First of all, thanks for all the info, HaganeSteel. You're.. very resourceful! I've found out about some of the gear these people used through various archived sites (profiles, interviews, etc.) but some were still unknown to me. Masami Ueda used a JV-2080 for sure - he had it specified in his profile on weapon.org back in 1998: http://web.archive.org/web/199802040631 ... index.html
In 2000 or late 1999 maybe, he changed the tone box to a Yamaha EX5R though, so maybe he (mostly) used that for RE3. I wouldn't really know if he kept using the JV-2080.
Secondly, I wanted to mention that I "run" a thread for documenting VGM samples over at VGMdb. It has grown quite a bit at this point, and it seems like more people are joining in on the hunt lately. Hopefully, if you guys know anything I/We don't, you can post what you've found? Or maybe just post corrections ('cause I know a lot may be wrong
) Here's the link: http://vgmdb.net/forums/showthread.php?t=11231
There's another post in that thread which is kinda.. hardware-exclusive. I haven't included those in the index (first post) yet, but I intend to do so soon, in a revamp of it. Here's the link to that guy's post (I wonder if he's hiding in this thread, lol): http://vgmdb.net/forums/showpost.php?p= ... stcount=50
And thirdly, I just want to take the opportunity to ask if anyone here knows the source of any of the samples from the demos on this page: https://dl.dropboxusercontent.com/u/484 ... tml#list_1
It seems like the interest in VGM samples is greatly increasing these past couple of years.
Thanks for the compliment. It's about time someone acknowledged me for my useless information.
Okay, here's the thing. Your list has a lot of "drone" and "ambient" sounds listed. For the most part, it is almost impossible to tell where these originally came from just by ear. In a lot of cases, ambience and sound effects and stuff like that can come from anywhere, and you will never get the same exact sound. The exceptions to this are the Roland anvil hits, Korg's "lore" and the rest of their ilk.
You can tell who uses what synth by what presets or waveforms they use (for example, the Proteus 1 had a very distinct string sound), and if they're not using those characteristic waveforms - or worse, they're also using external effects hardware - then it becomes much more of a guessing game.
I'll go through your list, but your samples don't actually work for me, so I'll do what I can.Resident Evil 0 Melting
: Fairly sure that's a Roland piano, so I would assume the drone is Roland as well. It's a very nondescript sound in general, though. The piano sound was a common stock piano sound in the XP/XV/JVs. Here, it's drowned in reverb and the cutoff is turned down, but it's still the same crappy older Roland piano. Also, listen to the track "Centipede" and you will hear those marcato string sounds, as well as the horns, that are very characteristic Roland sounds. I can't find "Flash", but most, if not all, of this soundtrack is Roland. In the song "Encounter" when the drone begins to swell, that is a Roland bass string section.
It was Setsuo Yamamoto who used the Korg Wavestation a lot. He worked on Megaman X, X-Men Mutant Apocalypse, and Strider 2. He did not work on any Resident Evil titles at the time according to his discography.
Silent Hill (both of them) were never really known for using a specific synth. I'm not sure what squeaky noise you're referring to here, but Akira Yamaoka, if I remember correctly, recorded a lot of sound effects himself, and so you may be hearing that. Later on, in an interview, he stated that he used software like ImpOscar and that one popular Mellotron emulation I forget the name of.
Silent Hill 2's drumloop was likely sequenced by Akira Yamaoka himself using miscellaneous drum samples, and/or it was recorded by him. In either case, it was almost certainly just made to sound old by using any number of techniques.
Resident Evil 2's bell is a Roland church bell. I'm not exactly sure which chime you're referring to here (if only those samples worked!), but it's safe to assume this is all Roland.
The Marshalling Yard's industrial hit is a drum sample pitched down and occasionally layered with a piano. Almost certain it's Roland.
FFX uses the Roland SC88 Pro/SC8850 a lot (they're virtually identical), and this song uses a lot of taiko drums. If you're referring to the drum sound at about 2:00, those are taiko drums sequenced in quick succession to sound unnatural. Crisis and Growlanser III's "Doubt" are probably using the same set of loops/samples. I can't identify them.
I don't know where any of those guitar riffs come from. Maybe they used some kind of sample CDs, but that Conker riff is also the same one used in Tekken 3 - interesting.