KVR Dev Challenge 2016!
- KVRAF
- 3008 posts since 17 Apr, 2010 from Croatia
Well, frankly, some of the most successful filters of all time where to simulate proper film grain and lens flares, both of which are undesirable in the real world/analogue gear, but their simulation still remains highly favored. ...I shouldn't be the advocate for it, but it's just a reality.
BUT I'm truly on the forward thinking train, especially if I get to catch up with my DSP understanding. "Damn you complex numbers!"
BUT I'm truly on the forward thinking train, especially if I get to catch up with my DSP understanding. "Damn you complex numbers!"
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- KVRAF
- Topic Starter
- 5815 posts since 9 Jul, 2002 from Helsinki
Actually special FX filters like film grain are nowhere near the most used tools in a professional photo processing workflow.
- KVRAF
- 3008 posts since 17 Apr, 2010 from Croatia
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- KVRAF
- Topic Starter
- 5815 posts since 9 Jul, 2002 from Helsinki
The point of the analogy was that emulating old shit right down to the shitty user interface isn't the main focus of imaging industry, like it is on KVR
- KVRAF
- 3008 posts since 17 Apr, 2010 from Croatia
I understood the point, but was hoping to moderate your tone a tiny bit, because those "retro" guys really go at it with great passion and expertise and Ivan's explanation for why they pursue that and how it is easier to market those emulations was very informative. Before you fly off the handle, I'm still with you on that, because I personally really just don't care about those emulations that much. I want creative tools, ways in which I can create and tweak sounds to my liking, possibly in inspiring ways or with access to other aspects of the sound, finding ways to evolve the listening sensation... all of that.
Anyway...I'm happy, if I can offer my part to that future! It's what I intend to do!
Anyway...I'm happy, if I can offer my part to that future! It's what I intend to do!
- KVRian
- 690 posts since 4 Jul, 2011 from England
- KVRian
- 1494 posts since 13 Sep, 2012
All guitar libraries require both fairly good keyboard playing skills and (at least some) guitar playing knowledge. They're not beginner friendly. But I'm talking about a piano roll ready guitar type of plugin - that would allow a person that doesn't know how to actually play a guitar to just input notes and end up with a distorted guitar riff. Not something with tons of articulations and variation and whatnot, just a metal tone good enough for basic riffing. RG does that, but laks more variation in the distorted department, and of course, it's commercial.Ivan_C wrote: Thanks for sharing Indeed, it's an area without a lot of products, but the problem there in my opinion isn't just that the existing products aren't freeware, more than it sounds really complicated to do a correct emulation of electric guitar played with a MIDI keyboard... And a lot of the people who might want to do something there play already guitar
As for your other comments, I know how pressing working under a tight schedule can get. I've done my share of OSCs around here. Ok, not exactly the same thing, but I get the point. On the other hand though, ppl are entitled to their own opinion And let's be honest: at the end of the day, all creators do it because they like the entire process and they would have done it regardless of having enticements or not - you do it for yourself firslty, and if there are ppl interested in your work that's fine, but if not, you keep doing it because that's your thing & your passion in life. It would be sad if we'd all make music just for getting praises, instead of doing it simply because we love doing it
TELURICA - "Made In ___ [INSERT LOCATION]" - EP.
