I'll never go full-on, but I've been very seriously considering the Zoom h6 with all mic options for a while now. The new stereo shotgun attachment comes with a dead cat (as all of them should). Likewise, some say the preamps aren't too bad, and they can provide phantom power. /actual thread derailmentSampleconstruct wrote:Mono field works fine for film footage, but for creating soundscapes and deriving music from "found" sounds like I often did in my film soundtrack work for documentaries, it has to be at least stereo. Of course I also use smaller gear for less spectacular purposes, I always carry a Zoom on me, and sometimes a handheld stereo mic also does the job. Sometimes I also use binaural in-ear-mics plugged into a little Zoom, that way people don't notice you're recording as they think you're listening to music - good for capturing ambiences in pedestrian zones, shopping malls, backstage areas and alike.deastman wrote:That's some nice kit!Sampleconstruct wrote:Thank's! I have been using 2 MKH70 shotguns, each one in a big windshield cage with a dead cat around it, both mounted on the same boom (this is heavy but I don't do mono field recordings). At that time I was recording onto a Marantz PMD 671 which I exchanged a while ago for a Tascam HD-P2, as that has better mic preamps.deastman wrote:This sounds INCREDIBLE!Sampleconstruct wrote:Morphing a field recording I made in Seoul some years ago with a dark drone from one of my SoundPacks. This is a rather strange combo...
http://www.youtube.com/watch?v=7iHJK48uIBs
What does your typical field recording kit consist of?
I often use a single MKH70 (I work in video production) but it never occurred to me to try a stereo pair. It seems like that would be rather cumbersome with two housings and deadcats on a boom, all handheld. I admire your commitment to the craft! I sometimes record to a Tascam DR-100MKII, but honestly my tastes are far less refined than yours... I'm usually content with a handheld Shure VP-88 plugged into a Zoom H4N.
[/thread derailment]
Zynaptiq Morph
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- KVRian
- 1119 posts since 29 Sep, 2013
In rotation here: Hammock- Stranded Under Endless Sky
- Beware the Quoth
- 33173 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
At some point this year, I intend to swap out my H4N for an H5 and possibly the shotgun/XLR options. The reviews Ive seen definitely indicate the H5/H6 preamps are a step up from the H4.rustman wrote: I'll never go full-on, but I've been very seriously considering the Zoom h6 with all mic options for a while now. The new stereo shotgun attachment comes with a dead cat (as all of them should). Likewise, some say the preamps aren't too bad, and they can provide phantom power. /actual thread derailment
We've got an H6 at work if I ever needed 6 inputs, but its a bit too large for an always-with-me unit.
my other modular synth is a bugbrand
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- KVRAF
- 4065 posts since 2 Jul, 2005
Another little morph demo:
https://soundcloud.com/ah_dziz/more-morphing
I've been having fun trying to find musically interesting uses for this. I find the best results come from morphing between things which are very musically similar, but drastically different in timbre. This isn't mixed or anything so hopefully its not crazy load or quiet or anything.
Description: More testing with Zynaptiq Morph: I made three little loops that are very similar musically and then used two instances of Morph to morph between them. At the beginning I have just the Musical parts being morphed, then just the drums, followed by the full loops.
Instruments used: Microtonic, Wavesfactory DrumCircle, A simple 909 kit, Alicia's Keys, Fm8 electric piano, A pad From zebra, Scarbee mmbass, NI Monark, and a vocal sample from loopmasters.
https://soundcloud.com/ah_dziz/more-morphing
I've been having fun trying to find musically interesting uses for this. I find the best results come from morphing between things which are very musically similar, but drastically different in timbre. This isn't mixed or anything so hopefully its not crazy load or quiet or anything.
Description: More testing with Zynaptiq Morph: I made three little loops that are very similar musically and then used two instances of Morph to morph between them. At the beginning I have just the Musical parts being morphed, then just the drums, followed by the full loops.
Instruments used: Microtonic, Wavesfactory DrumCircle, A simple 909 kit, Alicia's Keys, Fm8 electric piano, A pad From zebra, Scarbee mmbass, NI Monark, and a vocal sample from loopmasters.
Don't F**K with Mr. Zero.
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- KVRAF
- 11051 posts since 19 Jun, 2008 from Seattle
That is f'ing cool, man! LOVE where you bring the bass back in @1:10-1:12.Ah_Dziz wrote:Another little morph demo:
https://soundcloud.com/ah_dziz/more-morphing
I've been having fun trying to find musically interesting uses for this. I find the best results come from morphing between things which are very musically similar, but drastically different in timbre. This isn't mixed or anything so hopefully its not crazy load or quiet or anything.
