Hive preview (April 1 update)

Official support for: u-he.com
Locked New Topic
RELATED
PRODUCTS

Post

GeorgeZ wrote:Speaking of code. What do you program in Urs? C++?
Yep, most of it. The DSP part is plain C though, garnished with SIMD intrinsics.

Post

Tjivory wrote:Is there some way to inversely link two parameters together besides the modwheel. Say I want the res to lessen as I increase the cutoff?
Of course. What do you want to do, specifically?
Or how to specify ranges, say I only want the modwheel to trigger distortion amount only when it reaches past 75%?
In that particular case, you could try using Constant to modulate the distortion mix to minus 75. Then modulate distortion mix from the mod wheel (maybe twice).
Last edited by Howard on Sun May 03, 2015 12:05 pm, edited 1 time in total.

Post

ignore - double post

Post

Thanks Howard..that is a good technique.

Post

I bought the synth and its super cool!! So easy to use and with that U-He quality sound its hard to beat.

I think that with all these awesome patches (thousands!) maybe a keyword search function or the ability to add tags would be nice : )

Post

brklyn8900 wrote:I bought the synth and its super cool!! So easy to use and with that U-He quality sound its hard to beat.

I think that with all these awesome patches (thousands!) maybe a keyword search function or the ability to add tags would be nice : )
Hehehe, that's another item that's fastly approaching a top spot on our priority list. It may happen this year.

Post

Good news: Fixed the last bug that I had on my list. We'll be setting a release date as soon as we figure out what's left to do.

Post

Yay! :D
..off to play with my music toys - library music production.
http://www.FiveMinuteHippo.com

Post

Urs wrote:Good news: Fixed the last bug that I had on my list. We'll be setting a release date as soon as we figure out what's left to do.
Great news!

Post

(now onto fixing the things that the fixes broke)

Post

Glad to hear that it will be released soon.

Then it's kind of "official" even when the current version is working great here.

Post

I don't recall if this question has been asked, but when Hive officially releases, will the factory presets be organized by sound-type (Bass, Arps, Leads, etc.) or like it currently is in the factory presets preview (by preset creator)?

Post

fourthmanfire wrote:I don't recall if this question has been asked, but when Hive officially releases, will the factory presets be organized by sound-type (Bass, Arps, Leads, etc.) or like it currently is in the factory presets preview (by preset creator)?
Categorized for the factory presets, by author for the Treasure Trove (contributions, signature sets, gems)

Post

Looking forward to full 1.0 release! :)

Post

Urs i know the Unison laws changes with different character selected, maybe its a good idea to add Unison "secret settings" somewhere in the Hive general settings (under the hood)? Something like xfer serum has. Those are very handy when you need more out from unison.

Unison settings
On the global tab you can find the more advanced Unison settings for
OSC A and OSC B, respectively:
(Unison) Range (maximum detune amount)
Sets the range in semitones that the Oscillator’s Unison Detune knob
(on OSC panel) will cover between 0 and 48 semitones. The default
value is 2 semitones.
(Unison) Width (stereo spread)
Sets the stereo panning for the individual unison voices. 0 = all voices
panned center, 100 = voices panned as much as 100% Left and Right.
(Unison) Warp
Sets the amount of “warp” offset for each of the individual unison voices.
To hear this, you must have a Warp mode is selected (Sync, FM, etc)
and of course Unison raised above 1. An easy way to think about this
is imagine the Warp knob on the Osc page has a little lower or higher
value for each unison voice. The more this Warp offset is raised, the
wider the spread for each unison-voice this +/- assignment, based from
the Warp knob's current value.
(Unison) WT Pos
Similar concept to Warp (above) but instead the offset per-unison-voice
is made to the WT Pos. This way a single note with unison enabled can
be playing multiple sub-tables in your wavetable simultaneously. The
Serum Synthesizer Manual http://www.xferrecords.com 42
greater this control's value, the more spread.
(Unison) Stack
The stack control provides multiple options for having the unison voices
playing different pitches. The default is “off” where all voices play the
incoming pitch (note you played). The first option: “12 (1x)” means that
every 2nd unison voice will play up an octave (0, +12, 0, +12, 0 +12,
etc). The next option: “12 (2x)” means that this transposition can be
either 1 or 2 octaves (0, +12, 0 +24, 0 +12, etc). The choices with +7
means that a perfect fifth will also be included in these layerings. The
last choices: Center-12 and Center-24 means the center voices of the
Unison stack will be lowered in pitch 1 or 2 octaves, respectively.
(Unison) Tuning
Determines the mode of detune for the detune knob. These changes
are also reflected visually when adjusting the detune knob on the main
oscillator panel, you'll notice the vertical stalks which draw on the
waveform area will have a different look, depending on this Tuning
setting.
“Linear” which means all voices will be detuned by equally
spaced amounts.
“Super” is a little less even than Linear, the detune has a slight
emphasis towards notes being the “correct” (in-tune) pitch. This
simulates a little closer how an ensemble of instruments playing the
same note might sound (a couple people are out of tune, but the
average is closer to in-tune).
“Exp.”, short for Exponential, favors notes closer to being intune
even more. This might be closer to how a more talented ensemble
trying to play the same note might sound ;)
“Inv.”, short for Inverted, is a little abstract, note tuning is
pushed more to the outside edges. This gives the ear a bit more of a
sensation of 2 pitch centers (sharp and flat).
“Random” selects random detune amounts every time there is a
new note-on. This might sound more natural in some situations, as of
course humans don't play out of tune the same amount every note/time.

Locked

Return to “u-he”