ACE mapping generator visual guides
- KVRist
- 70 posts since 4 Feb, 2011 from Länna Sweden
- KVRAF
- Topic Starter
- 5223 posts since 20 Jul, 2010
Random ACE screenshot for no reason.
Thought it looked pretty. I've been doing a lot of experiments with phasemodulation in ACE, often through the second filter. It can make some unique sweeps.
Thought it looked pretty. I've been doing a lot of experiments with phasemodulation in ACE, often through the second filter. It can make some unique sweeps.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
- u-he
- 28062 posts since 8 Aug, 2002 from Berlin
It's actually not a highpass, but it's the EQ that's the culprit. Phases mangledSendy wrote:It happens when you turn off the effects section.pdxindy wrote:How do you turn off the highpass filter on the output?
- u-he
- 28062 posts since 8 Aug, 2002 from Berlin
Think of the mapping generator ones as a conceptual prototype for what#s coming in Zebra3.CandeFan wrote:hakey wrote:Drawing tools for Zebra's spectroblend oscillator?
Unfortunately the waveform editor in Z2 is a completely different control than the mapping editor used for maps and LFOs. Implementing the same level of control there would take considerable time as the waveform editor is much more complex - it does spline based stuff as well, it knows about wavetables.
However, the good news is that in Zebra3 we will unify the dataset and handling of waveforms, MSEGs, LFOs and ModMappers. We'll do one control that fits them all, with some really outstanding editing methods in the pipeline. This is going to be the most important feature of Zebra3.
- KVRAF
- Topic Starter
- 5223 posts since 20 Jul, 2010
xUrs wrote:Think of the mapping generator ones as a conceptual prototype for what#s coming in Zebra3.CandeFan wrote:hakey wrote:Drawing tools for Zebra's spectroblend oscillator?
Unfortunately the waveform editor in Z2 is a completely different control than the mapping editor used for maps and LFOs. Implementing the same level of control there would take considerable time as the waveform editor is much more complex - it does spline based stuff as well, it knows about wavetables.
However, the good news is that in Zebra3 we will unify the dataset and handling of waveforms, MSEGs, LFOs and ModMappers. We'll do one control that fits them all, with some really outstanding editing methods in the pipeline. This is going to be the most important feature of Zebra3.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!