Renoise 3.1 beta has started.
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- KVRist
- Topic Starter
- 361 posts since 14 Jan, 2014 from Germany
I nearly missed it because there was no newsletter (or maybe that's what I missed), so I figured I'd post a heads-up here:
http://www.renoise.com/products/renoise ... -notes/310
And the discussion: http://forum.renoise.com/index.php/topi ... ng-starts/ (there are two sub-forums for specific topics).
http://www.renoise.com/products/renoise ... -notes/310
And the discussion: http://forum.renoise.com/index.php/topi ... ng-starts/ (there are two sub-forums for specific topics).
- KVRAF
- 8680 posts since 9 Jan, 2004 from leroyaumeuni
Nice point update, as can be expected from the Renoise team.
My other host is Bruce Forsyth
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- KVRer
- 26 posts since 19 Oct, 2014
I can't understand why the measures/beats on this DAW starts with a 0 (Zero) and not with a 1.
All the sequencers —Software and Hardware— i have used in my life they all start with 1 and never with zero. Im not sure if im going keep learnin Renoise.
All the sequencers —Software and Hardware— i have used in my life they all start with 1 and never with zero. Im not sure if im going keep learnin Renoise.
- KVRAF
- 8680 posts since 9 Jan, 2004 from leroyaumeuni
They don't really represent beats as such, they represent steps, which happen to align to something like a beat (or whatever you have the steps set to). I guess that of all the sequencers you've ever learned, none of them were trackers?Rodhex wrote:I can't understand why the measures/beats on this DAW starts with a 0 (Zero) and not with a 1.
All the sequencers —Software and Hardware— i have used in my life they all start with 1 and never with zero. Im not sure if im going keep learnin Renoise.
To not learn a tool for that reason would be silly.
My other host is Bruce Forsyth
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- KVRist
- 461 posts since 26 Sep, 2004 from Berlin, Germany
The counting has it's roots from the hexadecimal system which uses base 16 and counts from 0 to F (1 to 16). Full beats fall on 0, 10, 20, 30, 40 and so on which is actually a lot easier to work with than something like 0, 16, 32, 48, 64 etc in base 10 once you're used to it.
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Robert Randolph Robert Randolph https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7328
- KVRAF
- 2225 posts since 25 May, 2003 from Saint Petersburg, Florida
Think of the values as the 'distance' rather than the position.Rodhex wrote:I can't understand why the measures/beats on this DAW starts with a 0 (Zero) and not with a 1.
All the sequencers —Software and Hardware— i have used in my life they all start with 1 and never with zero. Im not sure if im going keep learnin Renoise.
01 is 1 value from the start. FF is 16 from the start. 00 IS the start.
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- Banned
- 170 posts since 2 May, 2012
No improvements to the Pattern Sequencer and Pattern Matrix? Clunkiest thing ever...
- KVRian
- 513 posts since 20 Dec, 2008
Well put.Robert Randolph wrote:Think of the values as the 'distance' rather than the position.Rodhex wrote:I can't understand why the measures/beats on this DAW starts with a 0 (Zero) and not with a 1.
All the sequencers —Software and Hardware— i have used in my life they all start with 1 and never with zero. Im not sure if im going keep learnin Renoise.
01 is 1 value from the start. FF is 16 from the start. 00 IS the start.
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- Banned
- 170 posts since 2 May, 2012
Yes, sure, check out Buzz for the right way to do it.dformd wrote:Can you elaborate?scintillator wrote:No improvements to the Pattern Sequencer and Pattern Matrix? Clunkiest thing ever...
Or to be more specific, pattern lengths - if it's shorter gets put in the beginning. if it's longer part of it gets cut, if you copy you create 'ghosts' or 'versions' IDK the right term, which is difficult to manage, etc. No overview of all pattern lanes you've made, which have numbers for names and get selected with up/down arrows (wtf!). Or, simply, you can't easily put what you want where you want it to be and have it stay there. With much work and concentration - yes of course, but that's typical of Renoise - do it the hard way or not at all.
Last edited by scintillator on Mon Oct 19, 2015 6:34 am, edited 1 time in total.
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- Banned
- 170 posts since 2 May, 2012
sorry, doublepost
- KVRian
- 1064 posts since 28 May, 2003 from world
I think you mean using matrix blocks (which are individual pattern tracks) with different lengths at the same time? While this isn't represented, possible, through longer or shorter matrix blocks (yet?), with phrases you can mix up patterns with different sizes just fine and then some.
As 3.1 is basically the latest redux vsti merged, the redux teaser shows phrases at work (1:35);
https://www.youtube.com/watch?v=n-Xk9Ck64Ps
As 3.1 is basically the latest redux vsti merged, the redux teaser shows phrases at work (1:35);
https://www.youtube.com/watch?v=n-Xk9Ck64Ps
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- Banned
- 170 posts since 2 May, 2012
Hmmm, yes, but this is just making it more difficult by introducing another 'level' of control and more things to keep track of. (If we're talking song construction/arrangement.)
And those matrix squares are just meaningless little pictures - they give you no clue what's inside, unlike most other DAWs at project's top level.
So, as I said - clunky, there's a lot of room for improvement. But this could take years, or not happen at all. And you have no way of knowing what's the Plan, so...
And those matrix squares are just meaningless little pictures - they give you no clue what's inside, unlike most other DAWs at project's top level.
So, as I said - clunky, there's a lot of room for improvement. But this could take years, or not happen at all. And you have no way of knowing what's the Plan, so...