EcolooP Support for the KVRDC14

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EcolooP

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Not need to download the updates of patch for this version.

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This is what do you must have in the Novation Heritage EcolooP Pack

Don't replace the logo.png and the patch.pat file. It is useless
You don't need to go in Instru directory...

Only files .fxp and .fxb are to be replaced when there is a too important update

See this video for How Load a Kit of instruments :
https://www.youtube.com/watch?v=ILRrQZSiR-M

Don't write 'nul' in the text files panel because it disable the slot !!!
and I don't know how enable this after (it's a key word C++) if everybody know.
Do not hesitate to tell it to me :(

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Well 1.935 does not work in FL, but 1.934 does.

Now I have a working plugin version of EcoLoop, I have no interest in the standalone.

But I'm relatively happy with how it works so far.

Notice the attachment about the bmp. And I have never had a bmp in my EcoLoop folder to my knowledge. So this is very recent change.
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I think that you try to load a Patch.pat with the 'Patch' button enable. Disable this and it's great.

Maybe there's a regression with the 1.935 but that amazes me.
The default of this version is that it creates a text file at first renam1.ads but I think not whether it is that which makes plant the interface.

When you save a patch. Don't leave the 'Patch' button switched on or it can have this kind of message there the next time that you load. It's a beta version and the soft is not succeeded yet...

It is a file having been saving in your computer before ? Or directly taken in the directory which I showed in the precedent post after having decompress the sound packages ?

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I have just tested the bank novation and that works very well...

Some other runways if that does not still work: change asio pilot (maybe asio4all) but that should worked well with a good sound card given that my laptop computer without sound card works well with EcolooP

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With Fruity Loop ! Of course...

Today, I think of having been on a wrong way to try to make a new updated in 1.936 which consumes very much less in CPU. I would begin again tomorrow...

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There's a new soundbank uploading in my blog. It's a sample of Doctor Double Drop recompiled for EcolooP

Try this !!!

http://www.payloadz.com/d1/?id=2711217

Doctor Double Drop - One shot FX EcolooP Soundpack 1st edition :tu:

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Update 1.936 :

◾Economy in CPU

◾Improvement of the performances to the starting up. Start more quickly ( - 4 seconds)

◾Reset of the Patch when we load an .fxp or .fxb file

◾Correction of some minor bugs

I kept my promise !

I have updated the EcolooPPatchsInstrument too (I have removed the bad files...)

This version must be again tested but I think that it is the best that I made to there ! :tu:

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I will test soon and let you know^!

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1.936 as a plugin in FLStudio on loading Novation Heritage SoundPack1.fxp;
Some parameters could not be loaded. (1542 of 4572)

NOTE: this is up from 2 of 4272 in 1.934

and then activating the patch button;
Error Loading Image..........................

which results in no loading of the wav files.
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It works here in Cubase.
What about the save and load button in the vibrator or delay section?
Do you still have to implement them, they do not work here.

Btw, I get the same parameter error amount as bob by loading a pack but the pack loads fine.
Can´t you make that message go away chopen?

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Not since yesterday and the late update 1.936 !!!!

You need to download EcolooPInstrumentsPatchs
and replace .fxp and .fxb files

How to download this ? 2 solutions :

1. Go in the KVR ecolooP page in the Banks & Patches section


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Or

2. Dropbox Link
Download this link :
https://dl.dropboxusercontent.com/u/298 ... Patchs.rar

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With 1.936 still the same parameter error:

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And on the WIN7 x64 PC with Cubase 5.5.3 x32 there are still no waveforms visible, even when loading a single sample in a slot.
Installed packs on that one are:

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In my opinion, this is the major bug and you should fix this one first.

I will check 1.934 now, to see if that was a working version here, like with Bob in FL.

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Ok, this must be very important to you chopen:
I can confirm what bob says; 1.934 is the FIRST working version of ecoloop on my new PC.
The solution must be in there, and those Visual C++ packs don't have anything to do with it...
I would say: "That's one small step for man, one giant leap for ecoloop."
Last edited by nr1killabee on Fri Aug 29, 2014 8:53 am, edited 1 time in total.

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Tried 1.936 in FL with the new patches but still no waveforms.

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I had just compiled the version 1.937 to solve the problem of saving data of VibratoR module when I see suddenly your messages. :o

I'll wait a little before post the last version and analyse why the 1.934 work and not the others in then new PC with Fruity Loop... :dog:

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