Vertion wrote:I love this GUI graphics stuff, I forgot how fun it was...
Are you using https://www.alienskin.com/eyecandy/?
V0RT3X wrote:Are you using https://www.alienskin.com/eyecandy/?
Vertion wrote:V0RT3X wrote:Are you using https://www.alienskin.com/eyecandy/?
No. But you are in the ballpark. Hey now, now I know I have something, let me make a few skins and buy a few sandwiches for the family before I give away my trade secrets. Then I will release a video with my droning on and on on how to get the shadows right, but I will do my best to do a Mr. Worrall impression to keep it interesting. Least to say, save your pennies on all the 3D programs, Blender does a great job, combined with a rather large set of freeware photo-realistic renderers, there is no need to spend money... might I also recommend Sculptris for the more organic model fan, as well as Awesome Bump, and countless other freeware utilities The 2D program I am using costs a little more than 100 bucks, so either way I recommend saving your pennies. Also, unless you have a raw GI, use a hemisphere light dome with shadow mapping on.. it's much faster for animations and still gets the job done.
It's easy to do photography for such a stop-motion idea.. you need to keep quite a distance to flatten out the perspective though, and some decent 3-point lighting. Also, given that we are talking about a real GUI, all photography should be given maximum contrast for user visibility, which can be treated by using rim-lighting along with patchwork contrast enhancement (localized levels adjustments) and a fair amount of local histogram equalization to bring out natural detail.
V0RT3X wrote:For the photography, it would probably be best to shoot in a raw format so you could grade the footage properly. I doubt it would be too difficult.
ssp1 wrote:just joined and saw this thread, i love the renders of some synth plugins.
A few years ago Motu released BPM which was an mpc drum machine style plugin. Everyone was expecting hardware but it was just a plugin. There was no controller because "it would cost too much and wasn't possible" were the answers to many peoples questions.
So i built one...
still using it after many years