EM Mixbus Video Review!

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We hope you watch the great Mixbus video review from Mike Levine and Electronic Musician magazine. We’d also like to hear from you… Tell us what you love about Mixbus!
https://www.youtube.com/watch?v=7kVXVj9 ... e=youtu.be
Harrison Audio
Mixbus Business Development & Marketing

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I'm liking and using Mixbus more and more with each release. It's a fact that guitar Sims sound better in Mixbus ,and anything else which is trying to sound analog. There is some big mojo going on!

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:borg:
Last edited by ontol on Fri Jul 22, 2016 4:29 am, edited 1 time in total.

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Ads, no demo. So called spam.

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ontol wrote:
Bob Todrank wrote:We’d also like to hear from you… Tell us what you love about Mixbus!
in the off chance you will ever participate in any of the threads you create?

it's all just ads, no discussion, no connecting with users...
Yep, pretty counter-productive if you ask me.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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Really look forward to watching the video in it's entirety.. at least it will finally give me *some* idea about mixbuss!

Question, does it work with UAD plugins? (the first dealbreaker if not)

There are a lot of questions i need to ask without a demo :(

Is PDC 100% visually accurate as well as audibly accurate? (2nd dealbreaker)

Can i use hardware instruments with it's midi? (3rd dealbreaker)

Just a few tidbits, is there a midi event list, does it correctly use virtual cores in intel processors, what's the general performance like vs say Cubase 8, is there snap to scale in midi? Any midi plugins like arps, chorders, etc? Is there any "flex time" type editing where I can do timestretch edits via transient markers on the arrange page? (4th dealbreaker). Is there any kind of elastic pitch? If not does it work ok with melodyne plugin? Does it work with waves plugins? Is there a general knowledge of which plugins don't work with it? Does it have any kind of hybrid core audio buffer on mac for better performance? is there an audio metronome? Can i use vst midi fx like vocoders? Is the audio engine response fast, like moving/cutting/trimming/gain changing audio, etc?
Are there post fader insert options? Are there a limited number of inserts per channel? Does it support rewire as a master so i can slave ableton to it? (5th dealbreaker)
If not, does it have it's own auto preview to project tempo of audio files? What stretch algorithms does it use? Does it support sidechaining of vst or au plugins (either is fine but it has to have S/C without a doubt).

I have not even started, and as a potential buyer couldn't have a clue about *any* of the stuff i am asking without a demo, as it's not in the info pages which just talks about overall "coolness" and the "sound engine". ;)

I hope this gives Harrison *some* idea of just how critical a demo is.

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Ok just watched the video.. it answered none of my questions at all but did inform me that there are only 8 busses total.

I don't understand how anyone could work with that limitation.. that's really low. *maybe* 16 would cut it, maybe.

Also, after all that, the saturation was super smooth, sure, but totally smeared the transients on the drums.. there is no way that guy would have left the mix like that.

On the other hand, sounded great on the instruments so i can see alot of use there.

I also very much liked the hardware feel of the console, reminds me a lot of reason's way of working actually with a full hardware style mixer.

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You can use aux channels as buses and have as many as you want.
I do wish they had a demo version for you guys, but simply put, It isn't a full featured daw that can rival Sonar, Cubase or Pro Tools.
It is an excellent daw to use for mixing or mastering a project when you want authentic analog sound.
I record and edit (and pre-mix) in Sonar...then export the wavs, import into Mixbus and finish it there.
It also provides enough tools to re-record and edit (It has some very good editing features) parts and has basic midi.

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TheoM wrote: ... there are only 8 busses total.

I don't understand how anyone could work with that limitation.. that's really low. *maybe* 16 would cut it, maybe.
Like clintmartin commented, I had the same wrong idea on this,
a demo is crucial and it should be communicated more honest why there is none,
the reasons given are hypocritical and ridiculous.

I wonder if Ben Loftis feels supported with that flat and sick positive marketing strategy of Tod,
few guidelines of marketeers if you do not know what positive marketing strategy is:

YES - Always start with a question directing customers into positive responses
Value – This implies customers are getting something versus losing something (i.e. money when you say “cost” or “price”).
Amazing – Customers will respond to something that is incredible

Amazing is the wave Presonus is riding for example,
Presonus (and paid grammy nominees) are always thrilled and amazed on S1 releases.

