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Hi. This seems like a silly question to me, but what is the recommended workflow for Sampling a Wav in the program and then laying it on the keyboard? When I sample in the program, my sample shows up in the list, but the only way I've come up with to then map it in the "keyboard mapper" is to save it, then re-import it in the sample browser. I am obviously missing something simple, and figured I would post this here so it would maybe help someone else who thinks like I do (as scary a thought as that is..). Thanks for making such a wonderful free sampler! TX16wx is EASILY the best free sampler out there!
17hex |
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| ^ | Joined: 03 Oct 2008 Member: #190712 | ||
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17hex wrote: Hi. This seems like a silly question to me, but what is the recommended workflow for Sampling a Wav in the program and then laying it on the keyboard? When I sample in the program, my sample shows up in the list, but the only way I've come up with to then map it in the "keyboard mapper" is to save it, then re-import it in the sample browser. I am obviously missing something simple, and figured I would post this here so it would maybe help someone else who thinks like I do (as scary a thought as that is..). Thanks for making such a wonderful free sampler! TX16wx is EASILY the best free sampler out there!
17hex When sampling, the quickest way to lay out new samples is to simply turn on auto keymapping (and if you are sampling tonal values, auto pitch detection). That way, every sample you make will be keymapped into the active group (or create a new). You can also drag the new sample from the sample list into the key mapper if you want to place it manually. (Drag over the "keyboard mapper" tab to switch tabs while dragging). But, to repeat, the simplest workflow: 1.) Create a new program 2.) Go to sampler section 3.) Turn on auto keyboard mapping (+ auto pitch detect) 4.) Set the desired key range (this is the range for resulting group, thus if you are multisampling, all the samples) 5.) Either set the sampler to trigger on level, transport or simply start redording manually 6.) Sing/play/whatever 7.) Stop - new sample is now auto mapped into the current/a new group 8.) Go to 5 and repeat for as many multi samples you want to make 9.) Edit start/end/loop/other stuff in the samples This is explained (a little at least) in the manual and the quick start guide. Cheers |
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| ^ | Joined: 27 May 2005 Member: #69881 Location: Stockholm | ||
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elcallio wrote: 3.) Turn on auto keyboard mapping (+ auto pitch detect) DOH! I was using an older version, apparently. I apologize. Sampling to auto-mapped and pitch-detected groups works great now that I am using a version which actually HAS auto-mapping! I do have one issue though: Using RC3 in Reaper x64 (on Windows 7 Pro 64bit), if I turn on auto-mapping and pitch-detection, then click the X to close the plugin window, it crashes and takes my soundcard driver (and thus, Reaper) with it! Please let me know if I can provide any more info. thanks 17hex |
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| ^ | Joined: 03 Oct 2008 Member: #190712 | ||
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17hex wrote: elcallio wrote: 3.) Turn on auto keyboard mapping (+ auto pitch detect) DOH! I was using an older version, apparently. I apologize. Sampling to auto-mapped and pitch-detected groups works great now that I am using a version which actually HAS auto-mapping! I do have one issue though: Using RC3 in Reaper x64 (on Windows 7 Pro 64bit), if I turn on auto-mapping and pitch-detection, then click the X to close the plugin window, it crashes and takes my soundcard driver (and thus, Reaper) with it! Please let me know if I can provide any more info. thanks 17hex Ok, I can not reproduce anything like this, so any details would be helpful indeed. Does this happen all the time, or once, or occasionally? What does the crash say? (Any info about which module/dll?) Is listen active? In general, there is nothing about turning on the auto mappers that can crash the plugin (at least not until it starts mapping, and not really then either...) And I've killed the window again and again in both listening and recording mode. No crash here. Not saying its not TX16Wx's fault, but I am guessing there is something related to different timing or similar with your sound card... More info please. Cheers |
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| ^ | Joined: 27 May 2005 Member: #69881 Location: Stockholm | ||
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elcallio wrote: Ok, I can not reproduce anything like this, so any details would be helpful indeed. Does this happen all the time, or once, or occasionally? What does the crash say? (Any info about which module/dll?) Sorry for the delay. I am using Reaper 4.261 x64 on Windows 7 64bit, with a M-Audio FastTrack Ultra (driver version 5.10.0.5100)at 44.1 khz (256 sample buffer). I have now reproduced this a bunch of times and gotten down to this exact series of steps: 1. open reaper 2. right-click -> Virtual Instrument on New Track 3. Double-click TX16wx 4. Click "Yes" 5. Click "Sample Editor" 6. Click "Input Trigger" 7. Click the "x" on TX16wx 8. Get a crash followed by this crashlog: Problem signature: Problem Event Name: APPCRASH Application Name: reaper.exe Application Version: 4.2.6.1 Application Timestamp: 5033f357 Fault Module Name: TX16Wx.dll Fault Module Version: 2.0.1316.415 Fault Module Timestamp: 50a0c71f Exception Code: c0000005 Exception Offset: 0000000000214754 OS Version: 6.1.7600.2.0.0.256.48 Locale ID: 1033 Additional Information 1: 85b4 Additional Information 2: 85b406285439cd6350b5f83ccedf562f Additional Information 3: 56ce Additional Information 4: 56cefe8d6e11588e649d1043612fa6bb I hope this helps track down the bug!! thanks! 17hex EDIT: I just tried it at 48khz and got the same thing. I hope it helps. |
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| ^ | Joined: 03 Oct 2008 Member: #190712 | ||
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Thanks. That did it. Reproduced and fixed.
I am bypassing all standard procedures for releases now, but I've updated the RC3 with this fix. Please re-download and verify (version 2,0,1317,417 (x64) and 2,0,1317,418 (Win32)). Cheers |
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| ^ | Joined: 27 May 2005 Member: #69881 Location: Stockholm | ||
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elcallio wrote: Thanks. That did it. Reproduced and fixed.
I am bypassing all standard procedures for releases now, but I've updated the RC3 with this fix. Please re-download and verify (version 2,0,1317,417 (x64) and 2,0,1317,418 (Win32)). Wow that was impressively fast. I haven't had tons of time yet (job+kids=no time) but I can confirm that it doesn't crash anymore in Reaper x64! Nice work! As a seasoned (read: "salty") System Administrator, I can only dream of all application developers being as responsive as you are. Thanks again for making such a USEFUL sampler. You've given my old synthesizers a new life! 17hex |
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| ^ | Joined: 03 Oct 2008 Member: #190712 |
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