Sound Morphing
- KVRAF
- 35291 posts since 14 Sep, 2002 from In teh net
OK that's just skilful playing, not I think what most of us would see as morphing.
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- KVRist
- Topic Starter
- 298 posts since 9 Feb, 2015
The result is the same really. There are a million ways to get to the end result (transition). I sometimes record my own found sounds and its useful to record sequences where timbres morph into one another. This is precisely what Weather Report were up to.aMUSEd wrote:OK that's just skilful playing, not I think what most of us would see as morphing.
In fact most of the morphs that happen in my music happen as a result of manual tweaking. One interesting morph occurred when I rolled the low end off a guitar sample to make room for a bass instrument. I didnt roll off the high end of the bass though and there was an effective audio illusion where the missing guitar low end was "filled in" by the bass creating a sort of phasing effect.
- KVRAF
- 35291 posts since 14 Sep, 2002 from In teh net
Transition may be a better word, indeed all music involves transition from texture to texture, sound to sound. Mostly when people here talk about morphing they mean something more specific, like seamlessly moving from a flute sound to a voice and back.
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- KVRian
- 576 posts since 6 May, 2009 from Holland
http://www.dailymotion.com/video/x2fkvvv
This looks nice.
This looks nice.
- KVRAF
- 35291 posts since 14 Sep, 2002 from In teh net
Oh wow - hope it doesn't come with the usual Zynaptic price tag (and still works with the Hartman NUKE controller like the old one did).
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- KVRAF
- 11047 posts since 19 Jun, 2008 from Seattle
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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- KVRian
- 576 posts since 6 May, 2009 from Holland
That's the 'old' morph, originally by prosoniq. Morph 2 is developed further by zynaptic, a company that does some pretty interesting sonic innovations.Shabdahbriah wrote:http://www.musiciansfriend.com/effects- ... ptiq-morph
- KVRian
- 1181 posts since 6 Jun, 2002 from Southern Germany
huh...this is impressive. I always thought the borg were evil, now they are discovered as a Rottweiler pack....PHY6 wrote:http://www.dailymotion.com/video/x2fkvvv
This looks nice.
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- KVRist
- Topic Starter
- 298 posts since 9 Feb, 2015
Does anyone have any sound morph examples? I think that fourtet just uses his ears as the morphs are the kind that can be achieved by layering sounds and then crossfading or just picking a sample which works. I find these morphs alot better than the alchemy/iris types which are best if you have 2 sounds that are already similar and want a seamless transition. Whenever I have achieved a successful sound morph in alchemy its been an accident.
Alchemy's morphs really shine on pads and spectral percussion combinations to be fair though. I love using an organ/string/flute sound and mixing it with the VA module with the oscillator number bumped up to 5. Sounds incredibly rich full and powerful
An interesting morph I want to pull off involves a completely natural sound such as metal scraping. I would love to convincingly take a circuit bent sound and give the illusion that it's being produced by the metal. Alchemy could pull this off with the spectral/additive editor but I also like the idea of just combining samples in different ways and matching up the frequency spectra.
Alchemy's morphs really shine on pads and spectral percussion combinations to be fair though. I love using an organ/string/flute sound and mixing it with the VA module with the oscillator number bumped up to 5. Sounds incredibly rich full and powerful
An interesting morph I want to pull off involves a completely natural sound such as metal scraping. I would love to convincingly take a circuit bent sound and give the illusion that it's being produced by the metal. Alchemy could pull this off with the spectral/additive editor but I also like the idea of just combining samples in different ways and matching up the frequency spectra.
- KVRAF
- 11093 posts since 16 Mar, 2003 from Porto - Portugal
Listen to this (between 1:55 and 2:03). https://www.youtube.com/watch?v=5MBRF8Mqj0sdewgong wrote:Does anyone have any sound morph examples?
Fernando (FMR)
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- KVRist
- 338 posts since 13 Jan, 2012 from In the studio, in front of computer.
No, it's less than our restauration-oriented pluginsaMUSEd wrote:Oh wow - hope it doesn't come with the usual Zynaptic price tag (and still works with the Hartman NUKE controller like the old one did).
Are you actually still using a Hartmann Nuke? I'll investigate whether MORPH 2 can support that, but it may not be possible as we use a framework for the plugin layer.
Zynaptiq - Audio Software Based On Artificial Intelligence Technology, makers of PITCHMAP: Real-Time Polyphonic Pitch Correction And Mapping.
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- KVRist
- 338 posts since 13 Jan, 2012 from In the studio, in front of computer.
Not using a circuit bent sound, but there's a morph of a strummed guitar into clangs on a metal gate recorded with a contact mic at around 2:07:dewgong wrote:Does anyone have any sound morph examples?
An interesting morph I want to pull off involves a completely natural sound such as metal scraping. I would love to convincingly take a circuit bent sound and give the illusion that it's being produced by the metal.
https://www.youtube.com/watch?v=RWbHZj2wfPQ
Zynaptiq - Audio Software Based On Artificial Intelligence Technology, makers of PITCHMAP: Real-Time Polyphonic Pitch Correction And Mapping.
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- KVRAF
- 11047 posts since 19 Jun, 2008 from Seattle
^^^ cool vid.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil