who is using xhip?

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All sorted out now, it was a Savihost issue. I installed the best freeware, still downloading some large libraries, and I haven't tested them in Reaper yet.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

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I made a video using Xhip, it works out great. Not sure to embed on this Ipad, http://aaronrickels.blogspot.com , nothing works on this Ipad.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

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:hihi:

Turn on linear glide around 40ms for that stuff!

This sounds like one everlasting mega glide :)

I guess the midi pickup / plugin sends some all-notes-off or similar which is confusing the glide start position for new notes sometimes. It may work better in poly = 1 mode, with follow/retain or in mono.

Hopefully in the next version I can sort out the issues with old recycled parameters like how the glide mode doubles as fingered/legato while in mono and give a bit more control over that stuff. Poly legato mode isn't useful very often, but it may be in this case and definitely is once in a while.
Free plug-ins for Windows, MacOS and Linux. Xhip Synthesizer v8.0 and Xhip Effects Bundle v6.7.
The coder's credo: We believe our work is neither clever nor difficult; it is done because we thought it would be easy.
Work less; get more done.

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It was one of the presets, but yeah, could have experimented with the glide. The audio to midi I was using, is monophonic only.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

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To everyone who loves Xhip:
Maybe you missed it because of no Xhip in the thread name, but Aciddose posted 2 alpha versions of Xhip with new envelope shapes inspired by Oberheim OB-Xa.
http://www.kvraudio.com/forum/viewtopic ... 4&start=15
And direct:
http://xhip.net/temp/xhip_alpha_102_asymptote.7z
http://xhip.net/temp/xhip_alpha_100_tiny_asymptote.7z

---
BTW i have a small and (not high time priority) feature request not related to the envelope topic.

Please move "Unison" parameters to "General" or unify all voice settings under one "Voices" tab.
Xhip unison is one of its best features, so i use and tweak it a lot - would be nice to not have to constantly switch between "General" for poly voice number and mono note stealing logic and "Unison" for the number of unison voices that will sound great and not overload my old CPU while multiplied by the poly voice number setting.
[====[\\\\\\\\]>------,

Ay caramba !

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Regarding the envelope edits:

I don't recommend anyone actually use these other than as a toy. If there were a letter before alpha, this would be it. Pre-alpha, not intended to be included in a release, ever. I've been thinking about additional controls for oscillators, filter, waveshaper, envelopes and LFOs but these sort of things are all a bit off in the future, not really a plan. So, part of that is that there could be a more flexible envelope with attack asymptote, delay time, peak hold, gate hold and other features. Just as I say, it isn't a plan, don't get your hopes up :)

Regarding the unison "page":

As far as moving it back to the main section, I may do this for the next release. The reason I moved it was that I'll need a lot more space to place other controls. I'm not so certain about the main page yet, but for unison I'd like to combine this with some sort of multi-timbral functions.

The current detune parameters can be thought of as one possible way to modulate the parameters across the unison voices. There are many more. For example you might want to have four different layers applied at the same frequency... in other words four different presets, one for each unison voice.

Xhip has always been multitimbral in this way. It requires ever so slightly more processing power but has the benefit that we are able to eliminate a lot of overhead when it comes to layering, unison and so on.

For example this is put to use with the "drum mode", which is just a stupid name for key mapping. Each note from C1 (I've changed this in the alpha, still work in progress) is mapped from preset 1 and onwards. In other words C1 = 1, C#1 = 2, D1 = 3, ...

This stuff appears on the TODO list on the alpha page as "Key mapping, splits" and "Multi-timbral layering, unison" assigned to "Xhip 2". Really, these are all the same feature with different GUI components. Doing a split is extremely simple, much like "drum mode" it requires only that the key is checked and the 2nd preset is assigned if greater than the split point.

While in alpha I like to experiment with that sort of thing even though I have it as a "Xhip 2" feature. Sometimes (often actually) I go part way and then don't get around to finishing the feature. In this case I've implemented the feature, but not the GUI parts. So in the debugger I can stop the code and edit the data in the array/structures to set up the multi-timbral key mapping but it isn't actually available on the GUI or in presets, it isn't saved anywhere like projects, banks or presets and so forth.

An example of that is a combination of the "Rhodes 2" and "Dingalingdong" (the ng was too long in an ancient version limited to 11 chars) which make up the main part and the bell tone of a rhodes-like sound.

https://soundcloud.com/xhip/angler-rhodesy

This is really identical to using two instances, so you can still do this just you'll need two instances rather than one.
Free plug-ins for Windows, MacOS and Linux. Xhip Synthesizer v8.0 and Xhip Effects Bundle v6.7.
The coder's credo: We believe our work is neither clever nor difficult; it is done because we thought it would be easy.
Work less; get more done.

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aciddose wrote:I don't recommend anyone actually use these other than as a toy.
A toy is something we enjoy using, something that gives us pleasure, but something that we can't really use professionally.
IMHO Xhip achieved a "production" quality synthesizer status a long time ago already, even before the single page UI.
Don't underestimate your own creation. :)

I am only an enthusiast though - not a pro (maybe some day ;) ), so maybe all synths and effects are "just" toys for me, but i think there are much more people like me here on KVR.
We just love making and recreating sounds we heard somewhere, hitting notes and chords, making tracks of drums, bass and leads that would never come back again because we dont even save these projects, so no one else will ever hear them.
[====[\\\\\\\\]>------,

Ay caramba !

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Ah well, I'm not really using the term in the strictest sense.

I mean "toy" as in, sort of like a plastic toy car, don't expect to drive it down the highway at 60 miles an hour, get in an accident and have the frame absorb the impact while your airbags deploy such that you walk away with a few scratches. :)

It's definitely not an official release, not even alpha. I know for a fact there are some issues in there. Have you had the issue with mouse buttons getting "locked" when using the menus? Then as you click on something again it'll activate the same menu rather than using the button you want. That is a bug in the GUI code I recently introduced while making a couple changes.

Doesn't mean you can't have fun with it. Doesn't mean you can't use it for a stop-motion film that makes you a million bucks. Just means be careful what you assume about it :)
Free plug-ins for Windows, MacOS and Linux. Xhip Synthesizer v8.0 and Xhip Effects Bundle v6.7.
The coder's credo: We believe our work is neither clever nor difficult; it is done because we thought it would be easy.
Work less; get more done.

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You are so close. Why don't you finish Xhip off once and forever? Why that eternal alpha phase? It's like having the same affair for decades without ever making the commitment of getting married :hihi:

I suppose you could charge 29 bucks for it and thus create a little extra income :) And you could still publish updates from time to time, like other developers do...

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fluffy_little_something wrote:You are so close. Why don't you finish Xhip off once and forever? Why that eternal alpha phase? It's like having the same affair for decades without ever making the commitment of getting married :hihi:
I think Aciddose likes working on Xhip, improving it from time to time when he has the time without any pressure from paying customers.
Long time ago i coded some software too, i remember how great it felt when it worked just as i wanted it to.
It is like being a god, creating something that lives and does what you want it to do at speeds you would never be able to match manually.
[====[\\\\\\\\]>------,

Ay caramba !

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aciddose wrote:Have you had the issue with mouse buttons getting "locked" when using the menus? Then as you click on something again it'll activate the same menu rather than using the button you want. That is a bug in the GUI code I recently introduced while making a couple changes.
Nope, everything works as it should when i am using menus and i tested it now by changing things in all menus i could find, i think 50 to 100 times total.
Using Xhip 32bit in Reaper 32bit in Windows 7 64bit and it probably doesn't matter but a good gaming mouse CM Storm Inferno.
[====[\\\\\\\\]>------,

Ay caramba !

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Weird. This is why I've had trouble identifying the bug :)

Just another thing I'll have to work out before the release.

fluffy_little_something: I am aiming for a full release, see the "TODO" on the alpha page. It isn't very detailed but it has a rough plan laid out. http://xhip.net/alpha/

You can see the next is:
  • For (8)
  • Various technical steps related to existing features
Free plug-ins for Windows, MacOS and Linux. Xhip Synthesizer v8.0 and Xhip Effects Bundle v6.7.
The coder's credo: We believe our work is neither clever nor difficult; it is done because we thought it would be easy.
Work less; get more done.

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