What is your composition set up? [Cubase, mouse only]
-
- KVRian
- Topic Starter
- 535 posts since 10 Apr, 2011
Do you have a tip to speed up a beat making with mouse and cubase?
I already tried with a keyboard controller but it's not for me.
Tell me your flow to keep it spimpe and funny please.
Feel free to share evrything you want, also beyond the topic.
I already tried with a keyboard controller but it's not for me.
Tell me your flow to keep it spimpe and funny please.
Feel free to share evrything you want, also beyond the topic.
-
thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 35098 posts since 27 Jul, 2005 from the wilds of wanny
-
- KVRian
- 786 posts since 19 Feb, 2004 from QLD, Australia
When you say "beat" do you mean percussive elements or are you including melodic content as in the "beat" is the backing track?
Learning how to use alt+drag, ctrl c/ctrl v - real basic stuff can speed things up considerably. If keyboard controller didn't work a pad based controller might.
Having a good template that you created can help. I like guitar based music so I have a couple of templates that I use to sketch things really quickly.
Understanding that some of the best produced and amazing music you can find has had people labouring over it for years and years. I think Amused to Death took 5 years to record, Random Access Memories cost $1 000 000 or thereabouts to create... Music is a craft, and sure - we can all knock out stuff quickly and with all samples/electronic instruments it will sound polished but you have to ask yourself if it's more important to have a large body of stuff you made in 5 minutes or to really discipline yourself and Mr Holland's Opus it. (I think my answer is somewhere in between )
Learning how to use alt+drag, ctrl c/ctrl v - real basic stuff can speed things up considerably. If keyboard controller didn't work a pad based controller might.
Having a good template that you created can help. I like guitar based music so I have a couple of templates that I use to sketch things really quickly.
Understanding that some of the best produced and amazing music you can find has had people labouring over it for years and years. I think Amused to Death took 5 years to record, Random Access Memories cost $1 000 000 or thereabouts to create... Music is a craft, and sure - we can all knock out stuff quickly and with all samples/electronic instruments it will sound polished but you have to ask yourself if it's more important to have a large body of stuff you made in 5 minutes or to really discipline yourself and Mr Holland's Opus it. (I think my answer is somewhere in between )
I play guitar
- KVRist
- 289 posts since 24 Aug, 2009 from CO, USA
good question. separate sound design from beat making and spend some time making some sick hits (Sn, Kik, etc). Load these into a sampler. Buy yourself a controller. I know you said you did not like it but get something with pads on it and give it a try. I find that playing in beats first makes for a much more interesting rhythm, even if i move the MIDI around later to tighten it up.
-
- KVRian
- 839 posts since 25 Jan, 2014
That's spimpe!!
-
- KVRer
- 9 posts since 14 Oct, 2016
This exactly. Going down the "kick design" frequency rabbit hole is going to disrupt your flow. But sitting around and designing kicks and weird noises to use later with no pressure to actually have to make a "beat" is fun in and of itself.mmGhost wrote:good question. separate sound design from beat making and spend some time making some sick hits (Sn, Kik, etc). Load these into a sampler. Buy yourself a controller. I know you said you did not like it but get something with pads on it and give it a try. I find that playing in beats first makes for a much more interesting rhythm, even if i move the MIDI around later to tighten it up.
The other is saving channel presets in Cubase. That is, if you've discovered a pattern in how you work things.