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What VSTi to use to create cello/violin supersaws?

VST, AU, etc. plug-in Virtual Instruments discussion

Moderator: Moderators (Main)

jeffb01
KVRian
 
599 posts since 17 Apr, 2006

Postby jeffb01; Thu Jan 16, 2014 1:09 pm Re: What VSTi to use to create cello/violin supersaws?

just kind of tried it. lots of phasing... kind of cool, but not super saw esque...
DSmolken
KVRist
 
423 posts since 20 Sep, 2013, from Poland

Postby DSmolken; Thu Jan 16, 2014 2:07 pm Re: What VSTi to use to create cello/violin supersaws?

Tried it meaning which it, Gladiator?

Omnisphere looks powerful. And huge. And expensive. But another way to skin this cat...
jeffb01
KVRian
 
599 posts since 17 Apr, 2006

Postby jeffb01; Thu Jan 16, 2014 4:04 pm Re: What VSTi to use to create cello/violin supersaws?

I tried it in omnisphere. I'll make you an mp3 if you would like with any settings you want. I'll take a look at gladiator, but I just got it on the buy 1 get 1 sale from best service, so I don't really don't know what I'm doing in it (but it seems cool)...
DSmolken
KVRist
 
423 posts since 20 Sep, 2013, from Poland

Postby DSmolken; Fri Jan 17, 2014 8:42 am Re: What VSTi to use to create cello/violin supersaws?

If you can just make an mp3 of what you did in Omnisphere and a description of how it was made, I'd be very happy.

Ideally I'd start with three long samples of the same violin playing the same note, but from different round robins or velocity layers. Chop off the first quarter second of each sample. Stick each one in an oscillator slot (or equivalent), then pretend they're saws and see what happens when I start panning and detuning. That's pretty much what I've been doing with the bass samples.

I also want to try doing a Kairatuneish multisaw, which apparently requires separating the fundamentals from the partials, then detuning the partials only. And possibly pitch-correcting all the fundamentals, too. A lot of work but getting bowed strings to make sounds people will think are synths is a long-running obsession of mine.
jeffb01
KVRian
 
599 posts since 17 Apr, 2006

Postby jeffb01; Fri Jan 17, 2014 2:08 pm Re: What VSTi to use to create cello/violin supersaws?

I'll work on it tonight and report back...
DSmolken
KVRist
 
423 posts since 20 Sep, 2013, from Poland

Postby DSmolken; Fri Jan 17, 2014 2:42 pm Re: What VSTi to use to create cello/violin supersaws?

Awesome, looking forward to the result. The most interesting thing will be how different your attempt will sound from what I've done so far.
jeffb01
KVRian
 
599 posts since 17 Apr, 2006

Postby jeffb01; Fri Jan 17, 2014 7:58 pm Re: What VSTi to use to create cello/violin supersaws?

I'm sure someone else could do better.

1. violin sample (no attack or release)
2. violin sample in unison
3. 4 instances with unison set for a different octave (-1, 0, 1, 2 - same note played)
4. same as 3 but with reverb.

https://www.dropbox.com/s/6dgoich1mzg69yr/kvrtest.mp3
DSmolken
KVRist
 
423 posts since 20 Sep, 2013, from Poland

Postby DSmolken; Sat Jan 18, 2014 8:44 am Re: What VSTi to use to create cello/violin supersaws?

Thanks! 3 and 4 definitely get the sort of vibe I'm going for once the natural attack is chopped off. I mean people who aren't into synths would just think "that's a nice synthesizer" and not even notice that it has anything to do with violins or string sections.

I should post a similar short mp3 of some of my Harmor attempts. Doing that I've also found that having different octaves in there help.
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