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Spire Synthesizer

VST, AU, etc. plug-in Virtual Instruments discussion

Moderator: Moderators (Main)

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KVRian
 
1051 posts since 6 Aug, 2009

Postby fisherKing; Sun Mar 16, 2014 9:38 am Re: Spire Synthesizer

great that the developer is on top of it...and looking forward to testing the update in logic X... thanx!
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KVRian
 
1051 posts since 6 Aug, 2009

Postby fisherKing; Sun Mar 16, 2014 9:46 am Re: Spire Synthesizer

sigh, still problems on os x/logic X. i opened one instance of a factory pad ('salient sky'), and crazy glitches...as before. so...maybe better (?), but a way to go.
still, love this plugin, and use it a lot (just not for dense pads.....).
KVRist
 
45 posts since 15 Jun, 2013

Postby sound_dev; Sun Mar 16, 2014 11:33 am Re: Spire Synthesizer

Could you send to support@reveal-sound.com rendered wav and you host parameters - model/CPU/RAM etc. ?
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KVRian
 
1051 posts since 6 Aug, 2009

Postby fisherKing; Sun Mar 16, 2014 11:49 am Re: Spire Synthesizer

sound_dev wrote:Could you send to support@reveal-sound.com rendered wav and you host parameters - model/CPU/RAM etc. ?


will do...thanx!
KVRer
 
12 posts since 19 Dec, 2013, from Los Angeles, CA

Postby chadjohnson; Mon Mar 17, 2014 8:03 am Re: Spire Synthesizer

Thanks for adding the VU meter and removing the serial number.
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KVRian
 
1051 posts since 6 Aug, 2009

Postby fisherKing; Mon Mar 17, 2014 10:13 am Re: Spire Synthesizer

communicated with the developers...for now, the thing for mac users to try: reduce voices. i.e. "6 to 8 voices". so will try that. this is such a great synth, i WILL make it work!! 8)
KVRist
 
185 posts since 22 Nov, 2012

Postby Dasheesh; Mon Mar 17, 2014 1:53 pm Re: Spire Synthesizer

Any one mention that in the new version there is a preset glitch, where when you load a user made preset it just says "init"...in other words the name of the preset will not show in the gui. A minor glitch but...
KVRer
 
3 posts since 13 Jan, 2014

Postby Wallengard; Sun Mar 30, 2014 5:56 am Re: Spire Synthesizer

Would really love to see a midi learn save in the upcoming updates, so I don't have to re-assign my knobs and faders every time I close Spire!
KVRist
 
108 posts since 10 May, 2009

Postby vega555; Wed Apr 02, 2014 7:50 am Re: Spire Synthesizer

Spire Synthesizer update to v1.0.12
==========================
+ Add: Filter Type "Combo" with 4 different modes
+ Add: Sound Bank Selector
- Fixed: Stepper HOLD button state issue

http://www.youtube.com/watch?v=HMuxO0uuVWM
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KVRAF
 
3366 posts since 17 Aug, 2004, from Berlin, Germany
    

Postby 4damind; Wed Apr 02, 2014 7:52 am Re: Spire Synthesizer

Nice update!
Only a question... it seems you dropped the idea of a preset browser?
Frank Arnold Musician & IT Freelancer

Visit me on:
Facebook | Soundcloud | 4damind.com
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KVRian
 
1141 posts since 9 Dec, 2011

Postby billcarroll; Wed Apr 02, 2014 8:03 am Re: Spire Synthesizer

Thank you. The Sound Bank Selector is a welcome addition. :)
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KVRian
 
1141 posts since 9 Dec, 2011

Postby billcarroll; Wed Apr 02, 2014 8:03 am Re: Spire Synthesizer

4damind wrote:Nice update!
Only a question... it seems you dropped the idea of a preset browser?


A full blown preset browser would be fantastic. :tu:
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KVRAF
 
4115 posts since 16 Feb, 2005, from Kingston, Jamaica

Postby zvenx; Wed Apr 02, 2014 8:32 am Re: Spire Synthesizer

I thought the full blown preset browser was planned for summer's 1.2 which will include some more cpu optimisation?

for me personally whilst the full blown preset browser would be fantastic, this sound bank selector carries me close enough to what I want.

rsp
KVRist
 
45 posts since 15 Jun, 2013

Postby sound_dev; Wed Apr 02, 2014 11:21 am Re: Spire Synthesizer

4damind wrote:Nice update!
Only a question... it seems you dropped the idea of a preset browser?


No, we are still planning to release preset browser, but it takes some time.
KVRer
 
20 posts since 4 Apr, 2014

Postby frag; Sun Apr 06, 2014 5:13 am Re: Spire Synthesizer

Please add multi-thread support.

I can work with Spire even now on i7 (I used 15 instances in a track without any issues), but for those killer hypersaw pads, you need multi-threading...
I made a pad which literally buries Access Virus. And it runs on my CPU.
But to make it work with full 16-voice polyphony, it really demands multi-threading.

Thanks for the amazing machine!
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