifting with artifacts and such.
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miedex
^ Joined: 01 May 2011  Member: #255796  
EvilDragon
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PostPosted: Sun Nov 11, 2012 12:29 am reply with quote
x64 soon? Smile
^ Joined: 06 Jan 2009  Member: #197719  Location: Croatia
valhallasound
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PostPosted: Sun Nov 11, 2012 11:24 am reply with quote
EvilDragon wrote:
x64 soon? Smile


I have some other work I need to finish up, then I'll get back to the FreqEcho code.

Sean Costello
^ Joined: 14 Nov 2006  Member: #128465  Location: Pacific NW
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