Available now on Soundcloud: https://soundcloud.com/telurica/sets/ma ... t-location
Available now on Soundcloud: https://soundcloud.com/telurica/sets/ma ... t-location
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- KVRian
- 1153 posts since 11 Aug, 2004 from Breuillet, France
I agree totally with you, and I forgot to say that all the audio devs I know are doing this job because they are really really passionate before anything elseAs for your other comments, I know how pressing working under a tight schedule can get. I've done my share of OSCs around here. Ok, not exactly the same thing, but I get the point. On the other hand though, ppl are entitled to their own opinion And let's be honest: at the end of the day, all creators do it because they like the entire process and they would have done it regardless of having enticements or not - you do it for yourself firslty, and if there are ppl interested in your work that's fine, but if not, you keep doing it because that's your thing & your passion in life. It would be sad if we'd all make music just for getting praises, instead of doing it simply because we love doing it
You know, I have been demoing the ROLI keyboard a few times in the last weeks (I don't own one and don't plan to for the moment). I don't like that much their synthesizers, but I was impressed by the things you could do with it and its "extra degrees of expression" to make a virtual orchestral instrument sound more realistic without the need of tons of editing + knowledge in real-time playing. I wonder if it would be useful too with electric guitar modeling VSTis. I don't think the guys who released this kind of products haven't done already a lot in the scripting side, and I wonder if having something else than a MIDI keyboard would help a little there too to get that extra realism, in real-time playing, with a very easy learning curve...All guitar libraries require both fairly good keyboard playing skills and (at least some) guitar playing knowledge. They're not beginner friendly. But I'm talking about a piano roll ready guitar type of plugin - that would allow a person that doesn't know how to actually play a guitar to just input notes and end up with a distorted guitar riff. Not something with tons of articulations and variation and whatnot, just a metal tone good enough for basic riffing. RG does that, but laks more variation in the distorted department, and of course, it's commercial.
- KVRAF
- 3008 posts since 17 Apr, 2010 from Croatia
Ah, those seaboards, or what they're called? Jeeez, I'd love one of those for sure, but I would really want an alternative to their 16 channel solution, like other routing approaches that would allow using the vast amount of open midi control channels instead, for example. But that's definitely the wrong thread to make it a discussion.
Hey, I don't mean to plug my little LotS example at this point, but have you experimented with it, yet, or listened to my quick demo doodles?! I'm pretty amazed by how natural it feels...kind of unusually alive, simply because of the performance features of modwheel scrubbing and held note pitch bending. I think, there's some good potential to transfer such ideas into more complex synthesis, like guitar for example. Shouldn't be a far cry...
Hey, I don't mean to plug my little LotS example at this point, but have you experimented with it, yet, or listened to my quick demo doodles?! I'm pretty amazed by how natural it feels...kind of unusually alive, simply because of the performance features of modwheel scrubbing and held note pitch bending. I think, there's some good potential to transfer such ideas into more complex synthesis, like guitar for example. Shouldn't be a far cry...
- KVRAF
- 3049 posts since 10 Nov, 2013 from Germany
@Ivan_C: Downloaded the new version of spacedelay with the new presets, but the presets are not visible in the selector box. Only the nice delay preset is shown.
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- KVRian
- 1153 posts since 11 Aug, 2004 from Breuillet, France
Did you updated both the plug-in itself in your vstplugins folder AND the preset folder at the same time ? The "nice delay" doesn't exist anymore in the new version of the preset folder. You should be able to see the tutorial now also, when you click on the Spaceship Delay logo
- KVRAF
- 2861 posts since 3 May, 2003 from Germany
Hi Ivan,
thanks a lot for the update!
Here (Win 7 64 Bit, FL Studio 64 Bit) everything is working flawlessly. Did not try the 32 Version though.
The tutorial is really great. It helps a lot - and I like the idea that it is embedded.
The presets also do wonders especially after having read the tutorial.
Great effort - now I'm off playing with the thing.
Will be in my vote for sure
thanks a lot for the update!
Here (Win 7 64 Bit, FL Studio 64 Bit) everything is working flawlessly. Did not try the 32 Version though.
The tutorial is really great. It helps a lot - and I like the idea that it is embedded.
The presets also do wonders especially after having read the tutorial.
Great effort - now I'm off playing with the thing.
Will be in my vote for sure
Symphony Nr.1
Meet the Cities Repair Team Unimportant laughter
music has become meaningless...we just keep doing it
Meet the Cities Repair Team Unimportant laughter
music has become meaningless...we just keep doing it
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- KVRian
- 1153 posts since 11 Aug, 2004 from Breuillet, France