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BR: Rendering is broken

Discussion about: tracktion.com

Moderators: valley, jules, TSC, ModuLR

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mandolarian
KVRAF
 
2536 posts since 2 Feb, 2005, from Raincoast of Grayland

Postby mandolarian; Tue Feb 19, 2013 2:00 am

GermanFafian wrote:
mandolarian wrote:It's 2012, or later in most time zones -

Where do you live? :shock:
It's been 2013 for almost months now here on Germany :hihi:

I live in a perceptional backwaters on the trailing edge of trendy daily calendars. :D
perception: the stuff reality is made of.
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GermanFafian
KVRist
 
353 posts since 12 Dec, 2006, from Cologne, Germany

Postby GermanFafian; Tue Feb 19, 2013 4:57 am

mandolarian wrote:I live in a perceptional backwaters on the trailing edge of trendy daily calendars. :D


:lol:
Carpe diem quan minimum credula postero
jabe
KVRist
 
370 posts since 8 Oct, 2008, from UK

Postby jabe; Tue Feb 19, 2013 6:05 am

Aren't normalise and the other one there to adjust audio clips that are not perfect, rather than the whole mix?
W7-32, T5, everything underused.
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Integratron
KVRAF
 
3359 posts since 17 Sep, 2006, from Fredericksburg, VA USA

Postby Integratron; Tue Feb 19, 2013 6:59 am

Normalize will analyze the mix and automatically do a one-time adjustment to the render volume such that the highest peak (or RMS using RMS) level will be at 0dBFS. I use peak... perhaps RMS would be used in conjunction with analog gear but I can't see how RMS normalize could work with digital source material.
J.S. Bach... the Einstein of music
XPS8700 i7, 8gb memory, 1tb hdd, Steinberg UR22 audio I/F, Presonus ER5 monitors, Nektar LX-61 keyboard controller, Windows 7 Pro w/Sp1
Listen to my music here: http://www.acidplanet.com/artist.asp?AID=439965&T=7205
Narcoleptigon
KVRer
 
2 posts since 31 Jan, 2003

Postby Narcoleptigon; Mon Feb 25, 2013 9:42 pm

I've used it in Wavelab. RMS Normalize can be used to render a set of matched loudness clips such for an album of relatively equal loudness songs. It can be useful at least as a reference. You may want to tweak those song levels afterwards.
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Integratron
KVRAF
 
3359 posts since 17 Sep, 2006, from Fredericksburg, VA USA

Postby Integratron; Tue Feb 26, 2013 5:48 pm

The last tune I did was pushing Tracktion 4050 and my system, windows XP w/ sp3, to about 70% on the CPU meter. Around 17 tracks and a ton of plugs. CSR and Valhalla reverbs, sends on everything. Reverbs and the receives are prefader. I think I tried postfader as well.

It seems to me as though the reverbs did not render. At least they are not audible on the render but very noticeable from the Tracktion mix.

Any ideas on something I might have overlooked... anyone else having similar?
J.S. Bach... the Einstein of music
XPS8700 i7, 8gb memory, 1tb hdd, Steinberg UR22 audio I/F, Presonus ER5 monitors, Nektar LX-61 keyboard controller, Windows 7 Pro w/Sp1
Listen to my music here: http://www.acidplanet.com/artist.asp?AID=439965&T=7205
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pough
KVRAF
 
2966 posts since 3 Jan, 2003, from Vancouver

Postby pough; Tue Feb 26, 2013 10:56 pm

I was having some rendering problems, too, but there's probably not much point reporting it until the new build is out and we can test it.

For the record, though, any render with a non-Tracktion plugin as a send/return was very odd sounding. Kind of like a bad, stuttering delay.
I'm not your dog, so watch your language!
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Integratron
KVRAF
 
3359 posts since 17 Sep, 2006, from Fredericksburg, VA USA

Postby Integratron; Wed Feb 27, 2013 5:18 pm

pough wrote:I was having some rendering problems, too, but there's probably not much point reporting it until the new build is out and we can test it.

For the record, though, any render with a non-Tracktion plugin as a send/return was very odd sounding. Kind of like a bad, stuttering delay.


I did not have this symptom... just seems the the reverbs have gone AWOL.

I'm with you - hang tight for the next release.
J.S. Bach... the Einstein of music
XPS8700 i7, 8gb memory, 1tb hdd, Steinberg UR22 audio I/F, Presonus ER5 monitors, Nektar LX-61 keyboard controller, Windows 7 Pro w/Sp1
Listen to my music here: http://www.acidplanet.com/artist.asp?AID=439965&T=7205
glokraw
KVRAF
 
5113 posts since 6 Oct, 2004

Postby glokraw; Sat Mar 02, 2013 12:02 am

I would expect reverb on tracks to get buried by the release portions
of sounds, and ambient backrounds, on 17 busy tracks. To the extent that
reverb is the tailing absence of sound, maybe there are few quiet passages
where reverb would be stand out in the mix. Maybe try with only the core tracks,
and use only one reverb, in case there is some sort of cancellation occuring?
Cheers
User avatar
Integratron
KVRAF
 
3359 posts since 17 Sep, 2006, from Fredericksburg, VA USA

Postby Integratron; Sat Mar 02, 2013 3:39 pm

glokraw wrote:I would expect reverb on tracks to get buried by the release portions
of sounds, and ambient backrounds, on 17 busy tracks. To the extent that
reverb is the tailing absence of sound, maybe there are few quiet passages
where reverb would be stand out in the mix. Maybe try with only the core tracks,
and use only one reverb, in case there is some sort of cancellation occuring?
Cheers

Good thinking however - In the intro I have a female voice with gobs of reverb. I did it partly because I liked it and also because I wanted to see if it went missing on the render. I could not hear it on the render with perhaps one or two simple tracks simultaneously.
J.S. Bach... the Einstein of music
XPS8700 i7, 8gb memory, 1tb hdd, Steinberg UR22 audio I/F, Presonus ER5 monitors, Nektar LX-61 keyboard controller, Windows 7 Pro w/Sp1
Listen to my music here: http://www.acidplanet.com/artist.asp?AID=439965&T=7205
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