Kontakt GUI Maker any good?

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Kontakt GUI Maker

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http://rigid-audio.com/products_kontakt_gui_maker.html

I have been curious about this for a while. Now that it is on sale through the end of the month, I am even more curious. What are people's experiences with this?
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There's a thread over here about it: viewtopic.php?f=7&t=465987

I haven't read it myself, but it might be worth asking there.
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I don't have any experience with it, but a friend told me to check out this:
http://www.hollowsun.com/HS2/products/g ... /index.htm
Maybe you could find a use for both.

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I actually do have the Hollow Sun shell. I got a few interesting ideas from reverse-engineering it.

Their shell is a good product if you just want to add commonly used functionality to an existing Kontakt instrument. If you want to add other features, you can't.

My issue with Kontakt scripting is not that scripting is too hard, but rather I find laying out the GUI to be too time intensive. That and trying to do coding in the tiny window they give you is a bit obnoxious. This product seems to solve that problem for me.

@D H Miltz: Thanks for the link to that thread. From the looks of it, at least one other developer is using it for their instruments.
Even if the piano player can't play, keep the party going.
http://www.soundclick.com/mumpcake
https://mumpfucious.wordpress.com/

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You may want to check these out. Do not try to code in the little window in Kontakt, it will make you both insane and blind..... :lol:

http://www.nilsliberg.se/ksp/

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mumpcake wrote:That and trying to do coding in the tiny window they give you is a bit obnoxious.
You don't have to do it that way at all. Use the resource container linking feature (applying scripts from the Resources folder/NKR), then do your code externally (all of the "hotshot" KSPers use Sublime Text 3 with SublimeKSP addon ;)) and when you update the code, you just refresh Kontakt's engine by pressing the "!" button, easy.

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Yeah, coding in Kontakt editor is hard core. I use Notepad++, which is nice free alternative, I have custom language defined for KSP, with folding and highlighting for all system variables. I can drop a link, if anyone's interested.

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Zombie Queen wrote:Yeah, coding in Kontakt editor is hard core. I use Notepad++, which is nice free alternative, I have custom language defined for KSP, with folding and highlighting for all system variables. I can drop a link, if anyone's interested.
Yes please. 8)
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Alright, here it is. Uncompress xml file, then in Notepad++ go to language/define your own language/import and point to the file.

It looks like that:
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There is folding for callbacks and functions. You can also define custom fold blocks by putting comment lines containing keywords 'fold' for start point and 'end_fold' or 'fold_end' at end point.
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With the understanding that I'm known as the no skill guy who makes Kontakt instrument but we can't legally stop him... Here is my little mess about adding a fairly massive EQ, Convo Reverb and ADSR Enevelope using the GUI maker.

http://www.mediafire.com/file/invvod31u ... _NuGUI.zip

VSCO2 Flute Samples: CC0 Sam Gossner
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Zombie Queen wrote:Alright, here it is. Uncompress xml file, then in Notepad++ go to language/define your own language/import and point to the file.

It looks like that:
Image

There is folding for callbacks and functions. You can also define custom fold blocks by putting comment lines containing keywords 'fold' for start point and 'end_fold' or 'fold_end' at end point.
Image
Thanks! I'm going to use it as I'm already familiar with Notepad++. :tu:

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