Keyswitching only parts of an instrument in Kontakt

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I'm trying to figure out how to keyswitch articulations on snares with keyswitches on keys C0-E0, toms F0-G0 and cymbals Ab-Bb. Keyswitching the snares shouldn't mess up the current setting for the toms or the cymbals, etc...
Any ideas?
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Create separate groups for articulations, then route incoming notes depending on instrument, using 'disallow_group($ALL_GROUPS)', 'allow_group(x)'.

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Thanks.
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I do it with Group Start Options, very simple once you've defined groups:

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[Those are both called "Group 1" from pasting them in and not bothering with it. (C0 key switches to a fast attack, D#0 to a slow attack.)]

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Thanks. I think I'm trying to go a step farther in selecting certain groups to be switched without effecting other groups.
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So you figured it out? Feel free to PM me, if you need example script.

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I think what you're actually wanting to do is remap something, isn't it?
I don't know of any drumkit library that utilizes keyswitching, but EG: C keys 'kick drum'; as to snare C# keys 'sidestick', D keys 'snare hit', D# keys 'drag', E keys 'rimshot' etc. The only thing needed is a note-on and the mapped note is actuated. Key switching is an extra step. For instance a percussion library will tend to load all of the articulations of a 'patch' and KS is needed to get to a whole 'nother patch. Drums are one patch in all my experience. But groups could be accessed for those who actually assign a new midi channel for each kit piece. Which is more electronic music producing than what a drummer wants out of a library.
OTOH there can be something such as 'Latin percussion' where each part of the ensemble is a separate patch and a multi has 10 things on 10 channels. I would do 1 channel and 1 patch unless I only needed limited and discrete items.

I just mindlessly went to how I set up keyswitches for things which do not have them, sorry about that. But I don't think you want keyswitching, which is a key outside of the sounding range of the samples which forces an articulation by switching. IE: the condition is defined as eg., 'when C0 and only C0 has been met'. Latched, that condition remains; Non-latched reverts to before the switch, every switch is news. But that doesn't key any sound, it's just a condition for accessing the sound, in this case via a group.

SO, you're looking for a library to study. Google Big Mono drumkit, which is free and fairly good.

For instance the work with groups for a typical commercial drum kit library deals with round robin placement and suchlike.

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Hi, you can change the octave for the keyswitches keys.
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