alva noto kind of sound...
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- KVRer
- Topic Starter
- 9 posts since 6 Mar, 2010
Hi, i was wondering how to make or get the kind of sounds alva noto is using as drums/percussion. anyone have an idea ?
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- KVRist
- 322 posts since 2 Jul, 2012 from Castanet, Aveyron, France
I am absolutely NOT shure of what I am saying, but you may want to try tutorials of databending. I gives you arsh sounds in the same area, to me at least.
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- KVRer
- Topic Starter
- 9 posts since 6 Mar, 2010
thx for the tip well it seem it can cover a part of the equation. still alva noto sounds are very clean actually, but ill check what i can get with the data bending
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- KVRAF
- 3025 posts since 6 Nov, 2006
lot's of sample editing. chopped attacks and fast attacks.. very grid like sequencing. a good bit of stuff from the SKAM label has a simliar sound.. especially around the late 90s.
very digital but there are some softer analog type sounds as well. distortion, wave shaping glitch like processing.. but it sounds like it's all taken apart and then edited together painstakingly
very digital but there are some softer analog type sounds as well. distortion, wave shaping glitch like processing.. but it sounds like it's all taken apart and then edited together painstakingly
- KVRAF
- 2012 posts since 23 Jan, 2022
Hi, i read that he uses sine waves most of the time from sound testing equipment.
I am resurrecting this thread because i think it is interesting and i decided to try and make a short 3 sec drum loop using only recorded sine wave.
here is the raw sound here is the processed loop for kick i had to lower the pitch and make a tail with stronger initial attack, saturation was added
for that weird sound that is supposed to have the snare role i used the same kick cut but higher pitch and eq shaping the sound
for that metallic sound that is re triggered to be glitchy i had to make short cut from the sine and bring the pitch way up, after that i used ring modulator
the top of it was spectral EQ to give it that weird sound
it is very easy to make actually, you just have to experiment with effects, the pitch shifting is the most important part though
I am resurrecting this thread because i think it is interesting and i decided to try and make a short 3 sec drum loop using only recorded sine wave.
here is the raw sound here is the processed loop for kick i had to lower the pitch and make a tail with stronger initial attack, saturation was added
for that weird sound that is supposed to have the snare role i used the same kick cut but higher pitch and eq shaping the sound
for that metallic sound that is re triggered to be glitchy i had to make short cut from the sine and bring the pitch way up, after that i used ring modulator
the top of it was spectral EQ to give it that weird sound
it is very easy to make actually, you just have to experiment with effects, the pitch shifting is the most important part though
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aliasing plugin owner
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- KVRian
- 678 posts since 15 Feb, 2012 from France