Description: More testing with Zynaptiq Morph: I made three little loops that are very similar musically and then used two instances of Morph to morph between them. At the beginning I have just the Musical parts being morphed, then just the drums, followed by the full loops.
Instruments used: Microtonic, Wavesfactory DrumCircle, A simple 909 kit, Alicia's Keys, Fm8 electric piano, A pad From zebra, Scarbee mmbass, NI Monark, and a vocal sample from loopmasters.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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- KVRAF
- 7540 posts since 7 Aug, 2003 from San Francisco Bay Area
This is great! Very musical use of Morph, and just a cool track in general.Ah_Dziz wrote:Another little morph demo:
https://soundcloud.com/ah_dziz/more-morphing
I've been having fun trying to find musically interesting uses for this. I find the best results come from morphing between things which are very musically similar, but drastically different in timbre. This isn't mixed or anything so hopefully its not crazy load or quiet or anything.
Description: More testing with Zynaptiq Morph: I made three little loops that are very similar musically and then used two instances of Morph to morph between them. At the beginning I have just the Musical parts being morphed, then just the drums, followed by the full loops.
Instruments used: Microtonic, Wavesfactory DrumCircle, A simple 909 kit, Alicia's Keys, Fm8 electric piano, A pad From zebra, Scarbee mmbass, NI Monark, and a vocal sample from loopmasters.
Incomplete list of my gear: 1/8" audio input jack.
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- KVRist
- 486 posts since 17 Jun, 2010
I demo'd it today and used it in a project to great effect.
It took me a while to find something that worked but as I picked up on what worked and what didn't it all came together.
I've found it superb for sound design tasks, and the fact you have so much scope for morphing means they can animated so well.
I think i'll pick this up once the demo expires for sure as I feel it's actually something i'll use on pretty much every track in some aspect.
It took me a while to find something that worked but as I picked up on what worked and what didn't it all came together.
I've found it superb for sound design tasks, and the fact you have so much scope for morphing means they can animated so well.
I think i'll pick this up once the demo expires for sure as I feel it's actually something i'll use on pretty much every track in some aspect.
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- KVRAF
- 4065 posts since 2 Jul, 2005
I finally brought someone into the studio today to do some serious vocal morphing and now I think I'll have to buy this badboy. Hopefully they'll be adding vst3 support in the nearish future. The developer said it was something they're open to and it would make using morph in cubase way more convenient. Is there a bundle discount if you buy pitchmap and morph together?
JJ
JJ
Don't F**K with Mr. Zero.
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- KVRian
- 1119 posts since 29 Sep, 2013
I bought it as is, but I would be thoroughly stoked if a VST3 version was developed, as I use Cubase also. I find myself blowing off setting up a quad channel and going through the motions. I'm unquestionably lazy.Ah_Dziz wrote:.... Hopefully they'll be adding vst3 support in the nearish future. The developer said it was something they're open to and it would make using morph in cubase way more convenient.
JJ
In rotation here: Hammock- Stranded Under Endless Sky
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- KVRian
- 1119 posts since 29 Sep, 2013
Oooooooooooooooohhhhhh!!! I just watched the vids for Pitchmap. I own a competing product. The wheels are spinning now. This thing looks amazing. I can see where this would be so cool during composition. Pretty sure I'm in.
In rotation here: Hammock- Stranded Under Endless Sky
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- KVRian
- 1119 posts since 29 Sep, 2013
Well that didn't take long. Now I'll just go morph and pitchmap until my heart is content.
In rotation here: Hammock- Stranded Under Endless Sky
- KVRAF
- 11506 posts since 13 Mar, 2009 from UK
Can the 32- and 64-bit versions both be installed/used on the same computer with the same license? I make most of my tracks in EnergyXT, but hope to migrate to Studio One later this year.
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- KVRAF
- 4065 posts since 2 Jul, 2005
They can indeed. I never use any of my 32 bit hosts but I still always install the 32 bit plugin versions and do a test run.seismic1 wrote:Can the 32- and 64-bit versions both be installed/used on the same computer with the same license? I make most of my tracks in EnergyXT, but hope to migrate to Studio One later this year.
Don't F**K with Mr. Zero.
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- KVRist
- 338 posts since 13 Jan, 2012 from In the studio, in front of computer.
There's currently no bundle that contains these two, no.Ah_Dziz wrote:Is there a bundle discount for buying pitchmap and morph together?
Zynaptiq - Audio Software Based On Artificial Intelligence Technology, makers of PITCHMAP: Real-Time Polyphonic Pitch Correction And Mapping.