UVI Falcon - hybrid instrument - version 3.01 released - rumors, ads, praise, mud wrestling and off-topic inside!
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PRODUCTS Alive - UVI Falcon Expansion Ambient Strings for Falcon / MachFive 3 Falcon Falcon AIR Falcon Singles - Acoustic E-Bow Falcon Singles - Ambient Piano Falcon Singles - Bass Flute Falcon Singles - Celtic Harp Falcon Singles - Crotales Falcon Singles - Falcon Scapes Vol.1 Falcon Singles - Falcon Scapes Vol2 Falcon Singles - Falcon Scapes Vol3 Falcon Singles - Frame Drums & Friends Falcon Singles - Glockenspiel Falcon Singles - HANG Falcon Singles - Oud Falcon Singles - Stick Cello Falcon Singles - Water Bells Falcon Singles Singing Bowls & Friends NOIZE Textures (Wav/Dune Presets) Scattered Entity Vol. 1 for Falcon/MachFive 3
PRODUCTS Alive - UVI Falcon Expansion Ambient Strings for Falcon / MachFive 3 Falcon Falcon AIR Falcon Singles - Acoustic E-Bow Falcon Singles - Ambient Piano Falcon Singles - Bass Flute Falcon Singles - Celtic Harp Falcon Singles - Crotales Falcon Singles - Falcon Scapes Vol.1 Falcon Singles - Falcon Scapes Vol2 Falcon Singles - Falcon Scapes Vol3 Falcon Singles - Frame Drums & Friends Falcon Singles - Glockenspiel Falcon Singles - HANG Falcon Singles - Oud Falcon Singles - Stick Cello Falcon Singles - Water Bells Falcon Singles Singing Bowls & Friends NOIZE Textures (Wav/Dune Presets) Scattered Entity Vol. 1 for Falcon/MachFive 3
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- KVRAF
- 2393 posts since 28 Mar, 2005
@exmatproton
Do you have some kind of application that change your color screen ?
Like f.lux ? (https://justgetflux.com/)
Do you have some kind of application that change your color screen ?
Like f.lux ? (https://justgetflux.com/)
- KVRAF
- 23101 posts since 7 Jan, 2009 from Croatia
If an UVI library is editable, you can copy the keygroup(s) containing the sample(s) in an empty program and off you go.padillac wrote:The thing I REALLY wish UVI would do is make their samples available within Falcon somehow. They don't need to make the samples unencrypted so you can load them into any sampler... but something like Omnisphere's sound sources would be awesome.
- KVRAF
- 3053 posts since 25 Apr, 2011
Ow..yeah. i do use that! Good point!! Forgot to disable that.otristan wrote:@exmatproton
Do you have some kind of application that change your color screen ?
Like f.lux ? (https://justgetflux.com/)
Thnx for pointing out that one!
- KVRist
- 160 posts since 3 Jan, 2012
Maybe a smaller post will work. Has anyone experienced knobs in the edit window sticking as if left click is still held down after it has been let go?
And has anyone else been experiencing some glitching when dragging samples in to a keygroup? Things like dragging the sample to a spot, then having it suddenly appearing in the wrong place.
And has anyone else been experiencing some glitching when dragging samples in to a keygroup? Things like dragging the sample to a spot, then having it suddenly appearing in the wrong place.
A heaping dose of outrageously goofy synth tracks, scores and chiptunes.
https://raddlandstudios.com
https://youtube.com/NorrinRadd22
https://raddlandstudios.com
https://youtube.com/NorrinRadd22
- KVRAF
- 3053 posts since 25 Apr, 2011
Norrin_Radd wrote:Maybe a smaller post will work. Has anyone experienced knobs in the edit window sticking as if left click is still held down after it has been let go?
And has anyone else been experiencing some glitching when dragging samples in to a keygroup? Things like dragging the sample to a spot, then having it suddenly appearing in the wrong place.
Never had both issues (win10,x64)
- KVRAF
- 3053 posts since 25 Apr, 2011
De-installed f.lux. No more issues. Again, thnx for pointing it out.otristan wrote:@exmatproton
Do you have some kind of application that change your color screen ?
Like f.lux ? (https://justgetflux.com/)
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- KVRian
- 746 posts since 27 Nov, 2011
True. But that's long-winded compared to Omnisphere's sound sources approach.EvilDragon wrote:If an UVI library is editable, you can copy the keygroup(s) containing the sample(s) in an empty program and off you go.padillac wrote:The thing I REALLY wish UVI would do is make their samples available within Falcon somehow. They don't need to make the samples unencrypted so you can load them into any sampler... but something like Omnisphere's sound sources would be awesome.
That said, it is something that I can do with Falcon today, so thanks for the reminder I hope UVI considers making sound sources more easily accessible in the future, given how powerful Falcon is for sound design.
- KVRAF
- 23101 posts since 7 Jan, 2009 from Croatia
Don't hold your breath, Olivier already gave his reply for this.padillac wrote:I hope UVI considers making sound sources more easily accessible in the future, given how powerful Falcon is for sound design.
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- KVRAF
- 7745 posts since 15 Sep, 2005 from East Coast of the USA
I just tried that with Digital Synsations today, saved one of the samples to the desktop, and reloaded it into a new program. Worked like a charm.EvilDragon wrote:If an UVI library is editable, you can copy the keygroup(s) containing the sample(s) in an empty program and off you go.padillac wrote:The thing I REALLY wish UVI would do is make their samples available within Falcon somehow. They don't need to make the samples unencrypted so you can load them into any sampler... but something like Omnisphere's sound sources would be awesome.
