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Sampler crossfade or snap to zero crossing?
- KVRian
- Topic Starter
- 833 posts since 29 Jul, 2006
Hi, I saw the U-he cross promotion and decided to try the Bitwig demo. Sadly, the sampler doesn't appear to have either loop crossfade or snap to zero crossing, features that are pretty essential to me as I like to mess with loop points on the fly - am I right about this or are these features hidden in a pref panel somewhere?
If it's not available at present, are there plans to add it soon?
If it's not available at present, are there plans to add it soon?
- KVRist
- 277 posts since 13 Nov, 2014 from Berlin
I heard a lot of people, myself included, were asking for this and i think at some point they will put some work into the sampler. But my feeling is that in the meantime other things have priority.
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Echoes in the Attic Echoes in the Attic https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=180417
- KVRAF
- 11054 posts since 12 May, 2008
Yeah sampler is kinda hurting right now fortunately. I think it's fine they are focusing on other things at the moment, but after 1.2 I really hope sampler gets some much needed improvements. There are certain things that we've come to expect from samplers. Like crossfade for the loop so looping doesn't sound terrible. Or a playhead marker to indicate the playback position of the sample. And I wish there were visual indications of where the start and loop points were after modifying them with the sample start and loop start/length knobs.
- KVRAF
- 2562 posts since 1 Oct, 2013
Sampler already got a little love in the 1.2 Beta. A new gain knob and a "steal release" knob for the amplitude envelope that can reduce popping that occurs when voices get cut off. Maybe there's a chance for some extra stuff before the release, or if not, hopefully right after. I also think that crossfade loop is pretty basic so hopefully it's not too far away.
- KVRian
- 862 posts since 28 Apr, 2002 from Canada
I've also noticed sample start time can now be a mod destination which is a pretty cool addition.Ogopogo wrote:Sampler already got a little love in the 1.2 Beta.
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- KVRAF
- 1548 posts since 14 Feb, 2010
Wasnt that already there? I only got 1.1toby wrote:I've also noticed sample start time can now be a mod destination which is a pretty cool addition.Ogopogo wrote:Sampler already got a little love in the 1.2 Beta.
- KVRian
- 862 posts since 28 Apr, 2002 from Canada
No the sample start / loop times were not able to be mod destinations in previous versions.codec17 wrote:Wasnt that already there? I only got 1.1toby wrote:I've also noticed sample start time can now be a mod destination which is a pretty cool addition.Ogopogo wrote:Sampler already got a little love in the 1.2 Beta.
Just trying it though it looks like Timbre and pressure do not do anything. I'll have to investigate that further.
- KVRist
- 107 posts since 16 Jun, 2008 from Northumberland
Anyone heard if Sampler is being worked on anytime soon?
Trying to loop sample material is painful, no cross fading option and trying to zoom in to locate zero crossing ain't plain sailing either, along with the option to snap to zero crossing, I think the ability to left click & drag over an area of the waveform to zoom in stages, would make it a lot more user friendly, instead of clicking and dragging the slider at the bottom, cos once you zoom right in, it's a bit of a pain scrolling to the loop points.
Trying to loop sample material is painful, no cross fading option and trying to zoom in to locate zero crossing ain't plain sailing either, along with the option to snap to zero crossing, I think the ability to left click & drag over an area of the waveform to zoom in stages, would make it a lot more user friendly, instead of clicking and dragging the slider at the bottom, cos once you zoom right in, it's a bit of a pain scrolling to the loop points.
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Echoes in the Attic Echoes in the Attic https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=180417
- KVRAF
- 11054 posts since 12 May, 2008
I'm also eagerly awaiting loop fades. And still bewildered that it wasn't there originally. That should have come before being able to load multiple samples imho!
Apart from that I'd live to see repitching independent of time and being able to stretch without changing pitch (two sides of the same coin).
Apart from that I'd live to see repitching independent of time and being able to stretch without changing pitch (two sides of the same coin).
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- KVRian
- 818 posts since 18 Oct, 2014
You can zoom with middle mouse button +drag up/down, not enough to spot zero crossings though because of no vertical zoom.troxx wrote:Anyone heard if Sampler is being worked on anytime soon?
Trying to loop sample material is painful, no cross fading option and trying to zoom in to locate zero crossing ain't plain sailing either, along with the option to snap to zero crossing, I think the ability to left click & drag over an area of the waveform to zoom in stages, would make it a lot more user friendly, instead of clicking and dragging the slider at the bottom, cos once you zoom right in, it's a bit of a pain scrolling to the loop points.
But zero crossings are not really the issue, the loop has fades on the end and beginning already. I don´t get any clicks, do you?
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- KVRian
- 818 posts since 18 Oct, 2014
Those come too late for the sample start (i´d consider this a bug), once the sample is running this parameter doesn´t do anything. Loop start/length works with timbre/pressure thoughtoby wrote: Just trying it though it looks like Timbre and pressure do not do anything. I'll have to investigate that further.