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Super Nintendo Sounds VST?

VST, AU, etc. plug-in Virtual Instruments discussion

Moderator: Moderators (Main)

KVRAF
 
2624 posts since 5 Aug, 2009

Postby Caine123; Thu Apr 07, 2011 4:12 am Super Nintendo Sounds VST?

is there something which has the super nintendo sounds?

this would be awesome :)!
KVRian
 
546 posts since 15 Oct, 2008

Postby artificial; Thu Apr 07, 2011 4:37 am

maybe have a look at tweakbenchs vsts!! they are really great! :D

http://www.tweakbench.com
KVRAF
 
1657 posts since 21 Mar, 2002, from Timisoara, Romania
 

Postby wakax; Thu Apr 07, 2011 4:45 am

wooly's is the place to look in:
http://woolyss.com/chipmusic-plugins.php
KVRian
 
1499 posts since 10 Nov, 2002, from Moscow,Russia

Postby Jazz Franco; Thu Apr 07, 2011 4:45 am

KVRist
 
331 posts since 2 Aug, 2001, from Montreal
 

Postby davidv@plogue; Thu Apr 07, 2011 5:07 am

Super Nintendo's audio system AKA SPC aka S-SMP, is really a ADPCM derivative (BRR) sample player, it doesnt have built in sounds.

If you want "Super Mario World" sounds, you should look out for SNES sample extraction apps (there are plenty out there). However that is a legal fine line that no company in its right mind would ever cross.

There is however a certain digital 'grain' to that chip it that we have emulated for our future product, so ripping the samples as is it not enough to capture the full sound spectrum.
David Viens, Plogue Art et Technologie Inc. Montreal.
http://www.plogue.com
KVRAF
 
1657 posts since 21 Mar, 2002, from Timisoara, Romania
 

Postby wakax; Thu Apr 07, 2011 5:17 am

SNES sample ripping with OPENSPC and SPC Tool
http://www.vgmusic.com/phpBB3/viewtopic ... 16&t=11269
KVRist
 
331 posts since 2 Aug, 2001, from Montreal
 

Postby davidv@plogue; Thu Apr 07, 2011 5:21 am

wakax wrote:SNES sample ripping with OPENSPC and SPC Tool
http://www.vgmusic.com/phpBB3/viewtopic ... 16&t=11269


this
David Viens, Plogue Art et Technologie Inc. Montreal.
http://www.plogue.com
KVRAF
 
2624 posts since 5 Aug, 2009

Postby Caine123; Thu Apr 07, 2011 5:23 am

thanks for the infos, hmmm i just listened to this song and it seemed that the chip had always the same sounds and changed a bit from the composer.

http://www.youtube.com/watch?v=vKBwbaIL ... dded#at=43

how did they do their tracks in the past on the snes?
KVRAF
 
1657 posts since 21 Mar, 2002, from Timisoara, Romania
 

Postby wakax; Mon Mar 31, 2014 3:07 am Re: Super Nintendo Sounds VST?

try this one:
C700
http://picopicose.com/software.html
mac and pc
User avatar
KVRist
 
85 posts since 8 Jun, 2011, from French Riviera
    

Postby Aly James; Mon Mar 31, 2014 3:25 am Re: Super Nintendo Sounds VST?

Definitely C700 VST, I was planning to make an accurate SNES VST at some point in the past to make a nice buddy to my Megadrive VST (FMDrive) until I found this one :)
It is really accurate and let you import data samples directly from a game file or even create your own by converting to the appropriate BRR format.
The particular delay echo feature of the SNES sound chip is also emulated perfectly.
It can be a little buggy but overall it is awesome.
KVRAF
 
2624 posts since 5 Aug, 2009

Postby Caine123; Tue Apr 01, 2014 7:12 am Re: Super Nintendo Sounds VST?

wakax wrote:try this one:
C700
http://picopicose.com/software.html
mac and pc


are there any presets available? :) thx
User avatar
KVRist
 
85 posts since 8 Jun, 2011, from French Riviera
    

Postby Aly James; Tue Apr 01, 2014 9:13 am Re: Super Nintendo Sounds VST?

http://snesmusic.org/v2/select.php?view ... =A&limit=0

You can import any compatible .spc files from there and play with the samples with C700 :)
Want the Secret of Mana's instruments ? put the spc file in and Voila.
KVRAF
 
2624 posts since 5 Aug, 2009

Postby Caine123; Tue Apr 01, 2014 9:24 am Re: Super Nintendo Sounds VST?

Aly James wrote:http://snesmusic.org/v2/select.php?view=sets&char=A&limit=0

You can import any compatible .spc files from there and play with the samples with C700 :)
Want the Secret of Mana's instruments ? put the spc file in and Voila.


thx a lot :D is there also a snes player and also one which can covert to WAV or even mp3? :D

the files are rsn files, no spc files ?
User avatar
KVRist
 
85 posts since 8 Jun, 2011, from French Riviera
    

Postby Aly James; Tue Apr 01, 2014 9:57 am Re: Super Nintendo Sounds VST?

I think AudioOverload can do this, google for it :)
KVRist
 
93 posts since 3 Feb, 2011, from Iowa City, IA

Postby Smoking_Gnu; Tue Apr 01, 2014 10:03 am Re:

Caine123 wrote:how did they do their tracks in the past on the snes?


I'm wondering this as well. I think I've heard that it had something to do with machine code? But that could be completely wrong...But they had to program the tracks with SOMETHING. Anyone around here who could explain the process would be greatly appreciated.

I recall an interview with David Wise (of Donkey Kong Country 1/2 fame) where he mentioned his DKC tracks being inspired by the sound of the Korg Wavestation. OP may want to check out the Wavestation plugin in the Legacy Collection.
Using: Alchemy, Synth Squad, Arp 2600v, DSI Mopho desktop, PC
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