It is (an old school) strategy I am talking about, not about a daw.


What makes a daw
real, stable, performant, speaking for itself is the dog work and sweat taken into it
and if worked out honestly with customers together, there is no need for marketing tricks,
it is going to become known by word of mouth, Reaper comes to my mind.

Here`s something for the dog work and the real thing:
http://www.kvraudio.com/forum/viewtopic ... 7&t=451134
Intel i7-4790K | Gigabyte Z97X-UD3H | 32GB Crucial Ballistix Sport | RME Babyface Pro | UAD PCIe Octo, Quad | Asus GT 730 | Toshiba DT01ACA200 2TB | LG GH24NSB0 | W10 Pro 64bit | S1 latest

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clintmartin wrote:You can use aux channels as buses and have as many as you want.
Yes, but you don't get the same features on those extra busses - it's just a regular track strip so no saturation or specialised eq curve etc.
Mastering from £30 per track \\\
Facebook \\\ #masteredbyloz

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do_androids_dream wrote:
clintmartin wrote:You can use aux channels as buses and have as many as you want.
Yes, but you don't get the same features on those extra busses - it's just a regular track strip so no saturation or specialised eq curve etc.

aux channels are ok if you can add vst plugins IMO.

from what i heard of the saturation it is too smearing so i doubt i would be using it much anyway.

since then i pretty much made up my mind C8.5 is going to be my daw though, so i guess it's all a bit moot for me anyway.

Interestingly, i find the different saturation options included in Cubase's mixer on every channel to be more versatile going by the demo I heard on the video of mixbuss. Cubase has dynamics/limiting/EQ/transient designer/tape/tube saturation on every channel. For me so far the only let down is the EQ as i don;'t like the cut filters.

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TheoM wrote:
do_androids_dream wrote:
clintmartin wrote:You can use aux channels as buses and have as many as you want.
Yes, but you don't get the same features on those extra busses - it's just a regular track strip so no saturation or specialised eq curve etc.

aux channels are ok if you can add vst plugins IMO.

from what i heard of the saturation it is too smearing so i doubt i would be using it much anyway.

since then i pretty much made up my mind C8.5 is going to be my daw though, so i guess it's all a bit moot for me anyway.

Interestingly, i find the different saturation options included in Cubase's mixer on every channel to be more versatile going by the demo I heard on the video of mixbuss. Cubase has dynamics/limiting/EQ/transient designer/tape/tube saturation on every channel. For me so far the only let down is the EQ as i don;'t like the cut filters.
As a user of V2 - yes the saturation is smeary on transient heavy material - but I did like it on some things with strong transients. It definitely did (I say 'did' because I don't use it anymore) have an accumulative gluing effect on the whole mix - especially in the lower mids - dense or thick would be the word to describe it - not suitable for everything. One thing to say though is it really was the opposite of the more 'gimmicky' saturation/exciter effects that we've seen in a lot of plugins lately. It's more like the sound of a very good 'clean' soft clipper as opposed to clipping transients and producing lots of harmonics. It certainly didn't hype the high end in any way.
Mastering from £30 per track \\\
Facebook \\\ #masteredbyloz

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TheoM wrote:aux channels are ok if you can add vst plugins IMO.
Yeah. Ardour / Mixbus routing is ... near unlimited I think. You can route anything to anything IIRC.

The MixBusses are just the 8 dedicated Harrison group busses. In a large mix I'd rarely have more than 6 or 8 "top level" busses, but other busses would be feeding those though, nested busses.

The final top level busses (for me) are usually Drums, Perc, Keys/Synths, Guitars, Strings, Vocals, FX.

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Hmm.. it's just $79. Not expensive, I must say.
http://harrisonconsoles.com/site/mixbus.html

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Here ya go. You can create as many mono or stereo busses as you want and they're all just like the other Harrison audio mixer channels. The only thing I don't like about it is that the sends are "pop-up windows" (in my version anyway), I don't see a way to turn them into direct sliders inline on the channel.

But below what you see is a pre-fader send to bus 9 and a post-fader send to bus 10 (counted / indexed after the 8 dedicated MixBusses I guess). The way the channel strip works, drag and drop to stage pre or post fader, for anything, is really great.

It's kinda like Reaper, the busses. They can be FX returns, group busses, whatever you want to use them for.

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