- KVRAF
- 2254 posts since 16 May, 2004 from Soviet Union
I reproduced this. Factory preset "Sing to sleep 1.2" from Chords folder.c_voltage wrote:Well, after 1.2 release i noticed the follow thing: i install update then and just clicked various presets, i dont remember exactly, perhaps it was one from new patches, so, a noticed that one of them are load cpu significantly (well, that in general is not surprised), but I decided to check just in case, wanted to identify the cause, and began to turn off the module by module in the patch (all, fx's, generators).
And what was my surprise that even after I disabled all, pressing the key still caused CPU spike, quite noticeable, I do not remember the exact value in a percentage (do not want to cheat), but again, everything was turned off, that strange.
I become did not write about it then, decide to put for later.
I think later i will find again this preset and then clarify.
In Tree section i disable all, step by step. But even after this, pressing to key cause cpu spike aprox. 12%. Ie Without any active modules.
It would be good to know what is the reason.
(Win7 64bit, Studio One 3)
(And Happy new year for topic btw )
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- KVRian
- 746 posts since 27 Nov, 2011
You have to delete the modules to figure out what is causing it. Disabling the modules doesn't change the CPU usage. I got bit by this a few months agoc_voltage wrote:I reproduced this. Factory preset "Sing to sleep 1.2" from Chords folder.c_voltage wrote:Well, after 1.2 release i noticed the follow thing: i install update then and just clicked various presets, i dont remember exactly, perhaps it was one from new patches, so, a noticed that one of them are load cpu significantly (well, that in general is not surprised), but I decided to check just in case, wanted to identify the cause, and began to turn off the module by module in the patch (all, fx's, generators).
And what was my surprise that even after I disabled all, pressing the key still caused CPU spike, quite noticeable, I do not remember the exact value in a percentage (do not want to cheat), but again, everything was turned off, that strange.
I become did not write about it then, decide to put for later.
I think later i will find again this preset and then clarify.
In Tree section i disable all, step by step. But even after this, pressing to key cause cpu spike aprox. 12%. Ie Without any active modules.
It would be good to know what is the reason.
(Win7 64bit, Studio One 3)
(And Happy new year for topic btw )
- KVRAF
- 2254 posts since 16 May, 2004 from Soviet Union
Hmm, ok thanks for idea, need check it ))padillac wrote:You have to delete the modules to figure out what is causing it. Disabling the modules doesn't change the CPU usage. I got bit by this a few months agoc_voltage wrote:I reproduced this. Factory preset "Sing to sleep 1.2" from Chords folder.c_voltage wrote:Well, after 1.2 release i noticed the follow thing: i install update then and just clicked various presets, i dont remember exactly, perhaps it was one from new patches, so, a noticed that one of them are load cpu significantly (well, that in general is not surprised), but I decided to check just in case, wanted to identify the cause, and began to turn off the module by module in the patch (all, fx's, generators).
And what was my surprise that even after I disabled all, pressing the key still caused CPU spike, quite noticeable, I do not remember the exact value in a percentage (do not want to cheat), but again, everything was turned off, that strange.
I become did not write about it then, decide to put for later.
I think later i will find again this preset and then clarify.
In Tree section i disable all, step by step. But even after this, pressing to key cause cpu spike aprox. 12%. Ie Without any active modules.
It would be good to know what is the reason.
(Win7 64bit, Studio One 3)
(And Happy new year for topic btw )
Well, in any case, i suppose that it can be some useful info for perfomance improvement.
- KVRAF
- 21196 posts since 8 Oct, 2014
Somebody please correct me if I'm wrong.
Aren't custom wavetables, when dragged and dropped into a Falcon preset, automatically embedded and saved with the patch so that the wavetables themselves don't have to be included with the presets?
Aren't custom wavetables, when dragged and dropped into a Falcon preset, automatically embedded and saved with the patch so that the wavetables themselves don't have to be included with the presets?
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16141 posts since 12 Oct, 2008 from Here and there
No, WTs are treated like samples and are only referenced to in a given patch, so it's not behaving like e.g. in Serum.wagtunes wrote:Somebody please correct me if I'm wrong.
Aren't custom wavetables, when dragged and dropped into a Falcon preset, automatically embedded and saved with the patch so that the wavetables themselves don't have to be included with the presets?
- KVRAF
- 21196 posts since 8 Oct, 2014
Thanks Simon. Yeah, I just figured that out.Sampleconstruct wrote:No, WTs are treated like samples and are only referenced to in a given patch, so it's not behaving like e.g. in Serum.wagtunes wrote:Somebody please correct me if I'm wrong.
Aren't custom wavetables, when dragged and dropped into a Falcon preset, automatically embedded and saved with the patch so that the wavetables themselves don't have to be included with the presets?
I ran into a very annoying problem but I think I found a fix for it.
My new library, coming out Tuesday, I did something stupid. When creating it, I put the presets in one main folder but the wavetables in another main folder whereas the first time, all presets and wavetables were placed under the same main directory.
Like this.
mainfoldername
falconpresets
falconwt
Well, the end result, in testing this out with a customer, all of the presets came up with missing files errors because everything wasn't grouped together originally but are grouped together now.
So this is what I did and it seems to have worked.
I moved the presets (not the WTs) from where they were to the same folder as the WTs, I then replaced the zip file with a new one. Uploaded it to my server, downloaded it, placed it in a completely different area that I just set up and pulled up a preset and it worked fine.
To verify that it was actually pulling from the new location and not the old location, I deleted the WT from the new location and tried reloading the preset. I got the error again. So by placing the presets in the location of the WTs, the relative path correlation has apparently changed. I am not sure how this works as that stuff is over my head, but it does. Otherwise, I would have had to save each patch again with the new WT location.
And all this could have been avoided had I just done what I did with my first library...make sure everything was under one main folder instead of split up.
Dumb, dumb, dumb.