Denoiser 1.7 is better than RX, new update 1.8 is NOT!! 1.8 is a step backwards.
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- KVRist
- 89 posts since 7 Jun, 2012 from U.S.A.
NOT first hand experience - I'm listening to the examples that Archi posted and drawing some conclusions from those!
- KVRian
- 1466 posts since 1 Jan, 2005 from Norway
Ok, thanks! Did you take a listen to the version I processed with v1.8?embertone wrote:NOT first hand experience - I'm listening to the examples that Archi posted and drawing some conclusions from those!
Best,
Stian
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- KVRist
- 89 posts since 7 Jun, 2012 from U.S.A.
The version you created with 1.8 -- can we hear it boosted significantly? I'd love to compare!
- KVRAF
- Topic Starter
- 3417 posts since 28 Jan, 2006 from Phoenix, AZ
I don't mean to "start anything", I just mean to clarify for the record, this thread was never about opinion. It is about measurable results.stian wrote:I wouldn't agree that version 1.8 sacrifices pristine noise reduction.
One is cleaner than the other. Heheh. I'm guessing I don't need to tell you which image is which version.
(animated gif)
You do not have the required permissions to view the files attached to this post.
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- KVRer
- 16 posts since 20 Jun, 2010 from Over the Hills and Far Away...
All righty…
Ya'll got my curiosities.
I've tried 1.7 and 1.8 and RX5 Advanced.
It seems that with 1.8's Variable Attack and Release and the Soft Knee, that 1.8 can not Nuke the Noise as 1.7 did before.
But 1.8 is so smooth…
Damn !!! LOL.
RX can Nuke the noise completely out, but it jacks with the transient/attack of the sample.
Damn again !!!
If 1.7 and 1.8 can be smeared together, I think we have a winner.
And like Embertone and Architeuthis, I am also involved in Soundware Development.
Stian, if you can interpret what we are asking about and implement it, you win the NR wars !!! For the work we do, NR is a REALLY big deal.
Thanks,
ANt.
Ya'll got my curiosities.
I've tried 1.7 and 1.8 and RX5 Advanced.
It seems that with 1.8's Variable Attack and Release and the Soft Knee, that 1.8 can not Nuke the Noise as 1.7 did before.
But 1.8 is so smooth…
Damn !!! LOL.
RX can Nuke the noise completely out, but it jacks with the transient/attack of the sample.
Damn again !!!
If 1.7 and 1.8 can be smeared together, I think we have a winner.
And like Embertone and Architeuthis, I am also involved in Soundware Development.
Stian, if you can interpret what we are asking about and implement it, you win the NR wars !!! For the work we do, NR is a REALLY big deal.
Thanks,
ANt.
- KVRian
- 1466 posts since 1 Jan, 2005 from Norway
I'm sorry for my late reply. It's busy here at Acon Digital at the time being...
I concatenated the original, Elan's version processed with v1.7.3 and my version processed with v1.8. Here is the resulting spectrogram:
The audio file is here:
https://acondigital.com/audio/DeNoise-Comparisions.wav
I also created a boosted version as requested by adding a 32 dB boost and limiting at 0 dBFS as requested. Here's the result:
https://acondigital.com/audio/DeNoise-C ... -Boost.wav
Best,
Stian
I concatenated the original, Elan's version processed with v1.7.3 and my version processed with v1.8. Here is the resulting spectrogram:
The audio file is here:
https://acondigital.com/audio/DeNoise-Comparisions.wav
I also created a boosted version as requested by adding a 32 dB boost and limiting at 0 dBFS as requested. Here's the result:
https://acondigital.com/audio/DeNoise-C ... -Boost.wav
Best,
Stian
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- KVRer
- 16 posts since 20 Jun, 2010 from Over the Hills and Far Away...
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- KVRist
- 370 posts since 8 Jun, 2009
here is my processing with RX6Advanced :
http://allvoid.com/div/DeNoise-RX6.wav
http://allvoid.com/div/DeNoise-RX6.wav
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Brother Charles Brother Charles https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=271995
- KVRian
- 1104 posts since 3 Jan, 2012 from Alberta, Canada
Hi Stian,
I think our friend, ankely, has a terrific suggestion here . .
I too am inclined to agree that version 1.7 was generally better at noise reduction. Version 1.8 is wonderful at transient preservation. Somewhere in the middle would be best for everyone, perhaps?
I think our friend, ankely, has a terrific suggestion here . .
I too am inclined to agree that version 1.7 was generally better at noise reduction. Version 1.8 is wonderful at transient preservation. Somewhere in the middle would be best for everyone, perhaps?
ankely wrote:All righty…
Ya'll got my curiosities.
I've tried 1.7 and 1.8 and RX5 Advanced.
It seems that with 1.8's Variable Attack and Release and the Soft Knee, that 1.8 can not Nuke the Noise as 1.7 did before.
But 1.8 is so smooth…
Damn !!! LOL.
RX can Nuke the noise completely out, but it jacks with the transient/attack of the sample.
Damn again !!!
If 1.7 and 1.8 can be smeared together, I think we have a winner.
And like Embertone and Architeuthis, I am also involved in Soundware Development.
Stian, if you can interpret what we are asking about and implement it, you win the NR wars !!! For the work we do, NR is a REALLY big deal.
Thanks,
ANt.
- KVRian
- 1466 posts since 1 Jan, 2005 from Norway
Hi Bro. Charles,
Best,
Stian
Sorry for my late reply -- I just returned from vacations. It's a bit tricky to get something in the middle, but we will try to come up with a solution that allows even more reduction.Brother Charles wrote:Hi Stian,
I think our friend, ankely, has a terrific suggestion here . .
I too am inclined to agree that version 1.7 was generally better at noise reduction. Version 1.8 is wonderful at transient preservation. Somewhere in the middle would be best for everyone, perhaps?
Best,
Stian
- KVRian
- 1070 posts since 23 Sep, 2006
If that's not possible, perhaps an option to switch between v1.7 and v1.8. But call it something more appropriate.
- KVRian
- 1466 posts since 1 Jan, 2005 from Norway
I'm thinking about a solution to this -- hopefully, I'll find a way to combine the two...vectorwarrior wrote:If that's not possible, perhaps an option to switch between v1.7 and v1.8. But call it something more appropriate.
Best,
Stian
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- KVRer
- 5 posts since 8 Sep, 2006
@stian, i know you guys from AconDigital, will goes crazy, but can you consider do also for declick ? i had similar experience i mentioned here where we discuss about: viewtopic.php?f=218&t=472341. I using both dll's 1.6, and 1.8. but still 1.6 decrackle does some magic, and sometimes i use both algorithms on for example different ond mid and side channels..
- KVRian
- 1466 posts since 1 Jan, 2005 from Norway
Hi!
Best,
Stian
Would it be possible to send me a PM with examples? It's only the decrackle you're asking for and not the declick part, right?shon3i wrote:@stian, i know you guys from AconDigital, will goes crazy, but can you consider do also for declick ? i had similar experience i mentioned here where we discuss about: viewtopic.php?f=218&t=472341. I using both dll's 1.6, and 1.8. but still 1.6 decrackle does some magic, and sometimes i use both algorithms on for example different ond mid and side channels..
Best,
Stian