How does he do this? (Harry Gregson Williams)

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Hello everyone,

I am new in this field, I used ableton a few time and barely crafted half a song. However I was listening to this and it made me wanna start again.
https://www.youtube.com/watch?v=U4hX8N65iug

Now, being an ultra MGS fan, I was curious to know how more or lese a similar song is created. I know a newbie should start on simpler material but im really curious to know what my spacework would look like if i were to do this particular tune.

For example, what is he using at 3:04 until 3:28.

Thanks in advance to all of you!

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Three videos that could be of interest:

https://youtu.be/2B7yLQV70e0?t=28m45s (that's from MGS2 // 2001)

https://youtu.be/q3WrTQ4olLc?t=1h7m59s (that's from MGS4 // 2008)

https://youtu.be/zwcEPqtLRyY (this is from 2013 and should answer your "what is he using" question)


Keep in mind, Gregson Williams was always on Cubase. The video from 2001 actually shows Cubase VST5, which was short before Cubase SX was released (SX was ultimately inferior if we talk MIDI until SX2.2 came out, and then SX3). He also mentioned several times throughout the years that he remote-controls various computers to trigger orchestra samples during scoring before he records a real orchestra.

Everything else is synths and loops. Look at the screens, you'll see a glimpse of what he's using. Wouldn't be surprised if a lot of the loops actually came from Spectrasonics (prior to Stylus, the predecessor to StylusRMX), Zero-G and what have you.

BTW: the first MGS game OST was made with synths and drum machines.
Something from the KVR Archives: http://www.kvraudio.com/forum/viewtopic ... 1&t=393325
Last edited by Compyfox on Mon Oct 05, 2015 3:43 pm, edited 2 times in total.
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Thank you so much!

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Glad I could help.

I updated my last post. The first video now has the corresponding time code regarding the soundtrack documentary.
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