sfd wrote:I would not feel comfortable flying a aircraft where the displays looks like SampleTank 2.
/Joachim
sfd wrote:I would not feel comfortable flying a aircraft where the displays looks like SampleTank 2.
But DX7 barely even has a LCD and this is what it's modeling! FM7 always looked good and I agree on the graphical drawing of the 6-OP envelopes, but how much more is there to see under the DX7 hood? This CTRLR editor maps just about every DX7 parameter and shows a pretty decent blueprint for how to overhaul the GUI.Spitfire31 wrote:I agree with this.BlackWinny wrote:electro wrote: Yes, the features are always the most important, but the interactions between the user and the features are important to take very early in account, and they are made optimal if the GUI is thought "close to optimal" at the same time.
The GUI is very important – vital, in fact. I'd go so far as to say that the visuals of the GUI do affect the sound, or rather, our experience of the sound. And, of course, a good looking, well thought out GUI invites editing and manipulation in a way that a bare-bones one doesn't.
Case in point: Apple's range of excellent AU effects that come with the System, but are visually just a bunch of vertically arranged sliders on a white background. How many Mac users actually use them? I know I don't…
This IMO is where you want the most amount of GUI attention and consideration invested. A robust browser making it easy to load, drag/rearrange, audition and re-export 32 patch .syx banks compatible with DX7.sfd wrote:Considering the big amount of sysex files available I do hope that the patch browsing window will become more user friendly.
Personally I like the preset browsing window of Podolski and Tyrell N6.
On the left hand you have the banks and on the right you have the patches. You can use to arrow keys to go trhough the sounds very easy.
I didn't try it yet, but with keyboard scaling and pan missing, and OSC Detune not working, I wonder how can it translate faithfully the DX7 Sys-Ex.DrewDale wrote:Looking at the above GUI of Propellerhead PX7 makes me notice that Dexed doesn't have Keyboard Scaling or Pan ?
Also - has anyone else noticed that the OSC Detune (the slider on each OP) on Dexed is not working, only Coarse and Fine tune work.
Hi,fmr wrote:I didn't try it yet, but with keyboard scaling and pan missing, and OSC Detune not working, I wonder how can it translate faithfully the DX7 Sys-Ex.DrewDale wrote:Looking at the above GUI of Propellerhead PX7 makes me notice that Dexed doesn't have Keyboard Scaling or Pan ?
Also - has anyone else noticed that the OSC Detune (the slider on each OP) on Dexed is not working, only Coarse and Fine tune work.
OK, glad to know. As I said, I didn't try it yet, but with a FM synth, having a clear control panel is important. I will hold until Dexed comes out with a proper and usable GUI. I am interested, especially if it really translates well the Sys-Ex banks, but with a GUI like the current I don't feel atracted.Chris-S wrote:Hi,fmr wrote:I didn't try it yet, but with keyboard scaling and pan missing, and OSC Detune not working, I wonder how can it translate faithfully the DX7 Sys-Ex.DrewDale wrote:Looking at the above GUI of Propellerhead PX7 makes me notice that Dexed doesn't have Keyboard Scaling or Pan ?
Also - has anyone else noticed that the OSC Detune (the slider on each OP) on Dexed is not working, only Coarse and Fine tune work.
detune and keyscaling (the knobs under the ratio/fixed) are working for me.
Chris
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