Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
- Banned
- 280 posts since 10 Jan, 2014
Is there, or will there ever be Lua scripting inside Avenger? Having midi processing inside the synth is so powerful, HALion, Falcon...
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- KVRAF
- Topic Starter
- 2468 posts since 18 Apr, 2011
some people already complain, that the GUI is too big. We will not do any slides, which extend the GUI sizeThe idea being that if you clicked a button (arrow, whatever), the Avenger window itself would extend the width of the window to the right
But what we planned is, to extend the ModMatrix via extend-button inside the existing GUI oder the Filter and Amp section, the full right side. The discussion to do it inside the preset browser is still on the table, but I am still a bit uncomfortable with the look, when havin it in the upper left corner.
I don't think this will happen. We currently have 3 knobs, 2 buttons, a pitch and a modwheel to assign in every preset. When releasing an expansion, assigning them with cool stuff already takes almost longer than the actual preset design. Many other 3rd party sound designers, not even bother to assign the already existing macros completely.Something else, please add more Macro knobs, maybe make the keyboard ridable and instead show more macro knobs
nope, not planned at the momentIs there, or will there ever be Lua scripting inside Avenger?
not liking this idea, sorry. I think the Effects area is too important, it must be there permanently. Furthermore there is no need for a full height preset browser / category tabsI think it might be a great thing to have a 2 level tab navigation and that the whole left column is used.
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- KVRAF
- 11175 posts since 2 Dec, 2004 from North Wales
The browser is about the only real estate that isn't necessary when sound designing and could be hidden as fast as I am concerned.
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- KVRist
- 218 posts since 16 Feb, 2010 from Germany
Good answer, just liked to add me 2 cents , I am already happy with Avenger as it is, probably a bit faster GUI on Windows would be nice.msvs wrote:some people already complain, that the GUI is too big. We will not do any slides, which extend the GUI sizeThe idea being that if you clicked a button (arrow, whatever), the Avenger window itself would extend the width of the window to the right
But what we planned is, to extend the ModMatrix via extend-button inside the existing GUI oder the Filter and Amp section, the full right side. The discussion to do it inside the preset browser is still on the table, but I am still a bit uncomfortable with the look, when havin it in the upper left corner.
I don't think this will happen. We currently have 3 knobs, 2 buttons, a pitch and a modwheel to assign in every preset.Something else, please add more Macro knobs, maybe make the keyboard ridable and instead show more macro knobs
not liking this idea, sorry. I think the Effects area is too important, it must be there permanently. Furthermore there is no need for a full height preset browser / category tabsI think it might be a great thing to have a 2 level tab navigation and that the whole left column is used.
You have my full confidence, ok time to get back to avenger instead of writing text in a forum software .
- KVRian
- 1372 posts since 16 Jan, 2004
msvs wrote:some people already complain, that the GUI is too big. We will not do any slides, which extend the GUI sizeThe idea being that if you clicked a button (arrow, whatever), the Avenger window itself would extend the width of the window to the right
But what we planned is, to extend the ModMatrix via extend-button inside the existing GUI oder the Filter and Amp section, the full right side. The discussion to do it inside the preset browser is still on the table, but I am still a bit uncomfortable with the look, when havin it in the upper left corner.
Ok, thanks much for the response. Looking forward to whatever you guys decide
- KVRAF
- 3054 posts since 25 Apr, 2011
+2. Waste of space, imhokokotte wrote:+1SLiC wrote:The browser is about the only real estate that isn't necessary when sound designing and could be hidden as fast as I am concerned.
- KVRAF
- 2938 posts since 9 Dec, 2011 from falling
+3exmatproton wrote:+2. Waste of space, imhokokotte wrote:+1SLiC wrote:The browser is about the only real estate that isn't necessary when sound designing and could be hidden as fast as I am concerned.
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- KVRAF
- 5451 posts since 25 Jan, 2007
Another couple of cents, since everyone is throwing theirs in....
I very much like the preset browser as is, but that damn mod matrix has got to go somewhere. It seems most logical to have it as a 4th tab in that top LHS, even if on first glance it seems ill-fitting. Preset browsing I think has to be a different thing to patch building, there just isn't room to do both. If you put the mod matrix on that top left tab, it would keep the LFOs nice and clear, it's current shared space with the matrix is awkward. If there were a mode with more height to the matrix where it is, it would cover stuff you'd likely want to see - filter and amp - so that doesn't seem such a good option to me.
I very much like the preset browser as is, but that damn mod matrix has got to go somewhere. It seems most logical to have it as a 4th tab in that top LHS, even if on first glance it seems ill-fitting. Preset browsing I think has to be a different thing to patch building, there just isn't room to do both. If you put the mod matrix on that top left tab, it would keep the LFOs nice and clear, it's current shared space with the matrix is awkward. If there were a mode with more height to the matrix where it is, it would cover stuff you'd likely want to see - filter and amp - so that doesn't seem such a good option to me.
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- KVRian
- 855 posts since 15 Jul, 2016
+4.billcarroll wrote:+3exmatproton wrote:+2. Waste of space, imhokokotte wrote:+1SLiC wrote:The browser is about the only real estate that isn't necessary when sound designing and could be hidden as fast as I am concerned.
At this point we could very well start a petition on change.org
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- KVRist
- 218 posts since 16 Feb, 2010 from Germany
+1sircuit wrote:+4.billcarroll wrote:+3exmatproton wrote:+2. Waste of space, imhokokotte wrote:+1SLiC wrote:The browser is about the only real estate that isn't necessary when sound designing and could be hidden as fast as I am concerned.
At this point we could very well start a petition on change.org
- KVRAF
- 2938 posts since 9 Dec, 2011 from falling
This is an amazing synth with a GUI that could use some real refinement and design work. The kind of work Lance Thackeray has done with Serum.
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- KVRist
- 45 posts since 27 May, 2005
+1ansolas wrote:+1sircuit wrote:+4.billcarroll wrote:+3exmatproton wrote:+2. Waste of space, imhokokotte wrote:+1SLiC wrote:The browser is about the only real estate that isn't necessary when sound designing and could be hidden as fast as I am concerned.
At this point we could very well start a petition on change.org
Expanding them over the filter and amp section would be a big step backwards & very annoying as these are the modulation targets.
As said the browser is dead space when sound designing - using the top left means those that are mostly browsing need not be intimidated by the matrix and those that are mostly designing get the screen real estate put to good use
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- KVRist
- 42 posts since 5 Jun, 2017
[/quote][/quote]billcarroll wrote:exmatproton wrote:+1kokotte wrote:+1SLiC wrote:The browser is about the only real estate that isn't necessary when sound designing and could be hidden as fast as I am concerned.
Expanding them over the filter and amp section would be a big step backwards & very annoying as these are the modulation targets.
As said the browser is dead space when sound designing - using the top left means those that are mostly browsing need not be intimidated by the matrix and those that are mostly designing get the screen real estate put to good use
+1, I completely agree
aside from the ModMatrix issue, from the UI aesthetic, I think the GUI can be made wider than it currently is (since all displays are more wide than tall).
as a result there can be proper spacing for the elements that are located in the center region where the main workflow is focused: oscillators, sequencer, etc. because at the moment the knobs/controls/grids etc. are cramped; in summary: making the center region wider may make the synth more pleasing on the eyes.
also as others mentioned, the tabs are too small;
anyways, the synth packs superb functionality as it is, but there can be major improvements in terms of usability, UI design.