Zebra II - Working With Samples
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- KVRist
- Topic Starter
- 350 posts since 9 Aug, 2011
I noticed that in Zebra II, some patches have sampled voices etc. However, I can't figure out how to load samples in to Zebra or how to manipulate the ones that are already in the patches. I did a search on "sample" in the help, but I got nothing. I guess it has something to do with the MSEG section because you can tie stretch the sample there. But, I can't see any controls to load samples. Also, I couldn't find anything on "MSEG" in the help.
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- KVRAF
- 3817 posts since 8 Mar, 2006
you can't load samples into Zebra atm and probably never will... but there are some applications that can turn sampled waves into oscillator wave sets.
Search for Wav2Zebra and bluberrything
here's a link for the blueberrything:
http://sourceforge.net/projects/blueberrything/
Search for Wav2Zebra and bluberrything
here's a link for the blueberrything:
http://sourceforge.net/projects/blueberrything/
- u-he
- 28062 posts since 8 Aug, 2002 from Berlin
There are plans to add waveform import, and some kind of automatic blueberry thing... some day we'll get there...
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- KVRist
- Topic Starter
- 350 posts since 9 Aug, 2011
?
I don't get it. If that's the case, why is it that some patches have samples?
There are a couple of patches that talk. What is going on?
I don't get it. If that's the case, why is it that some patches have samples?
There are a couple of patches that talk. What is going on?
- KVRAF
- 9453 posts since 17 Sep, 2002 from Gothenburg Sweden
That is the result of some seriously talented synthesis sound design.Kruddler wrote:?
I don't get it. If that's the case, why is it that some patches have samples?
There are a couple of patches that talk. What is going on?
- KVRAF
- 23101 posts since 7 Jan, 2009 from Croatia
Drawable wavetable oscillators can do that sort of thing, when you tweak them carefully with knowledge
- KVRAF
- 5234 posts since 25 Feb, 2008
The one that say's "HS Blubbery Thing" was achieved by splitting a sample of Urs talking into (I think) 45 separate waveforms, each of which was then converted using "Bluberrything" into Zebra oscillator "spectroblend" waves and sequentially sorted into three oscillators. Some clever use of the MSEGs allowed the 45 waves to be reconstituted into something resembling the original sample. The end result is not really sample playback, it's more along the lines of a resynthesis of the original sample.Kruddler wrote:?
I don't get it. If that's the case, why is it that some patches have samples?
There are a couple of patches that talk. What is going on?
HS I Am Zebra and HS Who Are You are entirely synthetic. No samples were used in any way - just basic oscillators running through filters.
- KVRAF
- 3879 posts since 28 Jun, 2009 from Wherever I lay my hat
And if it actually WERE sample playback... then Zebra would have the poorest sounding sample engine in the world.hakey wrote:
HS I Am Zebra and HS Who Are You are entirely synthetic. No samples were used in any way - just basic oscillators running through filters.
- KVRian
- 1090 posts since 6 May, 2010 from Munich, Germany
If you have Alchemy take Glo2Zebra to create Wavetables for Zebra2.3ee wrote:you can't load samples into Zebra atm and probably never will... but there are some applications that can turn sampled waves into oscillator wave sets.
Search for Wav2Zebra and bluberrything
here's a link for the blueberrything:
http://sourceforge.net/projects/blueberrything/
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- KVRAF
- 13090 posts since 14 Nov, 2000 from Hannover / Germany
A little late, but is there any thread here describing the functionality of the blueberry thing? I only found one for the Wav2Zebra thing, but as I'm on OSX...
Cheers
Sascha
Cheers
Sascha
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
- KVRAF
- 9453 posts since 17 Sep, 2002 from Gothenburg Sweden
https://sites.google.com/site/wav2zebra ... ects=0&d=1Sascha Franck wrote:A little late, but is there any thread here describing the functionality of the blueberry thing? I only found one for the Wav2Zebra thing, but as I'm on OSX...
Cheers
Sascha
Try this one,it's written in Java so it should run on OSX.
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- KVRAF
- 13090 posts since 14 Nov, 2000 from Hannover / Germany
Nice, I'm gonna give that a try!
- Sascha
- Sascha
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
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- KVRer
- 9 posts since 25 Oct, 2011
jupiter8 wrote:https://sites.google.com/site/wav2zebra ... ects=0&d=1Sascha Franck wrote:A little late, but is there any thread here describing the functionality of the blueberry thing? I only found one for the Wav2Zebra thing, but as I'm on OSX...
Cheers
Sascha
Try this one,it's written in Java so it should run on OSX.
You are a superstar!
I've been using this version to create some crazy oscs from pulses of my SH-101. It sounds so bloody good!
I made 16 individual and originally consecutive WAVs from a held blast of a saw at c0 and the result was excellent.
Anyone want a d/l link?
Anyway, endless hours shall be lost making 'blip' noises sound fantastic.
Have a fine weekend everyone.
Squelch.... It makes me happy!
http://electronicaz.bandcamp.com/
http://electronicaz.bandcamp.com/
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- KVRAF
- 13090 posts since 14 Nov, 2000 from Hannover / Germany
Sure!Electronicaz wrote: Anyone want a d/l link?
- Sascha
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.