VST Instruments That Do Not Support 32bit

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On the flipside, you have Image Line who made a 64 bit version of FL Studio but are telling people not to use it :D

I bet that they'll have the longest running 32 bit DAW into the future.

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arkmabat wrote:On the flipside, you have Image Line who made a 64 bit version of FL Studio but are telling people not to use it :D
That's what I thought when I read their promo material as well. Strange, right?
Berfab
So many plugins, so little time...

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kbaccki wrote:
whyterabbyt wrote:Windows 9 is going to be 64-bit only, AFAIK(*), so there's a certain amount of inevitability about it.

(*) Although it should still support 32bit apps, despite the rumours that it wont.
Yeah, we'll see, indeed… x64 hardware requirement I could see (mainstream x64 CPUs is 10 year old technology), but no 32-bit legacy support would be a bold step in the wrong direction.
On the plus side, more and more devs see the value in cross platform these days...
I find this strangely reminiscent of when they moved away from DOS...

Inevitable, does seem to cover it.

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64 bit versions of Windows already have a 32 bit emulation layer (which is likely to be present in Windows 9), but I think the expectation is that there will be no new hardware with 32 bit processors, so there is no limitation to installing a 64 bit OS.

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BBFG# wrote:I find this strangely reminiscent of when they moved away from DOS...

Inevitable, does seem to cover it.
Image

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Doesn't matter if you have greatest 64-bit system in the world, if you need to use 32-bit system. For example, Linux users can use most 32-bit VSTs via Wine. 64-bit VSTs are not so easy to get working (I hear that it is possible, but results are mixed).

Anyone considering dropping 32-bit support, you'll leave some of your potential users behind.

Anyone with Einstein class brain -- software wrepper which could run *any* VST in *any* environment without latency would be very good idea (and probably would vreak some laws of physics... :D ).

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BBFG# wrote:
kbaccki wrote:
whyterabbyt wrote:Windows 9 is going to be 64-bit only, AFAIK(*), so there's a certain amount of inevitability about it.

(*) Although it should still support 32bit apps, despite the rumours that it wont.
Yeah, we'll see, indeed… x64 hardware requirement I could see (mainstream x64 CPUs is 10 year old technology), but no 32-bit legacy support would be a bold step in the wrong direction.
On the plus side, more and more devs see the value in cross platform these days...
I find this strangely reminiscent of when they moved away from DOS...

Inevitable, does seem to cover it.
Literally 16-bit to 32-bit right?

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Wait. Windows moved away from DOS? When did that happen? Even Windows 7 is just a modded shell wrapper for DOS. I had hopes 20 years ago, when I bought my first x64 system, which ran WinNT - that they might drag themselves out of the dark. Like a QWERTY keyboard, latency is built into the product. The more memory space, the more poor programmers will abuse it and claim "but there's SO much of it..."

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Actually Windows have come a long way since their first release, in today's form they're certainly MUCH more than a modded shell wrapper for DOS. Your statement would be even closer to the truth in the Windows 9x era... By the way, to stay on topic, as far as I can recall the first 64bit-only plugins I saw were from AIR Music Tech (last year?).

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subsynq wrote:Actually Windows have come a long way since their first release, in today's form they're certainly MUCH more than a modded shell wrapper for DOS. Your statement would be even closer to the truth in the Windows 9x era... By the way, to stay on topic, as far as I can recall the first 64bit-only plugins I saw were from AIR Music Tech (last year?).
You are correct.
2 out of their 7 VST Instruments are 64 bit only. Loom and Vacuum Pro


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