How to tell the host that the parameter names have changed?
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14019 posts since 15 Mar, 2008 from Czech republic
Hey folks,
still struggling with one thing - in some plugins the parameter names are changing. So it is usually ok to reload the project and the names will be reflected, but that's not exactly ideal . Is there a way to tell the host "parameter names have changed, update!"? Mainly VST and VST3 I suppose.
still struggling with one thing - in some plugins the parameter names are changing. So it is usually ok to reload the project and the names will be reflected, but that's not exactly ideal . Is there a way to tell the host "parameter names have changed, update!"? Mainly VST and VST3 I suppose.
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- KVRian
- 573 posts since 1 Jan, 2013 from Denmark
No reliable way I've found, for VST2 at least. It may be possible using VST3 or AU but I highly doubt it. Either plugins seem to have a separate parameter for each different case, or have a bunch of generic numbered parameters that are only "named" inside the plugin. Since these plugins often have a lot of parameters, hosts only seem to collect the names once the user browses the parameter automation list thus plugins that dynamically change the names may get away with it in these cases, as the user usually is settled with a preset at this pointMeldaProduction wrote:Hey folks,
still struggling with one thing - in some plugins the parameter names are changing. So it is usually ok to reload the project and the names will be reflected, but that's not exactly ideal . Is there a way to tell the host "parameter names have changed, update!"? Mainly VST and VST3 I suppose.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14019 posts since 15 Mar, 2008 from Czech republic
I thought so. But I'm thinking if there isn't some extension. I have info that UVI Falcon with Studio One can do that. (I couldn't check myself though)
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- KVRAF
- 2393 posts since 28 Mar, 2005
in VST we use
bool AudioEffectX::updateDisplay()
No VST3 version for Falcon.
bool AudioEffectX::updateDisplay()
No VST3 version for Falcon.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14019 posts since 15 Mar, 2008 from Czech republic
Interesting, thank you for the info!!
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- KVRian
- 573 posts since 1 Jan, 2013 from Denmark
Have you found this to work always? I seem to remember most hosts ignore itotristan wrote:in VST we use
bool AudioEffectX::updateDisplay()
No VST3 version for Falcon.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14019 posts since 15 Mar, 2008 from Czech republic
Not really, but seems working with some, better than nothing