spacedad wrote:@Agreed i think you missunderstood the ila for Pocket Limiter though,
'You are allowed to use it for personal use only.
You are not allowed to re-copy or sell the dll file for money or include the dll
on compilation CDs e.c.t'
Are you sure? I could have sworn... Really?
Welp, that's sure something, haha.
Still, Loudmax is a better limiter than any of the ones in that collection, in my view. I can use it for the exact same thing that I'd have used Pocket Limiter for, which is a pretty subtle task in my workflow: as a peak catcher that can act as a sort of last-step in gain staging individual tracks to make extra sure that nary a single peak slips by unnoticed. The CPU hit is just so minimal that it's nearly free.
It doesn't seem to be as "clean" with its limiting when it comes to the unwanted things that limiters bring with them at extremes
, when compared to higher end, professional software, but I actually kinda like that on certain things. I used it with some EQ and a very slight saturation plugin to absolutely SMASH some drums to the point where a real, acoustic kit sounded like samples on a track.
I know that the developer has stated that it has clean headroom up to something like 700dB, but I have found it can get really trashy when it gets really heavy. I dunno, intentional behavior or not? Sure is useful.
It's still very good at the standard limiting tasks where your program average isn't killing your dynamics but there are some overages and you don't want that - not square wave smashed, but loud mixes. It just seems to do some stuff that I don't usually associate with a typical infinite ratio look-ahead clean limiter when used for extreme smashing. Am I alone in that?